944bc3c0d6
The new and improved vtkm::cont::ColorTable provides a more feature complete color table implementation that is modeled after vtkDiscretizableColorTransferFunction. This class therefore supports different color spaces ( rgb, lab, hsv, diverging ) and supports execution across all device adapters.
67 lines
2.1 KiB
C++
67 lines
2.1 KiB
C++
//============================================================================
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// Copyright (c) Kitware, Inc.
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// All rights reserved.
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// See LICENSE.txt for details.
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// This software is distributed WITHOUT ANY WARRANTY; without even
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// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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// PURPOSE. See the above copyright notice for more information.
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//
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// Copyright 2015 National Technology & Engineering Solutions of Sandia, LLC (NTESS).
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// Copyright 2015 UT-Battelle, LLC.
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// Copyright 2015 Los Alamos National Security.
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//
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// Under the terms of Contract DE-NA0003525 with NTESS,
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// the U.S. Government retains certain rights in this software.
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//
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// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
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// Laboratory (LANL), the U.S. Government retains certain rights in
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// this software.
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//============================================================================
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#ifndef vtk_m_rendering_MapperGL_h
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#define vtk_m_rendering_MapperGL_h
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#include <vtkm/cont/ColorTable.h>
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#include <vtkm/cont/CoordinateSystem.h>
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#include <vtkm/rendering/Camera.h>
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#include <vtkm/rendering/CanvasGL.h>
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#include <vtkm/rendering/Mapper.h>
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#include <vtkm/rendering/internal/OpenGLHeaders.h>
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namespace vtkm
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{
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namespace rendering
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{
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class VTKM_RENDERING_EXPORT MapperGL : public Mapper
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{
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public:
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MapperGL();
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~MapperGL();
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void RenderCells(const vtkm::cont::DynamicCellSet& cellset,
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const vtkm::cont::CoordinateSystem& coords,
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const vtkm::cont::Field& scalarField,
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const vtkm::cont::ColorTable& colorTable,
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const vtkm::rendering::Camera&,
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const vtkm::Range& scalarRange) override;
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void StartScene() override;
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void EndScene() override;
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void SetCanvas(vtkm::rendering::Canvas* canvas) override;
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virtual vtkm::rendering::Canvas* GetCanvas() const override;
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vtkm::rendering::Mapper* NewCopy() const override;
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vtkm::rendering::CanvasGL* Canvas;
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GLuint shader_programme;
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GLfloat mvMat[16], pMat[16];
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bool loaded;
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GLuint vao;
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};
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}
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} //namespace vtkm::rendering
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#endif //vtk_m_rendering_MapperGL_h
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