039efd6b7e
Change the OpenGL configuration to require GLEW as most of the OpenGL code actually requires GLEW (or will as soon as the VBO branch gets merged in). Also removed some stray find_package commands and rearranged the configuration to use the vtkm_configure_component_* commands instead.
85 lines
2.4 KiB
CMake
85 lines
2.4 KiB
CMake
##============================================================================
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## Copyright (c) Kitware, Inc.
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## All rights reserved.
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## See LICENSE.txt for details.
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## This software is distributed WITHOUT ANY WARRANTY; without even
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## the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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## PURPOSE. See the above copyright notice for more information.
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##
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## Copyright 2014 Sandia Corporation.
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## Copyright 2014 UT-Battelle, LLC.
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## Copyright 2014 Los Alamos National Security.
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##
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## Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
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## the U.S. Government retains certain rights in this software.
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##
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## Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
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## Laboratory (LANL), the U.S. Government retains certain rights in
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## this software.
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##============================================================================
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set(headers
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Assert.h
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BinaryPredicates.h
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BinaryOperators.h
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Bounds.h
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CellShape.h
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CellTraits.h
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ImplicitFunctions.h
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ListTag.h
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Math.h
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Matrix.h
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NewtonsMethod.h
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Pair.h
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Range.h
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StaticAssert.h
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TopologyElementTag.h
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Transform3D.h
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TypeListTag.h
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Types.h
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TypeTraits.h
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VectorAnalysis.h
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VecRectilinearPointCoordinates.h
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VecTraits.h
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VecVariable.h
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UnaryPredicates.h
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)
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vtkm_pyexpander_generated_file(Math.h)
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vtkm_declare_headers(${headers})
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#-----------------------------------------------------------------------------
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#first add all the components vtkm that are shared between control and exec
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add_subdirectory(testing)
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add_subdirectory(internal)
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#-----------------------------------------------------------------------------
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#add the control and exec folders
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add_subdirectory(cont)
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add_subdirectory(exec)
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#-----------------------------------------------------------------------------
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#add the worklet folder
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add_subdirectory(worklet)
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#-----------------------------------------------------------------------------
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#add the filter folder
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add_subdirectory(filter)
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#-----------------------------------------------------------------------------
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# Build rendering
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if(VTKm_ENABLE_RENDERING)
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add_subdirectory(rendering)
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endif()
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add_subdirectory(interop)
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#-----------------------------------------------------------------------------
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#add the benchmarking folder
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add_subdirectory(benchmarking)
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#-----------------------------------------------------------------------------
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#add the io folder
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add_subdirectory(io)
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