vtk-m2/vtkm/worklet/tetrahedralize/TetrahedralizeExplicit.h
Mark Kim 6e1d3a84f0 First Extrude commit.
how did any of this work?

match other CellSet file layouts.

???

compile in CUDA.

unit tests.

also only serial.

make error message accurate

Well, this compiles and works now.

Did it ever?

use CellShapeTagGeneric

UnitTest matches previous changes.

whoops

Fix linking problems.

Need the same interface

as other ThreadIndices.

add filter test

okay, let's try duplicating CellSetStructure.

okay

inching...

change to wedge in CellSetListTag

Means changing these to support it.

switch back to wedge from generic

compiles and runs

remove ExtrudedType

need vtkm_worklet

vtkm_worklet needs to be included

fix segment count for wedge specialization

need to actually save the index

for the other constructor.

specialize on Explicit

clean up warning

angled brackets not quotes.

formatting
2019-06-20 22:17:24 -04:00

150 lines
5.0 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_worklet_TetrahedralizeExplicit_h
#define vtk_m_worklet_TetrahedralizeExplicit_h
#include <vtkm/cont/ArrayHandle.h>
#include <vtkm/cont/ArrayHandleGroupVec.h>
#include <vtkm/cont/CellSetExplicit.h>
#include <vtkm/cont/DataSet.h>
#include <vtkm/cont/DeviceAdapter.h>
#include <vtkm/cont/Field.h>
#include <vtkm/worklet/DispatcherMapField.h>
#include <vtkm/worklet/DispatcherMapTopology.h>
#include <vtkm/worklet/ScatterCounting.h>
#include <vtkm/worklet/WorkletMapField.h>
#include <vtkm/worklet/WorkletMapTopology.h>
#include <vtkm/worklet/internal/TriangulateTables.h>
namespace vtkm
{
namespace worklet
{
/// \brief Compute the tetrahedralize cells for an explicit grid data set
class TetrahedralizeExplicit
{
public:
TetrahedralizeExplicit() {}
//
// Worklet to count the number of tetrahedra generated per cell
//
class TetrahedraPerCell : public vtkm::worklet::WorkletMapField
{
public:
using ControlSignature = void(FieldIn shapes, ExecObject tables, FieldOut tetrahedronCount);
using ExecutionSignature = _3(_1, _2);
using InputDomain = _1;
VTKM_CONT
TetrahedraPerCell() {}
template <typename DeviceAdapter>
VTKM_EXEC vtkm::IdComponent operator()(
vtkm::UInt8 shape,
const vtkm::worklet::internal::TetrahedralizeTablesExecutionObject<DeviceAdapter>& tables)
const
{
return tables.GetCount(vtkm::CellShapeTagGeneric(shape));
}
};
//
// Worklet to turn cells into tetrahedra
// Vertices remain the same and each cell is processed with needing topology
//
class TetrahedralizeCell : public vtkm::worklet::WorkletMapPointToCell
{
public:
using ControlSignature = void(CellSetIn cellset,
ExecObject tables,
FieldOutCell connectivityOut);
using ExecutionSignature = void(CellShape, PointIndices, _2, _3, VisitIndex);
using InputDomain = _1;
using ScatterType = vtkm::worklet::ScatterCounting;
template <typename CellArrayType>
VTKM_CONT static ScatterType MakeScatter(const CellArrayType& cellArray)
{
return ScatterType(cellArray);
}
// Each cell produces tetrahedra and write result at the offset
template <typename CellShapeTag,
typename ConnectivityInVec,
typename DeviceAdapter,
typename ConnectivityOutVec>
VTKM_EXEC void operator()(
CellShapeTag shape,
const ConnectivityInVec& connectivityIn,
const vtkm::worklet::internal::TetrahedralizeTablesExecutionObject<DeviceAdapter>& tables,
ConnectivityOutVec& connectivityOut,
vtkm::IdComponent visitIndex) const
{
vtkm::Vec<vtkm::IdComponent, 4> tetIndices = tables.GetIndices(shape, visitIndex);
connectivityOut[0] = connectivityIn[tetIndices[0]];
connectivityOut[1] = connectivityIn[tetIndices[1]];
connectivityOut[2] = connectivityIn[tetIndices[2]];
connectivityOut[3] = connectivityIn[tetIndices[3]];
}
};
template <typename CellSetType>
vtkm::cont::CellSetSingleType<> Run(
const CellSetType& cellSet,
vtkm::cont::ArrayHandle<vtkm::IdComponent>& vtkmNotUsed(outCellsPerCell))
{
vtkm::cont::CellSetSingleType<> outCellSet(cellSet.GetName());
return outCellSet;
}
};
template <>
vtkm::cont::CellSetSingleType<> TetrahedralizeExplicit::Run(
const vtkm::cont::CellSetExplicit<>& cellSet,
vtkm::cont::ArrayHandle<vtkm::IdComponent>& outCellsPerCell)
{
vtkm::cont::CellSetSingleType<> outCellSet(cellSet.GetName());
// Input topology
auto inShapes =
cellSet.GetShapesArray(vtkm::TopologyElementTagPoint(), vtkm::TopologyElementTagCell());
auto inNumIndices =
cellSet.GetNumIndicesArray(vtkm::TopologyElementTagPoint(), vtkm::TopologyElementTagCell());
// Output topology
vtkm::cont::ArrayHandle<vtkm::Id> outConnectivity;
vtkm::worklet::internal::TetrahedralizeTables tables;
// Determine the number of output cells each input cell will generate
vtkm::worklet::DispatcherMapField<TetrahedraPerCell> tetPerCellDispatcher;
tetPerCellDispatcher.Invoke(inShapes, tables.PrepareForInput(), outCellsPerCell);
// Build new cells
vtkm::worklet::DispatcherMapTopology<TetrahedralizeCell> tetrahedralizeDispatcher(
TetrahedralizeCell::MakeScatter(outCellsPerCell));
tetrahedralizeDispatcher.Invoke(
cellSet, tables.PrepareForInput(), vtkm::cont::make_ArrayHandleGroupVec<4>(outConnectivity));
// Add cells to output cellset
outCellSet.Fill(cellSet.GetNumberOfPoints(), vtkm::CellShapeTagTetra::Id, 4, outConnectivity);
return outCellSet;
}
}
} // namespace vtkm::worklet
#endif // vtk_m_worklet_TetrahedralizeExplicit_h