vtk-m2/vtkm/rendering/raytracing
Kenneth Moreland dc15a6bedb Get around issue with min/max macros defined
There were a few places in the source code where
std::numeric_limits::min and max were used. There is an issue with these
methods on windows because the standard libraries there define macros
with the same name. Get around this problem by either places parentheses
so that they do not look like macros or use the vtkm::Infinity methods
instead.
2016-06-15 17:44:45 -06:00
..
BoundingVolumeHierarchy.h Get around issue with min/max macros defined 2016-06-15 17:44:45 -06:00
Camera.h Get around issue with min/max macros defined 2016-06-15 17:44:45 -06:00
CMakeLists.txt Fixing typo in CMakeLists 2016-05-18 16:38:15 -07:00
Ray.h Fix multiple warnings about unused params and precision loss 2016-05-19 17:15:06 -06:00
RayTracer.h Hide internal std::vector in Scene 2016-06-09 12:07:53 -06:00
RayTracingTypeDefs.h Ray Tracer 2016-05-17 22:13:36 -07:00
TriangleIntersector.h Fix warnings about out of order member initialization 2016-05-19 17:27:16 -06:00
VolumeRendererStructured.h Hide internal std::vector in Scene 2016-06-09 12:07:53 -06:00
Worklets.h Add missing copyright headers. 2016-03-28 11:16:35 -04:00