fdaccc22db
Change the VTKM_CONT_EXPORT to VTKM_CONT. (Likewise for EXEC and EXEC_CONT.) Remove the inline from these macros so that they can be applied to everything, including implementations in a library. Because inline is not declared in these modifies, you have to add the keyword to functions and methods where the implementation is not inlined in the class.
142 lines
3.7 KiB
C++
142 lines
3.7 KiB
C++
//============================================================================
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// Copyright (c) Kitware, Inc.
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// All rights reserved.
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// See LICENSE.txt for details.
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// This software is distributed WITHOUT ANY WARRANTY; without even
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// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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// PURPOSE. See the above copyright notice for more information.
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//
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// Copyright 2015 Sandia Corporation.
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// Copyright 2015 UT-Battelle, LLC.
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// Copyright 2015 Los Alamos National Security.
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//
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// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
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// the U.S. Government retains certain rights in this software.
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//
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// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
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// Laboratory (LANL), the U.S. Government retains certain rights in
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// this software.
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//============================================================================
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#ifndef vtk_m_rendering_View_h
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#define vtk_m_rendering_View_h
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#include <vtkm/rendering/vtkm_rendering_export.h>
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#include <vtkm/rendering/Camera.h>
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#include <vtkm/rendering/Canvas.h>
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#include <vtkm/rendering/Color.h>
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#include <vtkm/rendering/Mapper.h>
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#include <vtkm/rendering/Scene.h>
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#include <memory>
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namespace vtkm {
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namespace rendering {
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class VTKM_RENDERING_EXPORT View
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{
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public:
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View(const vtkm::rendering::Scene &scene,
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const vtkm::rendering::Mapper &mapper,
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const vtkm::rendering::Canvas &canvas,
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const vtkm::rendering::Color &backgroundColor =
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vtkm::rendering::Color(0,0,0,1));
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View(const vtkm::rendering::Scene &scene,
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const vtkm::rendering::Mapper &mapper,
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const vtkm::rendering::Canvas &canvas,
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const vtkm::rendering::Camera &camera,
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const vtkm::rendering::Color &backgroundColor =
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vtkm::rendering::Color(0,0,0,1));
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virtual ~View();
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VTKM_CONT
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const vtkm::rendering::Scene &GetScene() const { return this->Scene; }
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VTKM_CONT
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vtkm::rendering::Scene &GetScene() { return this->Scene; }
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VTKM_CONT
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void SetScene(const vtkm::rendering::Scene &scene) { this->Scene = scene; }
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VTKM_CONT
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const vtkm::rendering::Mapper &GetMapper() const
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{
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return *this->MapperPointer;
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}
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VTKM_CONT
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vtkm::rendering::Mapper &GetMapper()
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{
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return *this->MapperPointer;
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}
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VTKM_CONT
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const vtkm::rendering::Canvas &GetCanvas() const
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{
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return *this->CanvasPointer;
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}
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VTKM_CONT
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vtkm::rendering::Canvas &GetCanvas()
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{
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return *this->CanvasPointer;
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}
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VTKM_CONT
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const vtkm::rendering::WorldAnnotator &GetWorldAnnotator() const
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{
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return *this->WorldAnnotatorPointer;
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}
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VTKM_CONT
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const vtkm::rendering::Camera &GetCamera() const
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{
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return this->Camera;
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}
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VTKM_CONT
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vtkm::rendering::Camera &GetCamera()
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{
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return this->Camera;
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}
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VTKM_CONT
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void SetCamera(const vtkm::rendering::Camera &camera)
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{
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this->Camera = camera;
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}
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VTKM_CONT
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const vtkm::rendering::Color &GetBackgroundColor() const
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{
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return this->CanvasPointer->GetBackgroundColor();
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}
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VTKM_CONT
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void SetBackgroundColor(const vtkm::rendering::Color &color)
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{
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this->CanvasPointer->SetBackgroundColor(color);
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}
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virtual void Initialize();
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virtual void Paint() = 0;
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virtual void RenderScreenAnnotations() = 0;
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virtual void RenderWorldAnnotations() = 0;
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void SaveAs(const std::string &fileName) const;
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protected:
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void SetupForWorldSpace(bool viewportClip=true);
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void SetupForScreenSpace(bool viewportClip=false);
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private:
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vtkm::rendering::Scene Scene;
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std::shared_ptr<vtkm::rendering::Mapper> MapperPointer;
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std::shared_ptr<vtkm::rendering::Canvas> CanvasPointer;
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std::shared_ptr<vtkm::rendering::WorldAnnotator> WorldAnnotatorPointer;
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vtkm::rendering::Camera Camera;
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};
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}
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} //namespace vtkm::rendering
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#endif //vtk_m_rendering_View_h
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