e49f27a3ac
Since VTK-m now requires C++11 it is safe to remove our custom defines and move to using the keyword directly.
68 lines
2.2 KiB
C++
68 lines
2.2 KiB
C++
//============================================================================
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// Copyright (c) Kitware, Inc.
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// All rights reserved.
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// See LICENSE.txt for details.
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// This software is distributed WITHOUT ANY WARRANTY; without even
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// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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// PURPOSE. See the above copyright notice for more information.
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//
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// Copyright 2016 National Technology & Engineering Solutions of Sandia, LLC (NTESS).
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// Copyright 2016 UT-Battelle, LLC.
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// Copyright 2016 Los Alamos National Security.
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//
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// Under the terms of Contract DE-NA0003525 with NTESS,
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// the U.S. Government retains certain rights in this software.
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//
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// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
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// Laboratory (LANL), the U.S. Government retains certain rights in
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// this software.
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//============================================================================
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#ifndef vtk_m_rendering_WorldAnnotatorGL_h
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#define vtk_m_rendering_WorldAnnotatorGL_h
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#include <vtkm/rendering/WorldAnnotator.h>
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#include <vtkm/rendering/BitmapFont.h>
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#include <vtkm/rendering/Canvas.h>
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#include <vtkm/rendering/TextureGL.h>
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namespace vtkm
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{
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namespace rendering
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{
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class VTKM_RENDERING_EXPORT WorldAnnotatorGL : public WorldAnnotator
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{
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public:
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WorldAnnotatorGL(const vtkm::rendering::Canvas* canvas);
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~WorldAnnotatorGL();
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void AddLine(const vtkm::Vec<vtkm::Float64, 3>& point0,
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const vtkm::Vec<vtkm::Float64, 3>& point1,
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vtkm::Float32 lineWidth,
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const vtkm::rendering::Color& color,
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bool inFront) const override;
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void AddText(const vtkm::Vec<vtkm::Float32, 3>& origin,
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const vtkm::Vec<vtkm::Float32, 3>& right,
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const vtkm::Vec<vtkm::Float32, 3>& up,
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vtkm::Float32 scale,
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const vtkm::Vec<vtkm::Float32, 2>& anchor,
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const vtkm::rendering::Color& color,
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const std::string& text) const override;
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private:
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BitmapFont Font;
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TextureGL FontTexture;
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void RenderText(vtkm::Float32 scale,
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vtkm::Float32 anchorx,
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vtkm::Float32 anchory,
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std::string text) const;
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};
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}
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} //namespace vtkm::rendering
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#endif // vtk_m_rendering_WorldAnnotatorGL_h
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