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You can use function level statics, but instead you must use class level statics, this is due to how nvcc treats method statics as being shared across all threads in a warp. |
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.. | ||
testing | ||
AspectTagDefault.h | ||
BasicArg.h | ||
CMakeLists.txt | ||
ExecutionSignatureTagBase.h | ||
Fetch.h | ||
FetchTagArrayDirectIn.h | ||
FetchTagArrayDirectOut.h | ||
FetchTagArrayTopologyMapIn.h | ||
FetchTagExecObject.h | ||
FetchTagTopologyIn.h | ||
NodeIdCount.h | ||
NodeIdSet.h | ||
NodeIdTriplet.h | ||
NodeType.h | ||
TopologyElementType.h | ||
TopologyIdCount.h | ||
TopologyIdSet.h | ||
WorkIndex.h |