vtk-m2/vtkm/filter/ParticleDensityNearestGridPoint.hxx
2020-10-21 16:32:04 -06:00

120 lines
4.2 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_filter_particle_density_ngp_hxx
#define vtk_m_filter_particle_density_ngp_hxx
#include "ParticleDensityNearestGridPoint.h"
#include <vtkm/cont/CellLocatorUniformGrid.h>
#include <vtkm/cont/DataSetBuilderUniform.h>
#include <vtkm/filter/PolicyBase.h>
#include <vtkm/worklet/WorkletMapField.h>
namespace vtkm
{
namespace worklet
{
class NGPWorklet : public vtkm::worklet::WorkletMapField
{
public:
using ControlSignature = void(FieldIn coords, ExecObject locator, AtomicArrayInOut density);
using ExecutionSignature = void(_1, _2, _3);
template <typename Point, typename CellLocatorExecObj, typename AtomicArray>
VTKM_EXEC void operator()(const Point& point,
const CellLocatorExecObj& locator,
AtomicArray& density) const
{
vtkm::Id cellId{};
vtkm::Vec3f parametric;
// Find the cell containing the point
if (locator->FindCell(point, cellId, parametric) == vtkm::ErrorCode::Success)
{
// increment density
density.Add(cellId, 1);
}
// FIXME: what does mean when it is not found?
// We simply ignore that particular particle.
}
}; //NGPWorklet
} //worklet
} //vtkm
namespace vtkm
{
namespace filter
{
inline VTKM_CONT ParticleDensityNearestGridPoint::ParticleDensityNearestGridPoint(
const vtkm::Id3& dimension,
const vtkm::Vec3f& origin,
const vtkm::Vec3f& spacing)
: Dimension(dimension)
, Origin(origin)
, Spacing(spacing)
{
}
ParticleDensityNearestGridPoint::ParticleDensityNearestGridPoint(const Id3& dimension,
const vtkm::Bounds& bounds)
: Dimension(dimension)
, Origin({ static_cast<vtkm::FloatDefault>(bounds.X.Min),
static_cast<vtkm::FloatDefault>(bounds.Y.Min),
static_cast<vtkm::FloatDefault>(bounds.Z.Min) })
, Spacing(vtkm::Vec3f{ static_cast<vtkm::FloatDefault>(bounds.X.Length()),
static_cast<vtkm::FloatDefault>(bounds.Y.Length()),
static_cast<vtkm::FloatDefault>(bounds.Z.Length()) } /
Dimension)
{
}
template <typename T, typename StorageType, typename Policy>
inline VTKM_CONT vtkm::cont::DataSet ParticleDensityNearestGridPoint::DoExecute(
const vtkm::cont::DataSet&,
const vtkm::cont::ArrayHandle<T, StorageType>& field,
const vtkm::filter::FieldMetadata&,
vtkm::filter::PolicyBase<Policy>)
{
// TODO: it really doesn't need to be a UniformGrid, any CellSet with CellLocator will work.
// Make it another input rather an output generated.
// We stores density as CellField which conforms to physicists' idea of particle density
// better. However, VTK/VTKm's idea of "Image" Dataset and the ImageConnectivity filter
// expect a PointField. For better separation of concerns, we create a uniform dataset
// that has the cell dimension as expected and later convert the dataset to its dual.
auto uniform = vtkm::cont::DataSetBuilderUniform::Create(
this->Dimension + vtkm::Id3{ 1, 1, 1 }, this->Origin, this->Spacing);
// Create a CellLocator
vtkm::cont::CellLocatorUniformGrid locator;
locator.SetCellSet(uniform.GetCellSet());
locator.SetCoordinates(uniform.GetCoordinateSystem());
locator.Update();
// We create an ArrayHandle and pass it to the Worklet as AtomicArrayInOut.
// However the ArrayHandle needs to be allocated and initialized first. The
// easily way to do it is to copy from an ArrayHandleConstant
vtkm::cont::ArrayHandle<vtkm::Id> density;
vtkm::cont::ArrayCopy(vtkm::cont::ArrayHandleConstant<vtkm::Id>(0, uniform.GetNumberOfCells()),
density);
this->Invoke(vtkm::worklet::NGPWorklet{}, field, locator, density);
uniform.AddField(vtkm::cont::make_FieldCell("density", density));
return uniform;
}
}
}
#endif //vtk_m_filter_particle_density_ngp_hxx