vtk-m2/vtkm/rendering/testing/UnitTestMapperVolume.cxx
Kenneth Moreland ca87b5f736 Make defining WorldAnnotator for View optional
Most of the time, you just match the WorldAnnotator with the canvas of
the same type. Rather than make the user specify it every time, add a
method to the canvas that creates a "good" WorldAnnotator to use with
it. Then, if a WorldAnnotator is not given to the View constructor, one
is automatically created from the Canvas.
2016-06-09 12:08:03 -06:00

96 lines
3.4 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2015 Sandia Corporation.
// Copyright 2015 UT-Battelle, LLC.
// Copyright 2015 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#include <vtkm/cont/testing/MakeTestDataSet.h>
#include <vtkm/rendering/Actor.h>
#include <vtkm/rendering/Canvas.h>
#include <vtkm/rendering/CanvasRayTracer.h>
#include <vtkm/rendering/MapperVolume.h>
#include <vtkm/rendering/Scene.h>
#include <vtkm/rendering/View.h>
#include <vtkm/cont/DeviceAdapter.h>
#include <vtkm/cont/testing/Testing.h>
namespace {
void Set3DView(vtkm::rendering::Camera &camera,
const vtkm::cont::CoordinateSystem &coords)
{
vtkm::Bounds coordsBounds =
coords.GetBounds(VTKM_DEFAULT_DEVICE_ADAPTER_TAG());
//set up a default view
camera = vtkm::rendering::Camera();
camera.ResetToBounds(coordsBounds);
std::cout << "Camera3d: pos: " << camera.GetPosition() << std::endl;
std::cout << " lookAt: " << camera.GetLookAt() << std::endl;
std::cout << " up: " << camera.GetViewUp() << std::endl;
std::cout << " near/far: " << camera.GetClippingRange() << std::endl;
std::cout << " fieldOfView: " << camera.GetFieldOfView() << std::endl;
}
void Render(const vtkm::cont::DataSet &ds,
const std::string &fieldNm,
const std::string &ctName,
const std::string &outputFile)
{
const vtkm::Int32 W = 512, H = 512;
const vtkm::cont::CoordinateSystem coords = ds.GetCoordinateSystem();
vtkm::rendering::MapperVolume<VTKM_DEFAULT_DEVICE_ADAPTER_TAG> mapper;
vtkm::rendering::Camera camera;
Set3DView(camera, coords);
vtkm::rendering::ColorTable colorTable(ctName);
colorTable.AddAlphaControlPoint(0.0f, .01f);
colorTable.AddAlphaControlPoint(1.0f, .01f);
vtkm::rendering::Scene scene;
vtkm::rendering::Color bg(0.2f, 0.2f, 0.2f, 1.0f);
vtkm::rendering::CanvasRayTracer canvas(W,H,bg);
scene.AddActor(vtkm::rendering::Actor(ds.GetCellSet(),
ds.GetCoordinateSystem(),
ds.GetField(fieldNm),
colorTable));
vtkm::rendering::View3D view(scene, mapper, canvas, camera, bg);
view.Initialize();
view.Paint();
view.SaveAs(outputFile);
}
void RenderTests()
{
vtkm::cont::testing::MakeTestDataSet maker;
//3D tests.
Render(maker.Make3DRegularDataSet0(),
"pointvar", "thermal", "reg3D.pnm");
Render(maker.Make3DRectilinearDataSet0(),
"pointvar", "thermal", "rect3D.pnm");
}
} //namespace
int UnitTestMapperVolume(int, char *[])
{
return vtkm::cont::testing::Testing::Run(RenderTests);
}