vtk-m2/vtkm/rendering/raytracing/QuadIntersector.h
2018-09-10 19:56:57 -07:00

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//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2015 National Technology & Engineering Solutions of Sandia, LLC (NTESS).
// Copyright 2015 UT-Battelle, LLC.
// Copyright 2015 Los Alamos National Security.
//
// Under the terms of Contract DE-NA0003525 with NTESS,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#ifndef vtk_m_rendering_raytracing_Quad_Intersector_h
#define vtk_m_rendering_raytracing_Quad_Intersector_h
#include <vtkm/cont/Algorithm.h>
#include <vtkm/rendering/raytracing/ShapeIntersector.h>
namespace vtkm
{
namespace rendering
{
namespace raytracing
{
namespace detail
{
#define AABB_EPSILON 1.0e-4f
class FindQuadAABBs : public vtkm::worklet::WorkletMapField
{
public:
VTKM_CONT
FindQuadAABBs() {}
typedef void ControlSignature(FieldIn<>,
FieldOut<>,
FieldOut<>,
FieldOut<>,
FieldOut<>,
FieldOut<>,
FieldOut<>,
WholeArrayIn<Vec3RenderingTypes>);
typedef void ExecutionSignature(_1, _2, _3, _4, _5, _6, _7, _8);
template <typename PointPortalType>
VTKM_EXEC void operator()(const vtkm::Vec<vtkm::Id, 5> quadId,
vtkm::Float32& xmin,
vtkm::Float32& ymin,
vtkm::Float32& zmin,
vtkm::Float32& xmax,
vtkm::Float32& ymax,
vtkm::Float32& zmax,
const PointPortalType& points) const
{
// cast to Float32
vtkm::Vec<vtkm::Float32, 3> q, r, s, t;
q = static_cast<vtkm::Vec<vtkm::Float32, 3>>(points.Get(quadId[1]));
r = static_cast<vtkm::Vec<vtkm::Float32, 3>>(points.Get(quadId[2]));
s = static_cast<vtkm::Vec<vtkm::Float32, 3>>(points.Get(quadId[3]));
t = static_cast<vtkm::Vec<vtkm::Float32, 3>>(points.Get(quadId[4]));
xmin = q[0];
ymin = q[1];
zmin = q[2];
xmax = xmin;
ymax = ymin;
zmax = zmin;
xmin = vtkm::Min(xmin, r[0]);
ymin = vtkm::Min(ymin, r[1]);
zmin = vtkm::Min(zmin, r[2]);
xmax = vtkm::Max(xmax, r[0]);
ymax = vtkm::Max(ymax, r[1]);
zmax = vtkm::Max(zmax, r[2]);
xmin = vtkm::Min(xmin, s[0]);
ymin = vtkm::Min(ymin, s[1]);
zmin = vtkm::Min(zmin, s[2]);
xmax = vtkm::Max(xmax, s[0]);
ymax = vtkm::Max(ymax, s[1]);
zmax = vtkm::Max(zmax, s[2]);
xmin = vtkm::Min(xmin, t[0]);
ymin = vtkm::Min(ymin, t[1]);
zmin = vtkm::Min(zmin, t[2]);
xmax = vtkm::Max(xmax, t[0]);
ymax = vtkm::Max(ymax, t[1]);
zmax = vtkm::Max(zmax, t[2]);
vtkm::Float32 xEpsilon, yEpsilon, zEpsilon;
const vtkm::Float32 minEpsilon = 1e-6f;
xEpsilon = vtkm::Max(minEpsilon, AABB_EPSILON * (xmax - xmin));
yEpsilon = vtkm::Max(minEpsilon, AABB_EPSILON * (ymax - ymin));
zEpsilon = vtkm::Max(minEpsilon, AABB_EPSILON * (zmax - zmin));
xmin -= xEpsilon;
ymin -= yEpsilon;
zmin -= zEpsilon;
xmax += xEpsilon;
ymax += yEpsilon;
zmax += zEpsilon;
}
}; //class FindAABBs
}
class QuadIntersector : public ShapeIntersector
{
protected:
vtkm::cont::ArrayHandle<vtkm::Vec<vtkm::Id, 5>> QuadIds;
public:
QuadIntersector();
virtual ~QuadIntersector() override;
void SetData(const vtkm::cont::CoordinateSystem& coords,
vtkm::cont::ArrayHandle<vtkm::Vec<vtkm::Id, 5>> quadIds)
{
this->QuadIds = quadIds;
this->CoordsHandle = coords;
AABBs AABB;
vtkm::worklet::DispatcherMapField<detail::FindQuadAABBs> faabbsInvoker;
faabbsInvoker.Invoke(this->QuadIds,
AABB.xmins,
AABB.ymins,
AABB.zmins,
AABB.xmaxs,
AABB.ymaxs,
AABB.zmaxs,
CoordsHandle);
//vtkm::worklet::DispatcherMapField<detail::FindQuadAABBs> faabbsInvoker(detail::FindQuadAABBs())
// .Invoke(this->QuadIds,
// AABB.xmins,
// AABB.ymins,
// AABB.zmins,
// AABB.xmaxs,
// AABB.ymaxs,
// AABB.zmaxs,
// CoordsHandle);
this->SetAABBs(AABB);
}
void IntersectRays(Ray<vtkm::Float32>& rays, bool returnCellIndex = false) override;
void IntersectRays(Ray<vtkm::Float64>& rays, bool returnCellIndex = false) override;
template <typename Device, typename Precision>
void IntersectRaysImp(Device, Ray<Precision>& rays, bool returnCellIndex);
template <typename Precision>
void IntersectionDataImp(Ray<Precision>& rays,
const vtkm::cont::Field* scalarField,
const vtkm::Range& scalarRange);
void IntersectionData(Ray<vtkm::Float32>& rays,
const vtkm::cont::Field* scalarField,
const vtkm::Range& scalarRange) override;
void IntersectionData(Ray<vtkm::Float64>& rays,
const vtkm::cont::Field* scalarField,
const vtkm::Range& scalarRange) override;
vtkm::Id GetNumberOfShapes() const override;
}; // class ShapeIntersector
}
}
} //namespace vtkm::rendering::raytracing
#endif //vtk_m_rendering_raytracing_Shape_Intersector_h