ee73ab96a8
C++ standard states that all class member variables are initialized in the order they are declared in the class. Thus, it is considered good C++ style to have their initialization listing in the constructor to match the actual order they are initialized. The compiler could give a warning otherwise. While I am at it, rename the member variables to be more aligned with VTK-m coding style (i.e. start with capital letter and be descriptive). |
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.. | ||
raytracing | ||
testing | ||
AxisAnnotation2D.h | ||
AxisAnnotation3D.h | ||
AxisAnnotation.h | ||
BoundingBoxAnnotation.h | ||
CMakeLists.txt | ||
Color.h | ||
ColorBarAnnotation.h | ||
ColorTable.h | ||
Plot.h | ||
RenderSurface.h | ||
RenderSurfaceGL.h | ||
RenderSurfaceGLX.h | ||
RenderSurfaceOSMesa.h | ||
RenderSurfaceRayTracer.h | ||
Scene.h | ||
SceneRenderer.h | ||
SceneRendererGL.h | ||
SceneRendererRayTracer.h | ||
SceneRendererVolume.h | ||
Triangulator.h | ||
View.h | ||
Window.h | ||
WorldAnnotator.h | ||
WorldAnnotatorGL.h |