66 lines
1.9 KiB
C++
66 lines
1.9 KiB
C++
//============================================================================
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// Copyright (c) Kitware, Inc.
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// All rights reserved.
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// See LICENSE.txt for details.
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// This software is distributed WITHOUT ANY WARRANTY; without even
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// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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// PURPOSE. See the above copyright notice for more information.
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//
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// Copyright 2016 Sandia Corporation.
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// Copyright 2016 UT-Battelle, LLC.
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// Copyright 2016 Los Alamos National Security.
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//
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// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
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// the U.S. Government retains certain rights in this software.
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//
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// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
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// Laboratory (LANL), the U.S. Government retains certain rights in
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// this software.
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//============================================================================
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#ifndef vtk_m_rendering_WorldAnnotatorGL_h
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#define vtk_m_rendering_WorldAnnotatorGL_h
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#include <vtkm/cont/DataSet.h>
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#include <vtkm/rendering/SceneRenderer.h>
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#include <vtkm/rendering/Color.h>
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#include <vtkm/rendering/View.h>
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#include <vtkm/rendering/Scene.h>
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#include <vtkm/rendering/WorldAnnotator.h>
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namespace vtkm {
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namespace rendering {
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class WorldAnnotatorGL : public WorldAnnotator
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{
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public:
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virtual void AddLine(double x0, double y0, double z0,
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double x1, double y1, double z1,
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float linewidth,
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Color c,
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bool infront)
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{
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if (infront)
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glDepthRange(-.0001,.9999);
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glDisable(GL_LIGHTING);
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glEnable(GL_DEPTH_TEST);
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glColor3fv(c.Components);
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glLineWidth(linewidth);
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glBegin(GL_LINES);
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glVertex3d(x0,y0,z0);
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glVertex3d(x1,y1,z1);
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glEnd();
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if (infront)
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glDepthRange(0,1);
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}
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};
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}} //namespace vtkm::rendering
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#endif // vtk_m_rendering_WorldAnnotatorGL_h
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