vtk-m2/vtkm/rendering/Plot.h
Dave Pugmire f84401243a Initial checkin for rendering infrastructure.
This largely follows things from EAVL. This is going to change going forward.
Most of the stuff is inside Window.h right now for convenience.
2016-03-28 08:51:35 -04:00

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//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2015 Sandia Corporation.
// Copyright 2015 UT-Battelle, LLC.
// Copyright 2015 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#ifndef vtk_m_rendering_Plot_h
#define vtk_m_rendering_Plot_h
#include <vtkm/rendering/SceneRenderer.h>
#include <vector>
namespace vtkm {
namespace rendering {
class Plot
{
public:
//Plot(points, cells, field, colortable) {}
VTKM_CONT_EXPORT
Plot(const vtkm::cont::DynamicCellSet &cs,
const vtkm::cont::CoordinateSystem &c,
const vtkm::cont::Field &f,
const vtkm::rendering::ColorTable &ct) :
cellSet(cs), coords(c), scalarField(f), colorTable(ct)
{
f.GetBounds(scalarBounds,
VTKM_DEFAULT_DEVICE_ADAPTER_TAG());
}
template<typename SceneRendererType>
VTKM_CONT_EXPORT
void Render(SceneRendererType &sr)
{
sr.RenderCells(cellSet, coords, scalarField,
colorTable, scalarBounds);
}
vtkm::cont::DynamicCellSet cellSet;
vtkm::cont::CoordinateSystem coords;
vtkm::cont::Field scalarField;
vtkm::rendering::ColorTable colorTable;
vtkm::Float64 scalarBounds[2];
};
}} //namespace vtkm::rendering
#endif //vtk_m_rendering_Plot_h