Change the VTKM_CONT_EXPORT to VTKM_CONT. (Likewise for EXEC and EXEC_CONT.) Remove the inline from these macros so that they can be applied to everything, including implementations in a library. Because inline is not declared in these modifies, you have to add the keyword to functions and methods where the implementation is not inlined in the class.
224 lines
6.7 KiB
C++
224 lines
6.7 KiB
C++
//=============================================================================
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//
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// Copyright (c) Kitware, Inc.
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// All rights reserved.
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// See LICENSE.txt for details.
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//
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// This software is distributed WITHOUT ANY WARRANTY; without even
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// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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// PURPOSE. See the above copyright notice for more information.
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//
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// Copyright 2015 Sandia Corporation.
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// Copyright 2015 UT-Battelle, LLC.
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// Copyright 2015 Los Alamos National Security.
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//
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// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
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// the U.S. Government retains certain rights in this software.
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// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
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// Laboratory (LANL), the U.S. Government retains certain rights in
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// this software.
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//
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//=============================================================================
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#ifndef vtk_m_VectorAnalysis_h
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#define vtk_m_VectorAnalysis_h
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// This header file defines math functions that deal with linear albegra funcitons
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#include <vtkm/Math.h>
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#include <vtkm/Types.h>
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#include <vtkm/TypeTraits.h>
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#include <vtkm/VecTraits.h>
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namespace vtkm {
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// ----------------------------------------------------------------------------
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/// \brief Returns the linear interpolation of two values based on weight
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///
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/// \c Lerp interpolates return the linerar interpolation of v0 and v1 based on w. v0
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/// and v1 are scalars or vectors of same length. w can either be a scalar or a
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/// vector of the same length as x and y. If w is outside [0,1] then lerp
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/// extrapolates. If w=0 => v0 is returned if w=1 => v1 is returned.
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///
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template<typename ValueType, typename WeightType>
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VTKM_EXEC_CONT
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ValueType Lerp(const ValueType &value0,
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const ValueType &value1,
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const WeightType &weight)
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{
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return static_cast<ValueType>((WeightType(1)-weight)*value0+weight*value1);
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}
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template<typename ValueType, vtkm::IdComponent N, typename WeightType>
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VTKM_EXEC_CONT
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vtkm::Vec<ValueType,N> Lerp(const vtkm::Vec<ValueType,N> &value0,
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const vtkm::Vec<ValueType,N> &value1,
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const WeightType &weight)
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{
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return (WeightType(1)-weight)*value0+weight*value1;
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}
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template<typename ValueType, vtkm::IdComponent N>
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VTKM_EXEC_CONT
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vtkm::Vec<ValueType,N> Lerp(const vtkm::Vec<ValueType,N> &value0,
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const vtkm::Vec<ValueType,N> &value1,
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const vtkm::Vec<ValueType,N> &weight)
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{
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static const vtkm::Vec<ValueType,N> One(ValueType(1));
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return (One-weight)*value0+weight*value1;
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}
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// ----------------------------------------------------------------------------
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/// \brief Returns the square of the magnitude of a vector.
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///
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/// It is usually much faster to compute the square of the magnitude than the
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/// square, so you should use this function in place of Magnitude or RMagnitude
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/// when possible.
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///
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template<typename T>
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VTKM_EXEC_CONT
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typename vtkm::VecTraits<T>::ComponentType
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MagnitudeSquared(const T &x)
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{
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return vtkm::dot(x,x);
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}
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// ----------------------------------------------------------------------------
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namespace detail {
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template<typename T>
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VTKM_EXEC_CONT
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T MagnitudeTemplate(T x, vtkm::TypeTraitsScalarTag)
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{
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return vtkm::Abs(x);
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}
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template<typename T>
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VTKM_EXEC_CONT
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typename vtkm::VecTraits<T>::ComponentType
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MagnitudeTemplate(const T &x, vtkm::TypeTraitsVectorTag)
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{
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return vtkm::Sqrt(vtkm::MagnitudeSquared(x));
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}
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} // namespace detail
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/// \brief Returns the magnitude of a vector.
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///
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/// It is usually much faster to compute MagnitudeSquared, so that should be
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/// substituted when possible (unless you are just going to take the square
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/// root, which would be besides the point). On some hardware it is also faster
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/// to find the reciprocal magnitude, so RMagnitude should be used if you
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/// actually plan to divide by the magnitude.
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///
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template<typename T>
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VTKM_EXEC_CONT
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typename vtkm::VecTraits<T>::ComponentType
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Magnitude(const T &x)
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{
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return detail::MagnitudeTemplate(
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x, typename vtkm::TypeTraits<T>::DimensionalityTag());
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}
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// ----------------------------------------------------------------------------
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namespace detail {
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template<typename T>
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VTKM_EXEC_CONT
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T RMagnitudeTemplate(T x, vtkm::TypeTraitsScalarTag)
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{
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return T(1)/vtkm::Abs(x);
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}
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template<typename T>
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VTKM_EXEC_CONT
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typename vtkm::VecTraits<T>::ComponentType
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RMagnitudeTemplate(const T &x, vtkm::TypeTraitsVectorTag)
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{
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return vtkm::RSqrt(vtkm::MagnitudeSquared(x));
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}
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} // namespace detail
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/// \brief Returns the reciprocal magnitude of a vector.
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///
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/// On some hardware RMagnitude is faster than Magnitude, but neither is
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/// as fast as MagnitudeSquared.
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///
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template<typename T>
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VTKM_EXEC_CONT
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typename vtkm::VecTraits<T>::ComponentType
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RMagnitude(const T &x)
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{
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return detail::RMagnitudeTemplate(
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x, typename vtkm::TypeTraits<T>::DimensionalityTag());
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}
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// ----------------------------------------------------------------------------
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namespace detail {
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template<typename T>
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VTKM_EXEC_CONT
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T NormalTemplate(T x, vtkm::TypeTraitsScalarTag)
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{
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return vtkm::CopySign(T(1), x);
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}
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template<typename T>
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VTKM_EXEC_CONT
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T NormalTemplate(const T &x, vtkm::TypeTraitsVectorTag)
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{
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return vtkm::RMagnitude(x)*x;
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}
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} // namespace detail
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/// \brief Returns a normalized version of the given vector.
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///
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/// The resulting vector points in the same direction but has unit length.
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///
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template<typename T>
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VTKM_EXEC_CONT
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T Normal(const T &x)
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{
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return detail::NormalTemplate(
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x, typename vtkm::TypeTraits<T>::DimensionalityTag());
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}
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// ----------------------------------------------------------------------------
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/// \brief Changes a vector to be normal.
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///
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/// The given vector is scaled to be unit length.
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///
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template<typename T>
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VTKM_EXEC_CONT
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void Normalize(T &x)
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{
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x = vtkm::Normal(x);
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}
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// ----------------------------------------------------------------------------
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/// \brief Find the cross product of two vectors.
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///
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template<typename T>
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VTKM_EXEC_CONT
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vtkm::Vec<T,3> Cross(const vtkm::Vec<T,3> &x, const vtkm::Vec<T,3> &y)
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{
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return vtkm::Vec<T,3>(x[1]*y[2] - x[2]*y[1],
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x[2]*y[0] - x[0]*y[2],
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x[0]*y[1] - x[1]*y[0]);
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}
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//-----------------------------------------------------------------------------
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/// \brief Find the normal of a triangle.
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///
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/// Given three coordinates in space, which, unless degenerate, uniquely define
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/// a triangle and the plane the triangle is on, returns a vector perpendicular
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/// to that triangle/plane.
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///
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template<typename T>
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VTKM_EXEC_CONT
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vtkm::Vec<T,3> TriangleNormal(const vtkm::Vec<T,3> &a,
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const vtkm::Vec<T,3> &b,
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const vtkm::Vec<T,3> &c)
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{
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return vtkm::Cross(b-a, c-a);
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}
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} // namespace vtkm
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#endif //vtk_m_VectorAnalysis_h
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