fdaccc22db
Change the VTKM_CONT_EXPORT to VTKM_CONT. (Likewise for EXEC and EXEC_CONT.) Remove the inline from these macros so that they can be applied to everything, including implementations in a library. Because inline is not declared in these modifies, you have to add the keyword to functions and methods where the implementation is not inlined in the class.
152 lines
4.3 KiB
C++
152 lines
4.3 KiB
C++
//============================================================================
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// Copyright (c) Kitware, Inc.
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// All rights reserved.
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// See LICENSE.txt for details.
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// This software is distributed WITHOUT ANY WARRANTY; without even
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// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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// PURPOSE. See the above copyright notice for more information.
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//
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// Copyright 2015 Sandia Corporation.
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// Copyright 2015 UT-Battelle, LLC.
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// Copyright 2015 Los Alamos National Security.
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//
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// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
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// the U.S. Government retains certain rights in this software.
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//
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// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
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// Laboratory (LANL), the U.S. Government retains certain rights in
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// this software.
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//============================================================================
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#include <vtkm/rendering/CanvasRayTracer.h>
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#include <vtkm/cont/TryExecute.h>
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#include <vtkm/exec/ExecutionWholeArray.h>
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#include <vtkm/rendering/Canvas.h>
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#include <vtkm/rendering/Color.h>
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#include <vtkm/worklet/WorkletMapField.h>
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#include <vtkm/worklet/DispatcherMapField.h>
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namespace vtkm {
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namespace rendering {
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namespace internal {
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class ClearBuffers : public vtkm::worklet::WorkletMapField
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{
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vtkm::rendering::Color ClearColor;
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public:
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VTKM_CONT
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ClearBuffers(const vtkm::rendering::Color &clearColor)
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: ClearColor(clearColor)
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{}
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typedef void ControlSignature(FieldOut<>, FieldOut<>);
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typedef void ExecutionSignature(_1, _2);
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VTKM_EXEC
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void operator()(vtkm::Vec<vtkm::Float32,4> &color,
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vtkm::Float32 &depth) const
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{
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color = this->ClearColor.Components;
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depth = 1.001f;
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}
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}; //class ClearBuffers
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struct ClearBuffersInvokeFunctor
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{
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typedef vtkm::rendering::Canvas::ColorBufferType ColorBufferType;
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typedef vtkm::rendering::Canvas::DepthBufferType DepthBufferType;
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ClearBuffers Worklet;
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ColorBufferType ColorBuffer;
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DepthBufferType DepthBuffer;
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VTKM_CONT
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ClearBuffersInvokeFunctor(const vtkm::rendering::Color &backgroundColor,
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const ColorBufferType &colorBuffer,
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const DepthBufferType &depthBuffer)
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: Worklet(backgroundColor),
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ColorBuffer(colorBuffer),
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DepthBuffer(depthBuffer)
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{ }
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template<typename Device>
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VTKM_CONT
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bool operator()(Device) const
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{
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VTKM_IS_DEVICE_ADAPTER_TAG(Device);
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vtkm::worklet::DispatcherMapField<ClearBuffers, Device>
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dispatcher(this->Worklet);
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dispatcher.Invoke( this->ColorBuffer, this->DepthBuffer);
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return true;
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}
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};
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} // namespace internal
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CanvasRayTracer::CanvasRayTracer(vtkm::Id width, vtkm::Id height)
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: Canvas(width, height)
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{ }
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CanvasRayTracer::~CanvasRayTracer()
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{ }
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void CanvasRayTracer::Initialize()
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{
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// Nothing to initialize
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}
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void CanvasRayTracer::Activate()
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{
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// Nothing to activate
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}
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void CanvasRayTracer::Finish()
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{
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// Nothing to finish
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}
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void CanvasRayTracer::Clear()
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{
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// TODO: Should the rendering library support policies or some other way to
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// configure with custom devices?
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vtkm::cont::TryExecute(
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internal::ClearBuffersInvokeFunctor(this->GetBackgroundColor(),
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this->GetColorBuffer(),
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this->GetDepthBuffer()));
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}
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vtkm::rendering::Canvas *CanvasRayTracer::NewCopy() const
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{
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return new vtkm::rendering::CanvasRayTracer(*this);
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}
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void CanvasRayTracer::AddLine(const vtkm::Vec<vtkm::Float64,2> &,
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const vtkm::Vec<vtkm::Float64,2> &,
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vtkm::Float32,
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const vtkm::rendering::Color &) const
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{
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// Not implemented
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}
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void CanvasRayTracer::AddColorBar(const vtkm::Bounds &,
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const vtkm::rendering::ColorTable &,
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bool ) const
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{
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// Not implemented
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}
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void CanvasRayTracer::AddText(const vtkm::Vec<vtkm::Float32,2> &,
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vtkm::Float32,
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vtkm::Float32,
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vtkm::Float32,
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const vtkm::Vec<vtkm::Float32,2> &,
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const vtkm::rendering::Color &,
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const std::string &) const
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{
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// Not implemented
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}
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}
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}
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