blender/scripts/templates_py/background_job.py

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# This script is an example of how you can run blender from the command line
# (in background mode with no interface) to automate tasks, in this example it
# creates a text object, camera and light, then renders and/or saves it.
# This example also shows how you can parse command line options to scripts.
#
# Example usage for this test.
# blender --background --factory-startup --python $HOME/background_job.py -- \
# --text="Hello World" \
# --render="/tmp/hello" \
# --save="/tmp/hello.blend"
#
# Notice:
# '--factory-startup' is used to avoid the user default settings from
# interfering with automated scene generation.
#
# '--' causes blender to ignore all following arguments so python can use them.
#
# See blender --help for details.
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import bpy
def example_function(text, save_path, render_path):
# Clear existing objects.
bpy.ops.wm.read_factory_settings(use_empty=True)
scene = bpy.context.scene
txt_data = bpy.data.curves.new(name="MyText", type='FONT')
# Text Object
txt_ob = bpy.data.objects.new(name="MyText", object_data=txt_data)
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scene.collection.objects.link(txt_ob) # add the data to the scene as an object
txt_data.body = text # the body text to the command line arg given
txt_data.align_x = 'CENTER' # center text
# Camera
cam_data = bpy.data.cameras.new("MyCam")
cam_ob = bpy.data.objects.new(name="MyCam", object_data=cam_data)
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scene.collection.objects.link(cam_ob) # instance the camera object in the scene
scene.camera = cam_ob # set the active camera
cam_ob.location = 0.0, 0.0, 10.0
# Light
light_data = bpy.data.lights.new("MyLight", 'POINT')
light_ob = bpy.data.objects.new(name="MyLight", object_data=light_data)
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scene.collection.objects.link(light_ob)
light_ob.location = 2.0, 2.0, 5.0
bpy.context.view_layer.update()
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if save_path:
bpy.ops.wm.save_as_mainfile(filepath=save_path)
if render_path:
render = scene.render
render.use_file_extension = True
render.filepath = render_path
bpy.ops.render.render(write_still=True)
def main():
import sys # to get command line args
import argparse # to parse options for us and print a nice help message
# get the args passed to blender after "--", all of which are ignored by
# blender so scripts may receive their own arguments
argv = sys.argv
if "--" not in argv:
argv = [] # as if no args are passed
else:
argv = argv[argv.index("--") + 1:] # get all args after "--"
# When --help or no args are given, print this help
usage_text = (
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"Run blender in background mode with this script:"
" blender --background --python " + __file__ + " -- [options]"
)
parser = argparse.ArgumentParser(description=usage_text)
# Example utility, add some text and renders or saves it (with options)
# Possible types are: string, int, long, choice, float and complex.
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parser.add_argument(
"-t", "--text", dest="text", type=str, required=True,
help="This text will be used to render an image",
)
parser.add_argument(
"-s", "--save", dest="save_path", metavar='FILE',
help="Save the generated file to the specified path",
)
parser.add_argument(
"-r", "--render", dest="render_path", metavar='FILE',
help="Render an image to the specified path",
)
args = parser.parse_args(argv) # In this example we won't use the args
if not argv:
parser.print_help()
return
if not args.text:
print("Error: --text=\"some string\" argument not given, aborting.")
parser.print_help()
return
# Run the example function
example_function(args.text, args.save_path, args.render_path)
print("batch job finished, exiting")
if __name__ == "__main__":
main()