blender/source/creator/creator_intern.h

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

126 lines
3.1 KiB
C
Raw Permalink Normal View History

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup creator
*
* Functionality for main() initialization.
*/
struct BA_ArgCallback_Deferred;
struct bArgs;
struct bContext;
#ifdef __cplusplus
extern "C" {
#endif
#ifndef WITH_PYTHON_MODULE
/* `creator_args.cc` */
/**
* \param all: When enabled, all arguments are initialized
* even for configurations that don't apply to the current system.
* Used for documentation (see Python API: `bpy.app.help_text(all=True)`).
*/
void main_args_setup(struct bContext *C, struct bArgs *ba, bool all);
/**
* Handler for loading blend files.
* \note arguments that cannot be parsed are assumed to be blend files.
*/
int main_args_handle_load_file(int argc, const char **argv, void *data);
/**
* Handle an argument which requested deferred evaluation.
* Needed when arguments which evaluate early need Python to be initialized for example.
*/
int main_arg_deferred_handle();
void main_arg_deferred_free();
/* `creator_signals.cc` */
void main_signal_setup(void);
void main_signal_setup_background(void);
void main_signal_setup_fpe(void);
#endif /* !WITH_PYTHON_MODULE */
/** Shared data for argument handlers to store state in. */
struct ApplicationState {
struct {
bool use_crash_handler;
bool use_abort_handler;
} signal;
/* We may want to set different exit codes for other kinds of errors. */
struct {
unsigned char python;
} exit_code_on_error;
/** Store the argument state for later handling. */
struct BA_ArgCallback_Deferred *main_arg_deferred;
};
extern struct ApplicationState app_state; /* `creator.cc` */
/**
* Passes for use by #main_args_setup.
* Keep in order of execution.
*/
enum {
/** Run before sub-system initialization. */
ARG_PASS_ENVIRONMENT = 1,
/** General settings parsing, also animation player. */
ARG_PASS_SETTINGS = 2,
/** Windowing & graphical settings (ignored in background mode). */
ARG_PASS_SETTINGS_GUI = 3,
/** Currently use for audio devices. */
ARG_PASS_SETTINGS_FORCE = 4,
/**
* Actions & fall back to loading blend file.
*
* \note arguments in the final pass must use #WM_exit instead of `exit()` environment is
* properly shut-down (temporary directory deleted, etc).
*/
ARG_PASS_FINAL = 5,
};
/* for the callbacks: */
#ifndef WITH_PYTHON_MODULE
# define BLEND_VERSION_FMT "Blender %d.%d.%d"
# define BLEND_VERSION_ARG (BLENDER_VERSION / 100), (BLENDER_VERSION % 100), BLENDER_VERSION_PATCH
#endif
#ifdef WITH_BUILDINFO_HEADER
# define BUILD_DATE
#endif
2022-09-19 04:47:27 +00:00
/* From `buildinfo.c`. */
#ifdef BUILD_DATE
extern char build_date[];
extern char build_time[];
extern char build_hash[];
extern unsigned long build_commit_timestamp;
2022-09-19 04:47:27 +00:00
/* TODO(@sergey): ideally size need to be in sync with `buildinfo.c`. */
extern char build_commit_date[16];
extern char build_commit_time[16];
extern char build_branch[];
extern char build_platform[];
extern char build_type[];
extern char build_cflags[];
extern char build_cxxflags[];
extern char build_linkflags[];
extern char build_system[];
#endif /* BUILD_DATE */
#ifdef __cplusplus
}
#endif