blender/source/gameengine/Rasterizer/RAS_CameraData.h

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/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
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*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
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*/
#ifndef __RAS_CAMERADATA_H
#define __RAS_CAMERADATA_H
struct RAS_CameraData
{
float m_lens;
float m_scale;
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float m_clipstart;
float m_clipend;
bool m_perspective;
bool m_viewport;
int m_viewportleft;
int m_viewportbottom;
int m_viewportright;
int m_viewporttop;
float m_focallength;
RAS_CameraData(float lens = 35.0, float scale = 6.0, float clipstart = 0.1, float clipend = 5000.0, bool perspective = true,
float focallength = 3.0, bool viewport = false, int viewportleft = 0, int viewportbottom = 0,
int viewportright = 0, int viewporttop = 0) :
m_lens(lens),
m_scale(scale),
m_clipstart(clipstart),
m_clipend(clipend),
m_perspective(perspective),
m_viewport(viewport),
m_viewportleft(viewportleft),
m_viewportbottom(viewportbottom),
m_viewportright(viewportright),
m_viewporttop(viewporttop),
m_focallength(focallength)
{
}
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};
#endif //__RAS_CAMERADATA_H