blender/source/gameengine/PyDoc/SCA_ISensor.py

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# $Id$
# Documentation for SCA_ISensor
from SCA_ILogicBrick import *
class SCA_ISensor(SCA_ILogicBrick):
"""
Base class for all sensor logic bricks.
@ivar usePosPulseMode: Flag to turn positive pulse mode on and off.
@type usePosPulseMode: boolean
@ivar useNegPulseMode: Flag to turn negative pulse mode on and off.
@type useNegPulseMode: boolean
@ivar frequency: The frequency for pulse mode sensors.
@type frequency: int
@ivar level: Flag to set whether to detect level or edge transition when entering a state.
It makes a difference only in case of logic state transition (state actuator).
A level detector will immediately generate a pulse, negative or positive
depending on the sensor condition, as soon as the state is activated.
A edge detector will wait for a state change before generating a pulse.
@type level: boolean
@ivar invert: Flag to set if this sensor activates on positive or negative events.
@type invert: boolean
@ivar triggered: True if this sensor brick is in a positive state. (Read only)
@type triggered: boolean
@ivar positive: True if this sensor brick is in a positive state. (Read only)
@type positive: boolean
"""
def reset():
"""
Reset sensor internal state, effect depends on the type of sensor and settings.
The sensor is put in its initial state as if it was just activated.
"""
#--The following methods are deprecated--
def isPositive():
"""
True if this sensor brick is in a positive state.
"""
def isTriggered():
"""
True if this sensor brick has triggered the current controller.
"""
def getUsePosPulseMode():
"""
True if the sensor is in positive pulse mode.
"""
def setUsePosPulseMode(pulse):
"""
Sets positive pulse mode.
@type pulse: boolean
@param pulse: If True, will activate positive pulse mode for this sensor.
"""
def getFrequency():
"""
The frequency for pulse mode sensors.
@rtype: integer
@return: the pulse frequency in 1/50 sec.
"""
def setFrequency(freq):
"""
Sets the frequency for pulse mode sensors.
@type freq: integer
@return: the pulse frequency in 1/50 sec.
"""
def getUseNegPulseMode():
"""
True if the sensor is in negative pulse mode.
"""
def setUseNegPulseMode(pulse):
"""
Sets negative pulse mode.
@type pulse: boolean
@param pulse: If True, will activate negative pulse mode for this sensor.
"""
def getInvert():
"""
True if this sensor activates on negative events.
"""
def setInvert(invert):
"""
Sets if this sensor activates on positive or negative events.
@type invert: boolean
@param invert: true if activates on negative events; false if activates on positive events.
"""
def getLevel():
"""
Returns whether this sensor is a level detector or a edge detector.
It makes a difference only in case of logic state transition (state actuator).
A level detector will immediately generate a pulse, negative or positive
depending on the sensor condition, as soon as the state is activated.
A edge detector will wait for a state change before generating a pulse.
@rtype: boolean
@return: true if sensor is level sensitive, false if it is edge sensitive
"""
def setLevel(level):
"""
Set whether to detect level or edge transition when entering a state.
@param level: Detect level instead of edge? (KX_TRUE, KX_FALSE)
@type level: boolean
"""