blender/intern/cycles/device/cuda/device_cuda_impl.cpp

2621 lines
82 KiB
C++
Raw Normal View History

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef WITH_CUDA
# include <climits>
# include <limits.h>
# include <stdio.h>
# include <stdlib.h>
# include <string.h>
# include "device/cuda/device_cuda.h"
# include "device/device_intern.h"
# include "device/device_split_kernel.h"
# include "render/buffers.h"
# include "kernel/filter/filter_defines.h"
# include "util/util_debug.h"
# include "util/util_foreach.h"
# include "util/util_logging.h"
# include "util/util_map.h"
# include "util/util_md5.h"
# include "util/util_opengl.h"
# include "util/util_path.h"
# include "util/util_string.h"
# include "util/util_system.h"
# include "util/util_types.h"
# include "util/util_time.h"
# include "util/util_windows.h"
# include "kernel/split/kernel_split_data_types.h"
CCL_NAMESPACE_BEGIN
# ifndef WITH_CUDA_DYNLOAD
/* Transparently implement some functions, so majority of the file does not need
* to worry about difference between dynamically loaded and linked CUDA at all.
*/
namespace {
const char *cuewErrorString(CUresult result)
{
/* We can only give error code here without major code duplication, that
* should be enough since dynamic loading is only being disabled by folks
* who knows what they're doing anyway.
*
* NOTE: Avoid call from several threads.
*/
static string error;
error = string_printf("%d", result);
return error.c_str();
}
const char *cuewCompilerPath()
{
return CYCLES_CUDA_NVCC_EXECUTABLE;
}
int cuewCompilerVersion()
{
return (CUDA_VERSION / 100) + (CUDA_VERSION % 100 / 10);
}
} /* namespace */
# endif /* WITH_CUDA_DYNLOAD */
class CUDADevice;
class CUDASplitKernel : public DeviceSplitKernel {
CUDADevice *device;
public:
explicit CUDASplitKernel(CUDADevice *device);
virtual uint64_t state_buffer_size(device_memory &kg, device_memory &data, size_t num_threads);
virtual bool enqueue_split_kernel_data_init(const KernelDimensions &dim,
RenderTile &rtile,
int num_global_elements,
device_memory &kernel_globals,
device_memory &kernel_data_,
device_memory &split_data,
device_memory &ray_state,
device_memory &queue_index,
device_memory &use_queues_flag,
device_memory &work_pool_wgs);
virtual SplitKernelFunction *get_split_kernel_function(const string &kernel_name,
const DeviceRequestedFeatures &);
virtual int2 split_kernel_local_size();
virtual int2 split_kernel_global_size(device_memory &kg, device_memory &data, DeviceTask *task);
};
/* Utility to push/pop CUDA context. */
class CUDAContextScope {
public:
CUDAContextScope(CUDADevice *device);
~CUDAContextScope();
private:
CUDADevice *device;
};
bool CUDADevice::have_precompiled_kernels()
{
string cubins_path = path_get("lib");
return path_exists(cubins_path);
}
bool CUDADevice::show_samples() const
{
/* The CUDADevice only processes one tile at a time, so showing samples is fine. */
return true;
}
BVHLayoutMask CUDADevice::get_bvh_layout_mask() const
{
return BVH_LAYOUT_BVH2;
}
void CUDADevice::cuda_error_documentation()
{
if (first_error) {
fprintf(stderr, "\nRefer to the Cycles GPU rendering documentation for possible solutions:\n");
fprintf(stderr,
"https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html\n\n");
first_error = false;
}
}
# define cuda_assert(stmt) \
{ \
CUresult result = stmt; \
\
if (result != CUDA_SUCCESS) { \
string message = string_printf( \
"CUDA error: %s in %s, line %d", cuewErrorString(result), #stmt, __LINE__); \
if (error_msg == "") \
error_msg = message; \
fprintf(stderr, "%s\n", message.c_str()); \
/*cuda_abort();*/ \
cuda_error_documentation(); \
} \
} \
(void)0
bool CUDADevice::cuda_error_(CUresult result, const string &stmt)
{
if (result == CUDA_SUCCESS)
return false;
string message = string_printf("CUDA error at %s: %s", stmt.c_str(), cuewErrorString(result));
if (error_msg == "")
error_msg = message;
fprintf(stderr, "%s\n", message.c_str());
cuda_error_documentation();
return true;
}
# define cuda_error(stmt) cuda_error_(stmt, # stmt)
void CUDADevice::cuda_error_message(const string &message)
{
if (error_msg == "")
error_msg = message;
fprintf(stderr, "%s\n", message.c_str());
cuda_error_documentation();
}
CUDADevice::CUDADevice(DeviceInfo &info, Stats &stats, Profiler &profiler, bool background_)
: Device(info, stats, profiler, background_), texture_info(this, "__texture_info", MEM_GLOBAL)
{
first_error = true;
background = background_;
cuDevId = info.num;
cuDevice = 0;
cuContext = 0;
cuModule = 0;
cuFilterModule = 0;
split_kernel = NULL;
need_texture_info = false;
device_texture_headroom = 0;
device_working_headroom = 0;
move_texture_to_host = false;
map_host_limit = 0;
map_host_used = 0;
can_map_host = 0;
functions.loaded = false;
/* Intialize CUDA. */
if (cuda_error(cuInit(0)))
return;
/* Setup device and context. */
if (cuda_error(cuDeviceGet(&cuDevice, cuDevId)))
return;
/* CU_CTX_MAP_HOST for mapping host memory when out of device memory.
* CU_CTX_LMEM_RESIZE_TO_MAX for reserving local memory ahead of render,
* so we can predict which memory to map to host. */
cuda_assert(
cuDeviceGetAttribute(&can_map_host, CU_DEVICE_ATTRIBUTE_CAN_MAP_HOST_MEMORY, cuDevice));
unsigned int ctx_flags = CU_CTX_LMEM_RESIZE_TO_MAX;
if (can_map_host) {
ctx_flags |= CU_CTX_MAP_HOST;
init_host_memory();
}
/* Create context. */
CUresult result;
if (background) {
result = cuCtxCreate(&cuContext, ctx_flags, cuDevice);
}
else {
result = cuGLCtxCreate(&cuContext, ctx_flags, cuDevice);
if (result != CUDA_SUCCESS) {
result = cuCtxCreate(&cuContext, ctx_flags, cuDevice);
background = true;
}
}
if (cuda_error_(result, "cuCtxCreate"))
return;
int major, minor;
cuDeviceGetAttribute(&major, CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MAJOR, cuDevId);
cuDeviceGetAttribute(&minor, CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MINOR, cuDevId);
cuDevArchitecture = major * 100 + minor * 10;
/* Pop context set by cuCtxCreate. */
cuCtxPopCurrent(NULL);
}
CUDADevice::~CUDADevice()
{
task_pool.stop();
delete split_kernel;
texture_info.free();
cuda_assert(cuCtxDestroy(cuContext));
}
bool CUDADevice::support_device(const DeviceRequestedFeatures & /*requested_features*/)
{
int major, minor;
cuDeviceGetAttribute(&major, CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MAJOR, cuDevId);
cuDeviceGetAttribute(&minor, CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MINOR, cuDevId);
/* We only support sm_30 and above */
if (major < 3) {
cuda_error_message(
string_printf("CUDA device supported only with compute capability 3.0 or up, found %d.%d.",
major,
minor));
return false;
}
return true;
}
bool CUDADevice::use_adaptive_compilation()
{
return DebugFlags().cuda.adaptive_compile;
}
bool CUDADevice::use_split_kernel()
{
return DebugFlags().cuda.split_kernel;
}
/* Common NVCC flags which stays the same regardless of shading model,
* kernel sources md5 and only depends on compiler or compilation settings.
*/
string CUDADevice::compile_kernel_get_common_cflags(
const DeviceRequestedFeatures &requested_features, bool filter, bool split)
{
const int machine = system_cpu_bits();
const string source_path = path_get("source");
const string include_path = source_path;
string cflags = string_printf(
"-m%d "
"--ptxas-options=\"-v\" "
"--use_fast_math "
"-DNVCC "
"-I\"%s\"",
machine,
include_path.c_str());
if (!filter && use_adaptive_compilation()) {
cflags += " " + requested_features.get_build_options();
}
const char *extra_cflags = getenv("CYCLES_CUDA_EXTRA_CFLAGS");
if (extra_cflags) {
cflags += string(" ") + string(extra_cflags);
}
# ifdef WITH_CYCLES_DEBUG
cflags += " -D__KERNEL_DEBUG__";
# endif
if (split) {
cflags += " -D__SPLIT__";
}
return cflags;
}
string CUDADevice::compile_kernel(const DeviceRequestedFeatures &requested_features,
const char *name,
const char *base,
bool force_ptx)
{
/* Compute kernel name. */
int major, minor;
cuDeviceGetAttribute(&major, CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MAJOR, cuDevId);
cuDeviceGetAttribute(&minor, CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MINOR, cuDevId);
/* Attempt to use kernel provided with Blender. */
if (!use_adaptive_compilation()) {
if (!force_ptx) {
const string cubin = path_get(string_printf("lib/%s_sm_%d%d.cubin", name, major, minor));
VLOG(1) << "Testing for pre-compiled kernel " << cubin << ".";
if (path_exists(cubin)) {
VLOG(1) << "Using precompiled kernel.";
return cubin;
}
}
const string ptx = path_get(string_printf("lib/%s_compute_%d%d.ptx", name, major, minor));
VLOG(1) << "Testing for pre-compiled kernel " << ptx << ".";
if (path_exists(ptx)) {
VLOG(1) << "Using precompiled kernel.";
return ptx;
}
}
/* Try to use locally compiled kernel. */
string source_path = path_get("source");
const string source_md5 = path_files_md5_hash(source_path);
/* We include cflags into md5 so changing cuda toolkit or changing other
* compiler command line arguments makes sure cubin gets re-built.
*/
string common_cflags = compile_kernel_get_common_cflags(
requested_features, strstr(name, "filter") != NULL, strstr(name, "split") != NULL);
const string kernel_md5 = util_md5_string(source_md5 + common_cflags);
const char *const kernel_ext = force_ptx ? "ptx" : "cubin";
const char *const kernel_arch = force_ptx ? "compute" : "sm";
const string cubin_file = string_printf(
"cycles_%s_%s_%d%d_%s.%s", name, kernel_arch, major, minor, kernel_md5.c_str(), kernel_ext);
const string cubin = path_cache_get(path_join("kernels", cubin_file));
VLOG(1) << "Testing for locally compiled kernel " << cubin << ".";
if (path_exists(cubin)) {
VLOG(1) << "Using locally compiled kernel.";
return cubin;
}
# ifdef _WIN32
if (!use_adaptive_compilation() && have_precompiled_kernels()) {
if (major < 3) {
cuda_error_message(
string_printf("CUDA device requires compute capability 3.0 or up, "
"found %d.%d. Your GPU is not supported.",
major,
minor));
}
else {
cuda_error_message(
string_printf("CUDA binary kernel for this graphics card compute "
"capability (%d.%d) not found.",
major,
minor));
}
return string();
}
# endif
/* Compile. */
const char *const nvcc = cuewCompilerPath();
if (nvcc == NULL) {
cuda_error_message(
"CUDA nvcc compiler not found. "
"Install CUDA toolkit in default location.");
return string();
}
const int nvcc_cuda_version = cuewCompilerVersion();
VLOG(1) << "Found nvcc " << nvcc << ", CUDA version " << nvcc_cuda_version << ".";
if (nvcc_cuda_version < 80) {
printf(
"Unsupported CUDA version %d.%d detected, "
"you need CUDA 8.0 or newer.\n",
nvcc_cuda_version / 10,
nvcc_cuda_version % 10);
return string();
}
else if (nvcc_cuda_version != 101) {
printf(
"CUDA version %d.%d detected, build may succeed but only "
"CUDA 10.1 is officially supported.\n",
nvcc_cuda_version / 10,
nvcc_cuda_version % 10);
}
double starttime = time_dt();
path_create_directories(cubin);
source_path = path_join(path_join(source_path, "kernel"),
path_join("kernels", path_join(base, string_printf("%s.cu", name))));
string command = string_printf(
"\"%s\" "
"-arch=%s_%d%d "
"--%s \"%s\" "
"-o \"%s\" "
"%s",
nvcc,
kernel_arch,
major,
minor,
kernel_ext,
source_path.c_str(),
cubin.c_str(),
common_cflags.c_str());
printf("Compiling CUDA kernel ...\n%s\n", command.c_str());
2020-02-19 17:44:07 +00:00
# ifdef _WIN32
command = "call " + command;
2020-02-19 17:44:07 +00:00
# endif
if (system(command.c_str()) != 0) {
cuda_error_message(
"Failed to execute compilation command, "
"see console for details.");
return string();
}
/* Verify if compilation succeeded */
if (!path_exists(cubin)) {
cuda_error_message(
"CUDA kernel compilation failed, "
"see console for details.");
return string();
}
printf("Kernel compilation finished in %.2lfs.\n", time_dt() - starttime);
return cubin;
}
bool CUDADevice::load_kernels(const DeviceRequestedFeatures &requested_features)
{
/* TODO(sergey): Support kernels re-load for CUDA devices.
*
* Currently re-loading kernel will invalidate memory pointers,
* causing problems in cuCtxSynchronize.
*/
if (cuFilterModule && cuModule) {
VLOG(1) << "Skipping kernel reload, not currently supported.";
return true;
}
/* check if cuda init succeeded */
if (cuContext == 0)
return false;
/* check if GPU is supported */
if (!support_device(requested_features))
return false;
/* get kernel */
const char *kernel_name = use_split_kernel() ? "kernel_split" : "kernel";
string cubin = compile_kernel(requested_features, kernel_name);
if (cubin.empty())
return false;
const char *filter_name = "filter";
string filter_cubin = compile_kernel(requested_features, filter_name);
if (filter_cubin.empty())
return false;
/* open module */
CUDAContextScope scope(this);
string cubin_data;
CUresult result;
if (path_read_text(cubin, cubin_data))
result = cuModuleLoadData(&cuModule, cubin_data.c_str());
else
result = CUDA_ERROR_FILE_NOT_FOUND;
if (cuda_error_(result, "cuModuleLoad"))
cuda_error_message(string_printf("Failed loading CUDA kernel %s.", cubin.c_str()));
if (path_read_text(filter_cubin, cubin_data))
result = cuModuleLoadData(&cuFilterModule, cubin_data.c_str());
else
result = CUDA_ERROR_FILE_NOT_FOUND;
if (cuda_error_(result, "cuModuleLoad"))
cuda_error_message(string_printf("Failed loading CUDA kernel %s.", filter_cubin.c_str()));
if (result == CUDA_SUCCESS) {
reserve_local_memory(requested_features);
}
load_functions();
return (result == CUDA_SUCCESS);
}
void CUDADevice::load_functions()
{
/* TODO: load all functions here. */
if (functions.loaded) {
return;
}
functions.loaded = true;
cuda_assert(cuModuleGetFunction(
&functions.adaptive_stopping, cuModule, "kernel_cuda_adaptive_stopping"));
cuda_assert(cuModuleGetFunction(
&functions.adaptive_filter_x, cuModule, "kernel_cuda_adaptive_filter_x"));
cuda_assert(cuModuleGetFunction(
&functions.adaptive_filter_y, cuModule, "kernel_cuda_adaptive_filter_y"));
cuda_assert(cuModuleGetFunction(
&functions.adaptive_scale_samples, cuModule, "kernel_cuda_adaptive_scale_samples"));
cuda_assert(cuFuncSetCacheConfig(functions.adaptive_stopping, CU_FUNC_CACHE_PREFER_L1));
cuda_assert(cuFuncSetCacheConfig(functions.adaptive_filter_x, CU_FUNC_CACHE_PREFER_L1));
cuda_assert(cuFuncSetCacheConfig(functions.adaptive_filter_y, CU_FUNC_CACHE_PREFER_L1));
cuda_assert(cuFuncSetCacheConfig(functions.adaptive_scale_samples, CU_FUNC_CACHE_PREFER_L1));
int unused_min_blocks;
cuda_assert(cuOccupancyMaxPotentialBlockSize(&unused_min_blocks,
&functions.adaptive_num_threads_per_block,
functions.adaptive_scale_samples,
NULL,
0,
0));
}
void CUDADevice::reserve_local_memory(const DeviceRequestedFeatures &requested_features)
{
if (use_split_kernel()) {
/* Split kernel mostly uses global memory and adaptive compilation,
* difficult to predict how much is needed currently. */
return;
}
/* Together with CU_CTX_LMEM_RESIZE_TO_MAX, this reserves local memory
* needed for kernel launches, so that we can reliably figure out when
* to allocate scene data in mapped host memory. */
CUDAContextScope scope(this);
size_t total = 0, free_before = 0, free_after = 0;
cuMemGetInfo(&free_before, &total);
/* Get kernel function. */
CUfunction cuPathTrace;
if (requested_features.use_integrator_branched) {
cuda_assert(cuModuleGetFunction(&cuPathTrace, cuModule, "kernel_cuda_branched_path_trace"));
}
else {
cuda_assert(cuModuleGetFunction(&cuPathTrace, cuModule, "kernel_cuda_path_trace"));
}
cuda_assert(cuFuncSetCacheConfig(cuPathTrace, CU_FUNC_CACHE_PREFER_L1));
int min_blocks, num_threads_per_block;
cuda_assert(cuOccupancyMaxPotentialBlockSize(
&min_blocks, &num_threads_per_block, cuPathTrace, NULL, 0, 0));
/* Launch kernel, using just 1 block appears sufficient to reserve
* memory for all multiprocessors. It would be good to do this in
* parallel for the multi GPU case still to make it faster. */
CUdeviceptr d_work_tiles = 0;
uint total_work_size = 0;
void *args[] = {&d_work_tiles, &total_work_size};
cuda_assert(cuLaunchKernel(cuPathTrace, 1, 1, 1, num_threads_per_block, 1, 1, 0, 0, args, 0));
cuda_assert(cuCtxSynchronize());
cuMemGetInfo(&free_after, &total);
VLOG(1) << "Local memory reserved " << string_human_readable_number(free_before - free_after)
<< " bytes. (" << string_human_readable_size(free_before - free_after) << ")";
# if 0
/* For testing mapped host memory, fill up device memory. */
const size_t keep_mb = 1024;
while (free_after > keep_mb * 1024 * 1024LL) {
CUdeviceptr tmp;
cuda_assert(cuMemAlloc(&tmp, 10 * 1024 * 1024LL));
cuMemGetInfo(&free_after, &total);
}
# endif
}
void CUDADevice::init_host_memory()
{
/* Limit amount of host mapped memory, because allocating too much can
* cause system instability. Leave at least half or 4 GB of system
* memory free, whichever is smaller. */
size_t default_limit = 4 * 1024 * 1024 * 1024LL;
size_t system_ram = system_physical_ram();
if (system_ram > 0) {
if (system_ram / 2 > default_limit) {
map_host_limit = system_ram - default_limit;
}
else {
map_host_limit = system_ram / 2;
}
}
else {
VLOG(1) << "Mapped host memory disabled, failed to get system RAM";
map_host_limit = 0;
}
/* Amount of device memory to keep is free after texture memory
* and working memory allocations respectively. We set the working
* memory limit headroom lower so that some space is left after all
* texture memory allocations. */
device_working_headroom = 32 * 1024 * 1024LL; // 32MB
device_texture_headroom = 128 * 1024 * 1024LL; // 128MB
VLOG(1) << "Mapped host memory limit set to " << string_human_readable_number(map_host_limit)
<< " bytes. (" << string_human_readable_size(map_host_limit) << ")";
}
void CUDADevice::load_texture_info()
{
if (need_texture_info) {
texture_info.copy_to_device();
need_texture_info = false;
}
}
void CUDADevice::move_textures_to_host(size_t size, bool for_texture)
{
/* Signal to reallocate textures in host memory only. */
move_texture_to_host = true;
while (size > 0) {
/* Find suitable memory allocation to move. */
device_memory *max_mem = NULL;
size_t max_size = 0;
bool max_is_image = false;
foreach (CUDAMemMap::value_type &pair, cuda_mem_map) {
device_memory &mem = *pair.first;
CUDAMem *cmem = &pair.second;
bool is_texture = (mem.type == MEM_TEXTURE || mem.type == MEM_GLOBAL) &&
(&mem != &texture_info);
bool is_image = is_texture && (mem.data_height > 1);
/* Can't move this type of memory. */
if (!is_texture || cmem->array) {
continue;
}
/* Already in host memory. */
if (cmem->use_mapped_host) {
continue;
}
/* For other textures, only move image textures. */
if (for_texture && !is_image) {
continue;
}
/* Try to move largest allocation, prefer moving images. */
if (is_image > max_is_image || (is_image == max_is_image && mem.device_size > max_size)) {
max_is_image = is_image;
max_size = mem.device_size;
max_mem = &mem;
}
}
/* Move to host memory. This part is mutex protected since
* multiple CUDA devices could be moving the memory. The
* first one will do it, and the rest will adopt the pointer. */
if (max_mem) {
VLOG(1) << "Move memory from device to host: " << max_mem->name;
static thread_mutex move_mutex;
thread_scoped_lock lock(move_mutex);
/* Preserve the original device pointer, in case of multi device
* we can't change it because the pointer mapping would break. */
device_ptr prev_pointer = max_mem->device_pointer;
size_t prev_size = max_mem->device_size;
mem_copy_to(*max_mem);
size = (max_size >= size) ? 0 : size - max_size;
max_mem->device_pointer = prev_pointer;
max_mem->device_size = prev_size;
}
else {
break;
}
}
/* Update texture info array with new pointers. */
load_texture_info();
move_texture_to_host = false;
}
CUDADevice::CUDAMem *CUDADevice::generic_alloc(device_memory &mem, size_t pitch_padding)
{
CUDAContextScope scope(this);
CUdeviceptr device_pointer = 0;
size_t size = mem.memory_size() + pitch_padding;
CUresult mem_alloc_result = CUDA_ERROR_OUT_OF_MEMORY;
const char *status = "";
/* First try allocating in device memory, respecting headroom. We make
* an exception for texture info. It is small and frequently accessed,
* so treat it as working memory.
*
* If there is not enough room for working memory, we will try to move
* textures to host memory, assuming the performance impact would have
* been worse for working memory. */
bool is_texture = (mem.type == MEM_TEXTURE || mem.type == MEM_GLOBAL) && (&mem != &texture_info);
bool is_image = is_texture && (mem.data_height > 1);
size_t headroom = (is_texture) ? device_texture_headroom : device_working_headroom;
size_t total = 0, free = 0;
cuMemGetInfo(&free, &total);
/* Move textures to host memory if needed. */
if (!move_texture_to_host && !is_image && (size + headroom) >= free && can_map_host) {
move_textures_to_host(size + headroom - free, is_texture);
cuMemGetInfo(&free, &total);
}
/* Allocate in device memory. */
if (!move_texture_to_host && (size + headroom) < free) {
mem_alloc_result = cuMemAlloc(&device_pointer, size);
if (mem_alloc_result == CUDA_SUCCESS) {
status = " in device memory";
}
}
/* Fall back to mapped host memory if needed and possible. */
void *shared_pointer = 0;
if (mem_alloc_result != CUDA_SUCCESS && can_map_host) {
if (mem.shared_pointer) {
/* Another device already allocated host memory. */
mem_alloc_result = CUDA_SUCCESS;
shared_pointer = mem.shared_pointer;
}
else if (map_host_used + size < map_host_limit) {
/* Allocate host memory ourselves. */
mem_alloc_result = cuMemHostAlloc(
&shared_pointer, size, CU_MEMHOSTALLOC_DEVICEMAP | CU_MEMHOSTALLOC_WRITECOMBINED);
assert((mem_alloc_result == CUDA_SUCCESS && shared_pointer != 0) ||
(mem_alloc_result != CUDA_SUCCESS && shared_pointer == 0));
}
if (mem_alloc_result == CUDA_SUCCESS) {
cuda_assert(cuMemHostGetDevicePointer_v2(&device_pointer, shared_pointer, 0));
map_host_used += size;
status = " in host memory";
}
else {
status = " failed, out of host memory";
}
}
if (mem_alloc_result != CUDA_SUCCESS) {
status = " failed, out of device and host memory";
cuda_assert(mem_alloc_result);
}
if (mem.name) {
VLOG(1) << "Buffer allocate: " << mem.name << ", "
<< string_human_readable_number(mem.memory_size()) << " bytes. ("
<< string_human_readable_size(mem.memory_size()) << ")" << status;
}
mem.device_pointer = (device_ptr)device_pointer;
mem.device_size = size;
stats.mem_alloc(size);
if (!mem.device_pointer) {
return NULL;
}
/* Insert into map of allocations. */
CUDAMem *cmem = &cuda_mem_map[&mem];
if (shared_pointer != 0) {
/* Replace host pointer with our host allocation. Only works if
* CUDA memory layout is the same and has no pitch padding. Also
* does not work if we move textures to host during a render,
* since other devices might be using the memory. */
if (!move_texture_to_host && pitch_padding == 0 && mem.host_pointer &&
mem.host_pointer != shared_pointer) {
memcpy(shared_pointer, mem.host_pointer, size);
/* A Call to device_memory::host_free() should be preceded by
* a call to device_memory::device_free() for host memory
* allocated by a device to be handled properly. Two exceptions
* are here and a call in OptiXDevice::generic_alloc(), where
* the current host memory can be assumed to be allocated by
* device_memory::host_alloc(), not by a device */
mem.host_free();
mem.host_pointer = shared_pointer;
}
mem.shared_pointer = shared_pointer;
mem.shared_counter++;
cmem->use_mapped_host = true;
}
else {
cmem->use_mapped_host = false;
}
return cmem;
}
void CUDADevice::generic_copy_to(device_memory &mem)
{
if (!mem.host_pointer || !mem.device_pointer) {
return;
}
/* If use_mapped_host of mem is false, the current device only uses device memory allocated by
* cuMemAlloc regardless of mem.host_pointer and mem.shared_pointer, and should copy data from
* mem.host_pointer. */
if (!cuda_mem_map[&mem].use_mapped_host || mem.host_pointer != mem.shared_pointer) {
const CUDAContextScope scope(this);
cuda_assert(
cuMemcpyHtoD((CUdeviceptr)mem.device_pointer, mem.host_pointer, mem.memory_size()));
}
}
void CUDADevice::generic_free(device_memory &mem)
{
if (mem.device_pointer) {
CUDAContextScope scope(this);
const CUDAMem &cmem = cuda_mem_map[&mem];
/* If cmem.use_mapped_host is true, reference counting is used
* to safely free a mapped host memory. */
if (cmem.use_mapped_host) {
assert(mem.shared_pointer);
if (mem.shared_pointer) {
assert(mem.shared_counter > 0);
if (--mem.shared_counter == 0) {
if (mem.host_pointer == mem.shared_pointer) {
mem.host_pointer = 0;
}
cuMemFreeHost(mem.shared_pointer);
mem.shared_pointer = 0;
}
}
map_host_used -= mem.device_size;
}
else {
/* Free device memory. */
cuMemFree(mem.device_pointer);
}
stats.mem_free(mem.device_size);
mem.device_pointer = 0;
mem.device_size = 0;
cuda_mem_map.erase(cuda_mem_map.find(&mem));
}
}
void CUDADevice::mem_alloc(device_memory &mem)
{
if (mem.type == MEM_PIXELS && !background) {
pixels_alloc(mem);
}
else if (mem.type == MEM_TEXTURE) {
assert(!"mem_alloc not supported for textures.");
}
else if (mem.type == MEM_GLOBAL) {
assert(!"mem_alloc not supported for global memory.");
}
else {
generic_alloc(mem);
}
}
void CUDADevice::mem_copy_to(device_memory &mem)
{
if (mem.type == MEM_PIXELS) {
assert(!"mem_copy_to not supported for pixels.");
}
else if (mem.type == MEM_GLOBAL) {
global_free(mem);
global_alloc(mem);
}
else if (mem.type == MEM_TEXTURE) {
tex_free((device_texture &)mem);
tex_alloc((device_texture &)mem);
}
else {
if (!mem.device_pointer) {
generic_alloc(mem);
}
generic_copy_to(mem);
}
}
void CUDADevice::mem_copy_from(device_memory &mem, int y, int w, int h, int elem)
{
if (mem.type == MEM_PIXELS && !background) {
pixels_copy_from(mem, y, w, h);
}
else if (mem.type == MEM_TEXTURE || mem.type == MEM_GLOBAL) {
assert(!"mem_copy_from not supported for textures.");
}
else if (mem.host_pointer) {
const size_t size = elem * w * h;
const size_t offset = elem * y * w;
if (mem.device_pointer) {
const CUDAContextScope scope(this);
cuda_assert(cuMemcpyDtoH(
(char *)mem.host_pointer + offset, (CUdeviceptr)mem.device_pointer + offset, size));
}
else {
memset((char *)mem.host_pointer + offset, 0, size);
}
}
}
void CUDADevice::mem_zero(device_memory &mem)
{
if (!mem.device_pointer) {
mem_alloc(mem);
}
if (!mem.device_pointer) {
return;
}
/* If use_mapped_host of mem is false, mem.device_pointer currently refers to device memory
* regardless of mem.host_pointer and mem.shared_pointer. */
if (!cuda_mem_map[&mem].use_mapped_host || mem.host_pointer != mem.shared_pointer) {
const CUDAContextScope scope(this);
cuda_assert(cuMemsetD8((CUdeviceptr)mem.device_pointer, 0, mem.memory_size()));
}
else if (mem.host_pointer) {
memset(mem.host_pointer, 0, mem.memory_size());
}
}
void CUDADevice::mem_free(device_memory &mem)
{
if (mem.type == MEM_PIXELS && !background) {
pixels_free(mem);
}
else if (mem.type == MEM_GLOBAL) {
global_free(mem);
}
else if (mem.type == MEM_TEXTURE) {
tex_free((device_texture &)mem);
}
else {
generic_free(mem);
}
}
device_ptr CUDADevice::mem_alloc_sub_ptr(device_memory &mem, int offset, int /*size*/)
{
return (device_ptr)(((char *)mem.device_pointer) + mem.memory_elements_size(offset));
}
void CUDADevice::const_copy_to(const char *name, void *host, size_t size)
{
CUDAContextScope scope(this);
CUdeviceptr mem;
size_t bytes;
cuda_assert(cuModuleGetGlobal(&mem, &bytes, cuModule, name));
// assert(bytes == size);
cuda_assert(cuMemcpyHtoD(mem, host, size));
}
void CUDADevice::global_alloc(device_memory &mem)
{
CUDAContextScope scope(this);
generic_alloc(mem);
generic_copy_to(mem);
const_copy_to(mem.name, &mem.device_pointer, sizeof(mem.device_pointer));
}
void CUDADevice::global_free(device_memory &mem)
{
if (mem.device_pointer) {
CUDAContextScope scope(this);
generic_free(mem);
}
}
void CUDADevice::tex_alloc(device_texture &mem)
{
CUDAContextScope scope(this);
/* General variables for both architectures */
string bind_name = mem.name;
size_t dsize = datatype_size(mem.data_type);
size_t size = mem.memory_size();
CUaddress_mode address_mode = CU_TR_ADDRESS_MODE_WRAP;
switch (mem.info.extension) {
case EXTENSION_REPEAT:
address_mode = CU_TR_ADDRESS_MODE_WRAP;
break;
case EXTENSION_EXTEND:
address_mode = CU_TR_ADDRESS_MODE_CLAMP;
break;
case EXTENSION_CLIP:
address_mode = CU_TR_ADDRESS_MODE_BORDER;
break;
default:
assert(0);
break;
}
CUfilter_mode filter_mode;
if (mem.info.interpolation == INTERPOLATION_CLOSEST) {
filter_mode = CU_TR_FILTER_MODE_POINT;
}
else {
filter_mode = CU_TR_FILTER_MODE_LINEAR;
}
/* Image Texture Storage */
CUarray_format_enum format;
switch (mem.data_type) {
case TYPE_UCHAR:
format = CU_AD_FORMAT_UNSIGNED_INT8;
break;
case TYPE_UINT16:
format = CU_AD_FORMAT_UNSIGNED_INT16;
break;
case TYPE_UINT:
format = CU_AD_FORMAT_UNSIGNED_INT32;
break;
case TYPE_INT:
format = CU_AD_FORMAT_SIGNED_INT32;
break;
case TYPE_FLOAT:
format = CU_AD_FORMAT_FLOAT;
break;
case TYPE_HALF:
format = CU_AD_FORMAT_HALF;
break;
default:
assert(0);
return;
}
CUDAMem *cmem = NULL;
CUarray array_3d = NULL;
size_t src_pitch = mem.data_width * dsize * mem.data_elements;
size_t dst_pitch = src_pitch;
if (mem.data_depth > 1) {
/* 3D texture using array, there is no API for linear memory. */
CUDA_ARRAY3D_DESCRIPTOR desc;
desc.Width = mem.data_width;
desc.Height = mem.data_height;
desc.Depth = mem.data_depth;
desc.Format = format;
desc.NumChannels = mem.data_elements;
desc.Flags = 0;
VLOG(1) << "Array 3D allocate: " << mem.name << ", "
<< string_human_readable_number(mem.memory_size()) << " bytes. ("
<< string_human_readable_size(mem.memory_size()) << ")";
cuda_assert(cuArray3DCreate(&array_3d, &desc));
if (!array_3d) {
return;
}
CUDA_MEMCPY3D param;
memset(&param, 0, sizeof(param));
param.dstMemoryType = CU_MEMORYTYPE_ARRAY;
param.dstArray = array_3d;
param.srcMemoryType = CU_MEMORYTYPE_HOST;
param.srcHost = mem.host_pointer;
param.srcPitch = src_pitch;
param.WidthInBytes = param.srcPitch;
param.Height = mem.data_height;
param.Depth = mem.data_depth;
cuda_assert(cuMemcpy3D(&param));
mem.device_pointer = (device_ptr)array_3d;
mem.device_size = size;
stats.mem_alloc(size);
cmem = &cuda_mem_map[&mem];
cmem->texobject = 0;
cmem->array = array_3d;
}
else if (mem.data_height > 0) {
/* 2D texture, using pitch aligned linear memory. */
int alignment = 0;
cuda_assert(
cuDeviceGetAttribute(&alignment, CU_DEVICE_ATTRIBUTE_TEXTURE_PITCH_ALIGNMENT, cuDevice));
dst_pitch = align_up(src_pitch, alignment);
size_t dst_size = dst_pitch * mem.data_height;
cmem = generic_alloc(mem, dst_size - mem.memory_size());
if (!cmem) {
return;
}
CUDA_MEMCPY2D param;
memset(&param, 0, sizeof(param));
param.dstMemoryType = CU_MEMORYTYPE_DEVICE;
param.dstDevice = mem.device_pointer;
param.dstPitch = dst_pitch;
param.srcMemoryType = CU_MEMORYTYPE_HOST;
param.srcHost = mem.host_pointer;
param.srcPitch = src_pitch;
param.WidthInBytes = param.srcPitch;
param.Height = mem.data_height;
cuda_assert(cuMemcpy2DUnaligned(&param));
}
else {
/* 1D texture, using linear memory. */
cmem = generic_alloc(mem);
if (!cmem) {
return;
}
cuda_assert(cuMemcpyHtoD(mem.device_pointer, mem.host_pointer, size));
}
/* Kepler+, bindless textures. */
CUDA_RESOURCE_DESC resDesc;
memset(&resDesc, 0, sizeof(resDesc));
if (array_3d) {
resDesc.resType = CU_RESOURCE_TYPE_ARRAY;
resDesc.res.array.hArray = array_3d;
resDesc.flags = 0;
}
else if (mem.data_height > 0) {
resDesc.resType = CU_RESOURCE_TYPE_PITCH2D;
resDesc.res.pitch2D.devPtr = mem.device_pointer;
resDesc.res.pitch2D.format = format;
resDesc.res.pitch2D.numChannels = mem.data_elements;
resDesc.res.pitch2D.height = mem.data_height;
resDesc.res.pitch2D.width = mem.data_width;
resDesc.res.pitch2D.pitchInBytes = dst_pitch;
}
else {
resDesc.resType = CU_RESOURCE_TYPE_LINEAR;
resDesc.res.linear.devPtr = mem.device_pointer;
resDesc.res.linear.format = format;
resDesc.res.linear.numChannels = mem.data_elements;
resDesc.res.linear.sizeInBytes = mem.device_size;
}
CUDA_TEXTURE_DESC texDesc;
memset(&texDesc, 0, sizeof(texDesc));
texDesc.addressMode[0] = address_mode;
texDesc.addressMode[1] = address_mode;
texDesc.addressMode[2] = address_mode;
texDesc.filterMode = filter_mode;
texDesc.flags = CU_TRSF_NORMALIZED_COORDINATES;
cuda_assert(cuTexObjectCreate(&cmem->texobject, &resDesc, &texDesc, NULL));
/* Resize once */
const uint slot = mem.slot;
if (slot >= texture_info.size()) {
/* Allocate some slots in advance, to reduce amount
* of re-allocations. */
texture_info.resize(slot + 128);
}
/* Set Mapping and tag that we need to (re-)upload to device */
texture_info[slot] = mem.info;
texture_info[slot].data = (uint64_t)cmem->texobject;
need_texture_info = true;
}
void CUDADevice::tex_free(device_texture &mem)
{
if (mem.device_pointer) {
CUDAContextScope scope(this);
const CUDAMem &cmem = cuda_mem_map[&mem];
if (cmem.texobject) {
/* Free bindless texture. */
cuTexObjectDestroy(cmem.texobject);
}
if (cmem.array) {
/* Free array. */
cuArrayDestroy(cmem.array);
stats.mem_free(mem.device_size);
mem.device_pointer = 0;
mem.device_size = 0;
cuda_mem_map.erase(cuda_mem_map.find(&mem));
}
else {
generic_free(mem);
}
}
}
# define CUDA_GET_BLOCKSIZE(func, w, h) \
int threads_per_block; \
cuda_assert( \
cuFuncGetAttribute(&threads_per_block, CU_FUNC_ATTRIBUTE_MAX_THREADS_PER_BLOCK, func)); \
int threads = (int)sqrt((float)threads_per_block); \
int xblocks = ((w) + threads - 1) / threads; \
int yblocks = ((h) + threads - 1) / threads;
# define CUDA_LAUNCH_KERNEL(func, args) \
cuda_assert(cuLaunchKernel(func, xblocks, yblocks, 1, threads, threads, 1, 0, 0, args, 0));
/* Similar as above, but for 1-dimensional blocks. */
# define CUDA_GET_BLOCKSIZE_1D(func, w, h) \
int threads_per_block; \
cuda_assert( \
cuFuncGetAttribute(&threads_per_block, CU_FUNC_ATTRIBUTE_MAX_THREADS_PER_BLOCK, func)); \
int xblocks = ((w) + threads_per_block - 1) / threads_per_block; \
int yblocks = h;
# define CUDA_LAUNCH_KERNEL_1D(func, args) \
cuda_assert(cuLaunchKernel(func, xblocks, yblocks, 1, threads_per_block, 1, 1, 0, 0, args, 0));
bool CUDADevice::denoising_non_local_means(device_ptr image_ptr,
device_ptr guide_ptr,
device_ptr variance_ptr,
device_ptr out_ptr,
DenoisingTask *task)
{
if (have_error())
return false;
CUDAContextScope scope(this);
int stride = task->buffer.stride;
int w = task->buffer.width;
int h = task->buffer.h;
int r = task->nlm_state.r;
int f = task->nlm_state.f;
float a = task->nlm_state.a;
float k_2 = task->nlm_state.k_2;
int pass_stride = task->buffer.pass_stride;
int num_shifts = (2 * r + 1) * (2 * r + 1);
int channel_offset = task->nlm_state.is_color ? task->buffer.pass_stride : 0;
int frame_offset = 0;
if (have_error())
return false;
CUdeviceptr difference = (CUdeviceptr)task->buffer.temporary_mem.device_pointer;
CUdeviceptr blurDifference = difference + sizeof(float) * pass_stride * num_shifts;
CUdeviceptr weightAccum = difference + 2 * sizeof(float) * pass_stride * num_shifts;
CUdeviceptr scale_ptr = 0;
cuda_assert(cuMemsetD8(weightAccum, 0, sizeof(float) * pass_stride));
cuda_assert(cuMemsetD8(out_ptr, 0, sizeof(float) * pass_stride));
{
CUfunction cuNLMCalcDifference, cuNLMBlur, cuNLMCalcWeight, cuNLMUpdateOutput;
cuda_assert(cuModuleGetFunction(
&cuNLMCalcDifference, cuFilterModule, "kernel_cuda_filter_nlm_calc_difference"));
cuda_assert(cuModuleGetFunction(&cuNLMBlur, cuFilterModule, "kernel_cuda_filter_nlm_blur"));
cuda_assert(cuModuleGetFunction(
&cuNLMCalcWeight, cuFilterModule, "kernel_cuda_filter_nlm_calc_weight"));
cuda_assert(cuModuleGetFunction(
&cuNLMUpdateOutput, cuFilterModule, "kernel_cuda_filter_nlm_update_output"));
cuda_assert(cuFuncSetCacheConfig(cuNLMCalcDifference, CU_FUNC_CACHE_PREFER_L1));
cuda_assert(cuFuncSetCacheConfig(cuNLMBlur, CU_FUNC_CACHE_PREFER_L1));
cuda_assert(cuFuncSetCacheConfig(cuNLMCalcWeight, CU_FUNC_CACHE_PREFER_L1));
cuda_assert(cuFuncSetCacheConfig(cuNLMUpdateOutput, CU_FUNC_CACHE_PREFER_L1));
CUDA_GET_BLOCKSIZE_1D(cuNLMCalcDifference, w * h, num_shifts);
void *calc_difference_args[] = {&guide_ptr,
&variance_ptr,
&scale_ptr,
&difference,
&w,
&h,
&stride,
&pass_stride,
&r,
&channel_offset,
&frame_offset,
&a,
&k_2};
void *blur_args[] = {&difference, &blurDifference, &w, &h, &stride, &pass_stride, &r, &f};
void *calc_weight_args[] = {
&blurDifference, &difference, &w, &h, &stride, &pass_stride, &r, &f};
void *update_output_args[] = {&blurDifference,
&image_ptr,
&out_ptr,
&weightAccum,
&w,
&h,
&stride,
&pass_stride,
&channel_offset,
&r,
&f};
CUDA_LAUNCH_KERNEL_1D(cuNLMCalcDifference, calc_difference_args);
CUDA_LAUNCH_KERNEL_1D(cuNLMBlur, blur_args);
CUDA_LAUNCH_KERNEL_1D(cuNLMCalcWeight, calc_weight_args);
CUDA_LAUNCH_KERNEL_1D(cuNLMBlur, blur_args);
CUDA_LAUNCH_KERNEL_1D(cuNLMUpdateOutput, update_output_args);
}
{
CUfunction cuNLMNormalize;
cuda_assert(
cuModuleGetFunction(&cuNLMNormalize, cuFilterModule, "kernel_cuda_filter_nlm_normalize"));
cuda_assert(cuFuncSetCacheConfig(cuNLMNormalize, CU_FUNC_CACHE_PREFER_L1));
void *normalize_args[] = {&out_ptr, &weightAccum, &w, &h, &stride};
CUDA_GET_BLOCKSIZE(cuNLMNormalize, w, h);
CUDA_LAUNCH_KERNEL(cuNLMNormalize, normalize_args);
cuda_assert(cuCtxSynchronize());
}
return !have_error();
}
bool CUDADevice::denoising_construct_transform(DenoisingTask *task)
{
if (have_error())
return false;
CUDAContextScope scope(this);
CUfunction cuFilterConstructTransform;
cuda_assert(cuModuleGetFunction(
&cuFilterConstructTransform, cuFilterModule, "kernel_cuda_filter_construct_transform"));
cuda_assert(cuFuncSetCacheConfig(cuFilterConstructTransform, CU_FUNC_CACHE_PREFER_SHARED));
CUDA_GET_BLOCKSIZE(cuFilterConstructTransform, task->storage.w, task->storage.h);
void *args[] = {&task->buffer.mem.device_pointer,
&task->tile_info_mem.device_pointer,
&task->storage.transform.device_pointer,
&task->storage.rank.device_pointer,
&task->filter_area,
&task->rect,
&task->radius,
&task->pca_threshold,
&task->buffer.pass_stride,
&task->buffer.frame_stride,
&task->buffer.use_time};
CUDA_LAUNCH_KERNEL(cuFilterConstructTransform, args);
cuda_assert(cuCtxSynchronize());
return !have_error();
}
bool CUDADevice::denoising_accumulate(device_ptr color_ptr,
device_ptr color_variance_ptr,
device_ptr scale_ptr,
int frame,
DenoisingTask *task)
{
if (have_error())
return false;
CUDAContextScope scope(this);
int r = task->radius;
int f = 4;
float a = 1.0f;
float k_2 = task->nlm_k_2;
int w = task->reconstruction_state.source_w;
int h = task->reconstruction_state.source_h;
int stride = task->buffer.stride;
int frame_offset = frame * task->buffer.frame_stride;
int t = task->tile_info->frames[frame];
int pass_stride = task->buffer.pass_stride;
int num_shifts = (2 * r + 1) * (2 * r + 1);
if (have_error())
return false;
CUdeviceptr difference = (CUdeviceptr)task->buffer.temporary_mem.device_pointer;
CUdeviceptr blurDifference = difference + sizeof(float) * pass_stride * num_shifts;
CUfunction cuNLMCalcDifference, cuNLMBlur, cuNLMCalcWeight, cuNLMConstructGramian;
cuda_assert(cuModuleGetFunction(
&cuNLMCalcDifference, cuFilterModule, "kernel_cuda_filter_nlm_calc_difference"));
cuda_assert(cuModuleGetFunction(&cuNLMBlur, cuFilterModule, "kernel_cuda_filter_nlm_blur"));
cuda_assert(
cuModuleGetFunction(&cuNLMCalcWeight, cuFilterModule, "kernel_cuda_filter_nlm_calc_weight"));
cuda_assert(cuModuleGetFunction(
&cuNLMConstructGramian, cuFilterModule, "kernel_cuda_filter_nlm_construct_gramian"));
cuda_assert(cuFuncSetCacheConfig(cuNLMCalcDifference, CU_FUNC_CACHE_PREFER_L1));
cuda_assert(cuFuncSetCacheConfig(cuNLMBlur, CU_FUNC_CACHE_PREFER_L1));
cuda_assert(cuFuncSetCacheConfig(cuNLMCalcWeight, CU_FUNC_CACHE_PREFER_L1));
cuda_assert(cuFuncSetCacheConfig(cuNLMConstructGramian, CU_FUNC_CACHE_PREFER_SHARED));
CUDA_GET_BLOCKSIZE_1D(cuNLMCalcDifference,
task->reconstruction_state.source_w * task->reconstruction_state.source_h,
num_shifts);
void *calc_difference_args[] = {&color_ptr,
&color_variance_ptr,
&scale_ptr,
&difference,
&w,
&h,
&stride,
&pass_stride,
&r,
&pass_stride,
&frame_offset,
&a,
&k_2};
void *blur_args[] = {&difference, &blurDifference, &w, &h, &stride, &pass_stride, &r, &f};
void *calc_weight_args[] = {&blurDifference, &difference, &w, &h, &stride, &pass_stride, &r, &f};
void *construct_gramian_args[] = {&t,
&blurDifference,
&task->buffer.mem.device_pointer,
&task->storage.transform.device_pointer,
&task->storage.rank.device_pointer,
&task->storage.XtWX.device_pointer,
&task->storage.XtWY.device_pointer,
&task->reconstruction_state.filter_window,
&w,
&h,
&stride,
&pass_stride,
&r,
&f,
&frame_offset,
&task->buffer.use_time};
CUDA_LAUNCH_KERNEL_1D(cuNLMCalcDifference, calc_difference_args);
CUDA_LAUNCH_KERNEL_1D(cuNLMBlur, blur_args);
CUDA_LAUNCH_KERNEL_1D(cuNLMCalcWeight, calc_weight_args);
CUDA_LAUNCH_KERNEL_1D(cuNLMBlur, blur_args);
CUDA_LAUNCH_KERNEL_1D(cuNLMConstructGramian, construct_gramian_args);
cuda_assert(cuCtxSynchronize());
return !have_error();
}
bool CUDADevice::denoising_solve(device_ptr output_ptr, DenoisingTask *task)
{
CUfunction cuFinalize;
cuda_assert(cuModuleGetFunction(&cuFinalize, cuFilterModule, "kernel_cuda_filter_finalize"));
cuda_assert(cuFuncSetCacheConfig(cuFinalize, CU_FUNC_CACHE_PREFER_L1));
void *finalize_args[] = {&output_ptr,
&task->storage.rank.device_pointer,
&task->storage.XtWX.device_pointer,
&task->storage.XtWY.device_pointer,
&task->filter_area,
&task->reconstruction_state.buffer_params.x,
&task->render_buffer.samples};
CUDA_GET_BLOCKSIZE(
cuFinalize, task->reconstruction_state.source_w, task->reconstruction_state.source_h);
CUDA_LAUNCH_KERNEL(cuFinalize, finalize_args);
cuda_assert(cuCtxSynchronize());
return !have_error();
}
bool CUDADevice::denoising_combine_halves(device_ptr a_ptr,
device_ptr b_ptr,
device_ptr mean_ptr,
device_ptr variance_ptr,
int r,
int4 rect,
DenoisingTask *task)
{
if (have_error())
return false;
CUDAContextScope scope(this);
CUfunction cuFilterCombineHalves;
cuda_assert(cuModuleGetFunction(
&cuFilterCombineHalves, cuFilterModule, "kernel_cuda_filter_combine_halves"));
cuda_assert(cuFuncSetCacheConfig(cuFilterCombineHalves, CU_FUNC_CACHE_PREFER_L1));
CUDA_GET_BLOCKSIZE(
cuFilterCombineHalves, task->rect.z - task->rect.x, task->rect.w - task->rect.y);
void *args[] = {&mean_ptr, &variance_ptr, &a_ptr, &b_ptr, &rect, &r};
CUDA_LAUNCH_KERNEL(cuFilterCombineHalves, args);
cuda_assert(cuCtxSynchronize());
return !have_error();
}
bool CUDADevice::denoising_divide_shadow(device_ptr a_ptr,
device_ptr b_ptr,
device_ptr sample_variance_ptr,
device_ptr sv_variance_ptr,
device_ptr buffer_variance_ptr,
DenoisingTask *task)
{
if (have_error())
return false;
CUDAContextScope scope(this);
CUfunction cuFilterDivideShadow;
cuda_assert(cuModuleGetFunction(
&cuFilterDivideShadow, cuFilterModule, "kernel_cuda_filter_divide_shadow"));
cuda_assert(cuFuncSetCacheConfig(cuFilterDivideShadow, CU_FUNC_CACHE_PREFER_L1));
CUDA_GET_BLOCKSIZE(
cuFilterDivideShadow, task->rect.z - task->rect.x, task->rect.w - task->rect.y);
void *args[] = {&task->render_buffer.samples,
&task->tile_info_mem.device_pointer,
&a_ptr,
&b_ptr,
&sample_variance_ptr,
&sv_variance_ptr,
&buffer_variance_ptr,
&task->rect,
&task->render_buffer.pass_stride,
&task->render_buffer.offset};
CUDA_LAUNCH_KERNEL(cuFilterDivideShadow, args);
cuda_assert(cuCtxSynchronize());
return !have_error();
}
bool CUDADevice::denoising_get_feature(int mean_offset,
int variance_offset,
device_ptr mean_ptr,
device_ptr variance_ptr,
float scale,
DenoisingTask *task)
{
if (have_error())
return false;
CUDAContextScope scope(this);
CUfunction cuFilterGetFeature;
cuda_assert(
cuModuleGetFunction(&cuFilterGetFeature, cuFilterModule, "kernel_cuda_filter_get_feature"));
cuda_assert(cuFuncSetCacheConfig(cuFilterGetFeature, CU_FUNC_CACHE_PREFER_L1));
CUDA_GET_BLOCKSIZE(cuFilterGetFeature, task->rect.z - task->rect.x, task->rect.w - task->rect.y);
void *args[] = {&task->render_buffer.samples,
&task->tile_info_mem.device_pointer,
&mean_offset,
&variance_offset,
&mean_ptr,
&variance_ptr,
&scale,
&task->rect,
&task->render_buffer.pass_stride,
&task->render_buffer.offset};
CUDA_LAUNCH_KERNEL(cuFilterGetFeature, args);
cuda_assert(cuCtxSynchronize());
return !have_error();
}
bool CUDADevice::denoising_write_feature(int out_offset,
device_ptr from_ptr,
device_ptr buffer_ptr,
DenoisingTask *task)
{
if (have_error())
return false;
CUDAContextScope scope(this);
CUfunction cuFilterWriteFeature;
cuda_assert(cuModuleGetFunction(
&cuFilterWriteFeature, cuFilterModule, "kernel_cuda_filter_write_feature"));
cuda_assert(cuFuncSetCacheConfig(cuFilterWriteFeature, CU_FUNC_CACHE_PREFER_L1));
CUDA_GET_BLOCKSIZE(cuFilterWriteFeature, task->filter_area.z, task->filter_area.w);
void *args[] = {&task->render_buffer.samples,
&task->reconstruction_state.buffer_params,
&task->filter_area,
&from_ptr,
&buffer_ptr,
&out_offset,
&task->rect};
CUDA_LAUNCH_KERNEL(cuFilterWriteFeature, args);
cuda_assert(cuCtxSynchronize());
return !have_error();
}
bool CUDADevice::denoising_detect_outliers(device_ptr image_ptr,
device_ptr variance_ptr,
device_ptr depth_ptr,
device_ptr output_ptr,
DenoisingTask *task)
{
if (have_error())
return false;
CUDAContextScope scope(this);
CUfunction cuFilterDetectOutliers;
cuda_assert(cuModuleGetFunction(
&cuFilterDetectOutliers, cuFilterModule, "kernel_cuda_filter_detect_outliers"));
cuda_assert(cuFuncSetCacheConfig(cuFilterDetectOutliers, CU_FUNC_CACHE_PREFER_L1));
CUDA_GET_BLOCKSIZE(
cuFilterDetectOutliers, task->rect.z - task->rect.x, task->rect.w - task->rect.y);
void *args[] = {
&image_ptr, &variance_ptr, &depth_ptr, &output_ptr, &task->rect, &task->buffer.pass_stride};
CUDA_LAUNCH_KERNEL(cuFilterDetectOutliers, args);
cuda_assert(cuCtxSynchronize());
return !have_error();
}
void CUDADevice::denoise(RenderTile &rtile, DenoisingTask &denoising)
{
denoising.functions.construct_transform = function_bind(
&CUDADevice::denoising_construct_transform, this, &denoising);
denoising.functions.accumulate = function_bind(
&CUDADevice::denoising_accumulate, this, _1, _2, _3, _4, &denoising);
denoising.functions.solve = function_bind(&CUDADevice::denoising_solve, this, _1, &denoising);
denoising.functions.divide_shadow = function_bind(
&CUDADevice::denoising_divide_shadow, this, _1, _2, _3, _4, _5, &denoising);
denoising.functions.non_local_means = function_bind(
&CUDADevice::denoising_non_local_means, this, _1, _2, _3, _4, &denoising);
denoising.functions.combine_halves = function_bind(
&CUDADevice::denoising_combine_halves, this, _1, _2, _3, _4, _5, _6, &denoising);
denoising.functions.get_feature = function_bind(
&CUDADevice::denoising_get_feature, this, _1, _2, _3, _4, _5, &denoising);
denoising.functions.write_feature = function_bind(
&CUDADevice::denoising_write_feature, this, _1, _2, _3, &denoising);
denoising.functions.detect_outliers = function_bind(
&CUDADevice::denoising_detect_outliers, this, _1, _2, _3, _4, &denoising);
denoising.filter_area = make_int4(rtile.x, rtile.y, rtile.w, rtile.h);
denoising.render_buffer.samples = rtile.sample;
denoising.buffer.gpu_temporary_mem = true;
denoising.run_denoising(&rtile);
}
void CUDADevice::adaptive_sampling_filter(uint filter_sample,
WorkTile *wtile,
CUdeviceptr d_wtile,
CUstream stream)
{
const int num_threads_per_block = functions.adaptive_num_threads_per_block;
2020-03-06 00:40:37 +00:00
/* These are a series of tiny kernels because there is no grid synchronization
* from within a kernel, so multiple kernel launches it is. */
uint total_work_size = wtile->h * wtile->w;
void *args2[] = {&d_wtile, &filter_sample, &total_work_size};
uint num_blocks = divide_up(total_work_size, num_threads_per_block);
cuda_assert(cuLaunchKernel(functions.adaptive_stopping,
num_blocks,
1,
1,
num_threads_per_block,
1,
1,
0,
stream,
args2,
0));
total_work_size = wtile->h;
num_blocks = divide_up(total_work_size, num_threads_per_block);
cuda_assert(cuLaunchKernel(functions.adaptive_filter_x,
num_blocks,
1,
1,
num_threads_per_block,
1,
1,
0,
stream,
args2,
0));
total_work_size = wtile->w;
num_blocks = divide_up(total_work_size, num_threads_per_block);
cuda_assert(cuLaunchKernel(functions.adaptive_filter_y,
num_blocks,
1,
1,
num_threads_per_block,
1,
1,
0,
stream,
args2,
0));
}
void CUDADevice::adaptive_sampling_post(RenderTile &rtile,
WorkTile *wtile,
CUdeviceptr d_wtile,
CUstream stream)
{
const int num_threads_per_block = functions.adaptive_num_threads_per_block;
uint total_work_size = wtile->h * wtile->w;
void *args[] = {&d_wtile, &rtile.start_sample, &rtile.sample, &total_work_size};
uint num_blocks = divide_up(total_work_size, num_threads_per_block);
cuda_assert(cuLaunchKernel(functions.adaptive_scale_samples,
num_blocks,
1,
1,
num_threads_per_block,
1,
1,
0,
stream,
args,
0));
}
void CUDADevice::path_trace(DeviceTask &task,
RenderTile &rtile,
device_vector<WorkTile> &work_tiles)
{
scoped_timer timer(&rtile.buffers->render_time);
if (have_error())
return;
CUDAContextScope scope(this);
CUfunction cuPathTrace;
/* Get kernel function. */
if (task.integrator_branched) {
cuda_assert(cuModuleGetFunction(&cuPathTrace, cuModule, "kernel_cuda_branched_path_trace"));
}
else {
cuda_assert(cuModuleGetFunction(&cuPathTrace, cuModule, "kernel_cuda_path_trace"));
}
if (have_error()) {
return;
}
cuda_assert(cuFuncSetCacheConfig(cuPathTrace, CU_FUNC_CACHE_PREFER_L1));
/* Allocate work tile. */
work_tiles.alloc(1);
WorkTile *wtile = work_tiles.data();
wtile->x = rtile.x;
wtile->y = rtile.y;
wtile->w = rtile.w;
wtile->h = rtile.h;
wtile->offset = rtile.offset;
wtile->stride = rtile.stride;
wtile->buffer = (float *)(CUdeviceptr)rtile.buffer;
/* Prepare work size. More step samples render faster, but for now we
* remain conservative for GPUs connected to a display to avoid driver
* timeouts and display freezing. */
int min_blocks, num_threads_per_block;
cuda_assert(cuOccupancyMaxPotentialBlockSize(
&min_blocks, &num_threads_per_block, cuPathTrace, NULL, 0, 0));
if (!info.display_device) {
min_blocks *= 8;
}
uint step_samples = divide_up(min_blocks * num_threads_per_block, wtile->w * wtile->h);
if (task.adaptive_sampling.use) {
step_samples = task.adaptive_sampling.align_static_samples(step_samples);
}
/* Render all samples. */
int start_sample = rtile.start_sample;
int end_sample = rtile.start_sample + rtile.num_samples;
for (int sample = start_sample; sample < end_sample; sample += step_samples) {
/* Setup and copy work tile to device. */
wtile->start_sample = sample;
wtile->num_samples = min(step_samples, end_sample - sample);
work_tiles.copy_to_device();
CUdeviceptr d_work_tiles = (CUdeviceptr)work_tiles.device_pointer;
uint total_work_size = wtile->w * wtile->h * wtile->num_samples;
uint num_blocks = divide_up(total_work_size, num_threads_per_block);
/* Launch kernel. */
void *args[] = {&d_work_tiles, &total_work_size};
cuda_assert(
cuLaunchKernel(cuPathTrace, num_blocks, 1, 1, num_threads_per_block, 1, 1, 0, 0, args, 0));
/* Run the adaptive sampling kernels at selected samples aligned to step samples. */
uint filter_sample = sample + wtile->num_samples - 1;
if (task.adaptive_sampling.use && task.adaptive_sampling.need_filter(filter_sample)) {
adaptive_sampling_filter(filter_sample, wtile, d_work_tiles);
}
cuda_assert(cuCtxSynchronize());
/* Update progress. */
rtile.sample = sample + wtile->num_samples;
task.update_progress(&rtile, rtile.w * rtile.h * wtile->num_samples);
if (task.get_cancel()) {
if (task.need_finish_queue == false)
break;
}
}
/* Finalize adaptive sampling. */
if (task.adaptive_sampling.use) {
CUdeviceptr d_work_tiles = (CUdeviceptr)work_tiles.device_pointer;
adaptive_sampling_post(rtile, wtile, d_work_tiles);
cuda_assert(cuCtxSynchronize());
task.update_progress(&rtile, rtile.w * rtile.h * wtile->num_samples);
}
}
void CUDADevice::film_convert(DeviceTask &task,
device_ptr buffer,
device_ptr rgba_byte,
device_ptr rgba_half)
{
if (have_error())
return;
CUDAContextScope scope(this);
CUfunction cuFilmConvert;
CUdeviceptr d_rgba = map_pixels((rgba_byte) ? rgba_byte : rgba_half);
CUdeviceptr d_buffer = (CUdeviceptr)buffer;
/* get kernel function */
if (rgba_half) {
cuda_assert(
cuModuleGetFunction(&cuFilmConvert, cuModule, "kernel_cuda_convert_to_half_float"));
}
else {
cuda_assert(cuModuleGetFunction(&cuFilmConvert, cuModule, "kernel_cuda_convert_to_byte"));
}
float sample_scale = 1.0f / (task.sample + 1);
/* pass in parameters */
void *args[] = {&d_rgba,
&d_buffer,
&sample_scale,
&task.x,
&task.y,
&task.w,
&task.h,
&task.offset,
&task.stride};
/* launch kernel */
int threads_per_block;
cuda_assert(cuFuncGetAttribute(
&threads_per_block, CU_FUNC_ATTRIBUTE_MAX_THREADS_PER_BLOCK, cuFilmConvert));
int xthreads = (int)sqrt(threads_per_block);
int ythreads = (int)sqrt(threads_per_block);
int xblocks = (task.w + xthreads - 1) / xthreads;
int yblocks = (task.h + ythreads - 1) / ythreads;
cuda_assert(cuFuncSetCacheConfig(cuFilmConvert, CU_FUNC_CACHE_PREFER_L1));
cuda_assert(cuLaunchKernel(cuFilmConvert,
xblocks,
yblocks,
1, /* blocks */
xthreads,
ythreads,
1, /* threads */
0,
0,
args,
0));
unmap_pixels((rgba_byte) ? rgba_byte : rgba_half);
cuda_assert(cuCtxSynchronize());
}
void CUDADevice::shader(DeviceTask &task)
{
if (have_error())
return;
CUDAContextScope scope(this);
CUfunction cuShader;
CUdeviceptr d_input = (CUdeviceptr)task.shader_input;
CUdeviceptr d_output = (CUdeviceptr)task.shader_output;
/* get kernel function */
if (task.shader_eval_type >= SHADER_EVAL_BAKE) {
cuda_assert(cuModuleGetFunction(&cuShader, cuModule, "kernel_cuda_bake"));
}
else if (task.shader_eval_type == SHADER_EVAL_DISPLACE) {
cuda_assert(cuModuleGetFunction(&cuShader, cuModule, "kernel_cuda_displace"));
}
else {
cuda_assert(cuModuleGetFunction(&cuShader, cuModule, "kernel_cuda_background"));
}
/* do tasks in smaller chunks, so we can cancel it */
const int shader_chunk_size = 65536;
const int start = task.shader_x;
const int end = task.shader_x + task.shader_w;
int offset = task.offset;
bool canceled = false;
for (int sample = 0; sample < task.num_samples && !canceled; sample++) {
for (int shader_x = start; shader_x < end; shader_x += shader_chunk_size) {
int shader_w = min(shader_chunk_size, end - shader_x);
/* pass in parameters */
void *args[8];
int arg = 0;
args[arg++] = &d_input;
args[arg++] = &d_output;
args[arg++] = &task.shader_eval_type;
if (task.shader_eval_type >= SHADER_EVAL_BAKE) {
args[arg++] = &task.shader_filter;
}
args[arg++] = &shader_x;
args[arg++] = &shader_w;
args[arg++] = &offset;
args[arg++] = &sample;
/* launch kernel */
int threads_per_block;
cuda_assert(cuFuncGetAttribute(
&threads_per_block, CU_FUNC_ATTRIBUTE_MAX_THREADS_PER_BLOCK, cuShader));
int xblocks = (shader_w + threads_per_block - 1) / threads_per_block;
cuda_assert(cuFuncSetCacheConfig(cuShader, CU_FUNC_CACHE_PREFER_L1));
cuda_assert(cuLaunchKernel(cuShader,
xblocks,
1,
1, /* blocks */
threads_per_block,
1,
1, /* threads */
0,
0,
args,
0));
cuda_assert(cuCtxSynchronize());
if (task.get_cancel()) {
canceled = true;
break;
}
}
task.update_progress(NULL);
}
}
CUdeviceptr CUDADevice::map_pixels(device_ptr mem)
{
if (!background) {
PixelMem pmem = pixel_mem_map[mem];
CUdeviceptr buffer;
size_t bytes;
cuda_assert(cuGraphicsMapResources(1, &pmem.cuPBOresource, 0));
cuda_assert(cuGraphicsResourceGetMappedPointer(&buffer, &bytes, pmem.cuPBOresource));
return buffer;
}
return (CUdeviceptr)mem;
}
void CUDADevice::unmap_pixels(device_ptr mem)
{
if (!background) {
PixelMem pmem = pixel_mem_map[mem];
cuda_assert(cuGraphicsUnmapResources(1, &pmem.cuPBOresource, 0));
}
}
void CUDADevice::pixels_alloc(device_memory &mem)
{
PixelMem pmem;
pmem.w = mem.data_width;
pmem.h = mem.data_height;
CUDAContextScope scope(this);
glGenBuffers(1, &pmem.cuPBO);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pmem.cuPBO);
if (mem.data_type == TYPE_HALF)
glBufferData(
GL_PIXEL_UNPACK_BUFFER, pmem.w * pmem.h * sizeof(GLhalf) * 4, NULL, GL_DYNAMIC_DRAW);
else
glBufferData(
GL_PIXEL_UNPACK_BUFFER, pmem.w * pmem.h * sizeof(uint8_t) * 4, NULL, GL_DYNAMIC_DRAW);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
glActiveTexture(GL_TEXTURE0);
glGenTextures(1, &pmem.cuTexId);
glBindTexture(GL_TEXTURE_2D, pmem.cuTexId);
if (mem.data_type == TYPE_HALF)
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16F, pmem.w, pmem.h, 0, GL_RGBA, GL_HALF_FLOAT, NULL);
else
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, pmem.w, pmem.h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glBindTexture(GL_TEXTURE_2D, 0);
CUresult result = cuGraphicsGLRegisterBuffer(
&pmem.cuPBOresource, pmem.cuPBO, CU_GRAPHICS_MAP_RESOURCE_FLAGS_NONE);
if (result == CUDA_SUCCESS) {
mem.device_pointer = pmem.cuTexId;
pixel_mem_map[mem.device_pointer] = pmem;
mem.device_size = mem.memory_size();
stats.mem_alloc(mem.device_size);
return;
}
else {
/* failed to register buffer, fallback to no interop */
glDeleteBuffers(1, &pmem.cuPBO);
glDeleteTextures(1, &pmem.cuTexId);
background = true;
}
}
void CUDADevice::pixels_copy_from(device_memory &mem, int y, int w, int h)
{
PixelMem pmem = pixel_mem_map[mem.device_pointer];
CUDAContextScope scope(this);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pmem.cuPBO);
uchar *pixels = (uchar *)glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_READ_ONLY);
size_t offset = sizeof(uchar) * 4 * y * w;
memcpy((uchar *)mem.host_pointer + offset, pixels + offset, sizeof(uchar) * 4 * w * h);
glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
}
void CUDADevice::pixels_free(device_memory &mem)
{
if (mem.device_pointer) {
PixelMem pmem = pixel_mem_map[mem.device_pointer];
CUDAContextScope scope(this);
cuda_assert(cuGraphicsUnregisterResource(pmem.cuPBOresource));
glDeleteBuffers(1, &pmem.cuPBO);
glDeleteTextures(1, &pmem.cuTexId);
pixel_mem_map.erase(pixel_mem_map.find(mem.device_pointer));
mem.device_pointer = 0;
stats.mem_free(mem.device_size);
mem.device_size = 0;
}
}
void CUDADevice::draw_pixels(device_memory &mem,
int y,
int w,
int h,
int width,
int height,
int dx,
int dy,
int dw,
int dh,
bool transparent,
const DeviceDrawParams &draw_params)
{
assert(mem.type == MEM_PIXELS);
if (!background) {
const bool use_fallback_shader = (draw_params.bind_display_space_shader_cb == NULL);
PixelMem pmem = pixel_mem_map[mem.device_pointer];
float *vpointer;
CUDAContextScope scope(this);
/* for multi devices, this assumes the inefficient method that we allocate
* all pixels on the device even though we only render to a subset */
size_t offset = 4 * y * w;
if (mem.data_type == TYPE_HALF)
offset *= sizeof(GLhalf);
else
offset *= sizeof(uint8_t);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pmem.cuPBO);
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, pmem.cuTexId);
if (mem.data_type == TYPE_HALF) {
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_RGBA, GL_HALF_FLOAT, (void *)offset);
}
else {
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, (void *)offset);
}
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
if (transparent) {
glEnable(GL_BLEND);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
}
GLint shader_program;
if (use_fallback_shader) {
if (!bind_fallback_display_space_shader(dw, dh)) {
return;
}
shader_program = fallback_shader_program;
}
else {
draw_params.bind_display_space_shader_cb();
glGetIntegerv(GL_CURRENT_PROGRAM, &shader_program);
}
if (!vertex_buffer) {
glGenBuffers(1, &vertex_buffer);
}
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
/* invalidate old contents -
* avoids stalling if buffer is still waiting in queue to be rendered */
glBufferData(GL_ARRAY_BUFFER, 16 * sizeof(float), NULL, GL_STREAM_DRAW);
vpointer = (float *)glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY);
if (vpointer) {
/* texture coordinate - vertex pair */
vpointer[0] = 0.0f;
vpointer[1] = 0.0f;
vpointer[2] = dx;
vpointer[3] = dy;
vpointer[4] = (float)w / (float)pmem.w;
vpointer[5] = 0.0f;
vpointer[6] = (float)width + dx;
vpointer[7] = dy;
vpointer[8] = (float)w / (float)pmem.w;
vpointer[9] = (float)h / (float)pmem.h;
vpointer[10] = (float)width + dx;
vpointer[11] = (float)height + dy;
vpointer[12] = 0.0f;
vpointer[13] = (float)h / (float)pmem.h;
vpointer[14] = dx;
vpointer[15] = (float)height + dy;
glUnmapBuffer(GL_ARRAY_BUFFER);
}
GLuint vertex_array_object;
GLuint position_attribute, texcoord_attribute;
glGenVertexArrays(1, &vertex_array_object);
glBindVertexArray(vertex_array_object);
texcoord_attribute = glGetAttribLocation(shader_program, "texCoord");
position_attribute = glGetAttribLocation(shader_program, "pos");
glEnableVertexAttribArray(texcoord_attribute);
glEnableVertexAttribArray(position_attribute);
glVertexAttribPointer(
texcoord_attribute, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(float), (const GLvoid *)0);
glVertexAttribPointer(position_attribute,
2,
GL_FLOAT,
GL_FALSE,
4 * sizeof(float),
(const GLvoid *)(sizeof(float) * 2));
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
if (use_fallback_shader) {
glUseProgram(0);
}
else {
draw_params.unbind_display_space_shader_cb();
}
if (transparent) {
glDisable(GL_BLEND);
}
glBindTexture(GL_TEXTURE_2D, 0);
return;
}
Device::draw_pixels(mem, y, w, h, width, height, dx, dy, dw, dh, transparent, draw_params);
}
void CUDADevice::thread_run(DeviceTask *task)
{
CUDAContextScope scope(this);
if (task->type == DeviceTask::RENDER) {
DeviceRequestedFeatures requested_features;
if (use_split_kernel()) {
if (split_kernel == NULL) {
split_kernel = new CUDASplitKernel(this);
split_kernel->load_kernels(requested_features);
}
}
device_vector<WorkTile> work_tiles(this, "work_tiles", MEM_READ_ONLY);
/* keep rendering tiles until done */
RenderTile tile;
DenoisingTask denoising(this, *task);
while (task->acquire_tile(this, tile, task->tile_types)) {
if (tile.task == RenderTile::PATH_TRACE) {
if (use_split_kernel()) {
device_only_memory<uchar> void_buffer(this, "void_buffer");
split_kernel->path_trace(task, tile, void_buffer, void_buffer);
}
else {
path_trace(*task, tile, work_tiles);
}
}
else if (tile.task == RenderTile::DENOISE) {
tile.sample = tile.start_sample + tile.num_samples;
denoise(tile, denoising);
task->update_progress(&tile, tile.w * tile.h);
}
task->release_tile(tile);
if (task->get_cancel()) {
if (task->need_finish_queue == false)
break;
}
}
work_tiles.free();
}
else if (task->type == DeviceTask::SHADER) {
shader(*task);
cuda_assert(cuCtxSynchronize());
}
else if (task->type == DeviceTask::DENOISE_BUFFER) {
RenderTile tile;
tile.x = task->x;
tile.y = task->y;
tile.w = task->w;
tile.h = task->h;
tile.buffer = task->buffer;
tile.sample = task->sample + task->num_samples;
tile.num_samples = task->num_samples;
tile.start_sample = task->sample;
tile.offset = task->offset;
tile.stride = task->stride;
tile.buffers = task->buffers;
DenoisingTask denoising(this, *task);
denoise(tile, denoising);
task->update_progress(&tile, tile.w * tile.h);
}
}
class CUDADeviceTask : public DeviceTask {
public:
CUDADeviceTask(CUDADevice *device, DeviceTask &task) : DeviceTask(task)
{
run = function_bind(&CUDADevice::thread_run, device, this);
}
};
void CUDADevice::task_add(DeviceTask &task)
{
CUDAContextScope scope(this);
/* Load texture info. */
load_texture_info();
/* Synchronize all memory copies before executing task. */
cuda_assert(cuCtxSynchronize());
if (task.type == DeviceTask::FILM_CONVERT) {
/* must be done in main thread due to opengl access */
film_convert(task, task.buffer, task.rgba_byte, task.rgba_half);
}
else {
task_pool.push(new CUDADeviceTask(this, task));
}
}
void CUDADevice::task_wait()
{
task_pool.wait();
}
void CUDADevice::task_cancel()
{
task_pool.cancel();
}
/* redefine the cuda_assert macro so it can be used outside of the CUDADevice class
* now that the definition of that class is complete
*/
# undef cuda_assert
# define cuda_assert(stmt) \
{ \
CUresult result = stmt; \
\
if (result != CUDA_SUCCESS) { \
string message = string_printf("CUDA error: %s in %s", cuewErrorString(result), #stmt); \
if (device->error_msg == "") \
device->error_msg = message; \
fprintf(stderr, "%s\n", message.c_str()); \
/*cuda_abort();*/ \
device->cuda_error_documentation(); \
} \
} \
(void)0
/* CUDA context scope. */
CUDAContextScope::CUDAContextScope(CUDADevice *device) : device(device)
{
cuda_assert(cuCtxPushCurrent(device->cuContext));
}
CUDAContextScope::~CUDAContextScope()
{
cuda_assert(cuCtxPopCurrent(NULL));
}
/* split kernel */
class CUDASplitKernelFunction : public SplitKernelFunction {
CUDADevice *device;
CUfunction func;
public:
CUDASplitKernelFunction(CUDADevice *device, CUfunction func) : device(device), func(func)
{
}
/* enqueue the kernel, returns false if there is an error */
bool enqueue(const KernelDimensions &dim, device_memory & /*kg*/, device_memory & /*data*/)
{
return enqueue(dim, NULL);
}
/* enqueue the kernel, returns false if there is an error */
bool enqueue(const KernelDimensions &dim, void *args[])
{
if (device->have_error())
return false;
CUDAContextScope scope(device);
/* we ignore dim.local_size for now, as this is faster */
int threads_per_block;
cuda_assert(
cuFuncGetAttribute(&threads_per_block, CU_FUNC_ATTRIBUTE_MAX_THREADS_PER_BLOCK, func));
int xblocks = (dim.global_size[0] * dim.global_size[1] + threads_per_block - 1) /
threads_per_block;
cuda_assert(cuFuncSetCacheConfig(func, CU_FUNC_CACHE_PREFER_L1));
cuda_assert(cuLaunchKernel(func,
xblocks,
1,
1, /* blocks */
threads_per_block,
1,
1, /* threads */
0,
0,
args,
0));
return !device->have_error();
}
};
CUDASplitKernel::CUDASplitKernel(CUDADevice *device) : DeviceSplitKernel(device), device(device)
{
}
uint64_t CUDASplitKernel::state_buffer_size(device_memory & /*kg*/,
device_memory & /*data*/,
size_t num_threads)
{
CUDAContextScope scope(device);
device_vector<uint64_t> size_buffer(device, "size_buffer", MEM_READ_WRITE);
size_buffer.alloc(1);
size_buffer.zero_to_device();
uint threads = num_threads;
CUdeviceptr d_size = (CUdeviceptr)size_buffer.device_pointer;
struct args_t {
uint *num_threads;
CUdeviceptr *size;
};
args_t args = {&threads, &d_size};
CUfunction state_buffer_size;
cuda_assert(
cuModuleGetFunction(&state_buffer_size, device->cuModule, "kernel_cuda_state_buffer_size"));
cuda_assert(cuLaunchKernel(state_buffer_size, 1, 1, 1, 1, 1, 1, 0, 0, (void **)&args, 0));
size_buffer.copy_from_device(0, 1, 1);
size_t size = size_buffer[0];
size_buffer.free();
return size;
}
bool CUDASplitKernel::enqueue_split_kernel_data_init(const KernelDimensions &dim,
RenderTile &rtile,
int num_global_elements,
device_memory & /*kernel_globals*/,
device_memory & /*kernel_data*/,
device_memory &split_data,
device_memory &ray_state,
device_memory &queue_index,
device_memory &use_queues_flag,
device_memory &work_pool_wgs)
{
CUDAContextScope scope(device);
CUdeviceptr d_split_data = (CUdeviceptr)split_data.device_pointer;
CUdeviceptr d_ray_state = (CUdeviceptr)ray_state.device_pointer;
CUdeviceptr d_queue_index = (CUdeviceptr)queue_index.device_pointer;
CUdeviceptr d_use_queues_flag = (CUdeviceptr)use_queues_flag.device_pointer;
CUdeviceptr d_work_pool_wgs = (CUdeviceptr)work_pool_wgs.device_pointer;
CUdeviceptr d_buffer = (CUdeviceptr)rtile.buffer;
int end_sample = rtile.start_sample + rtile.num_samples;
int queue_size = dim.global_size[0] * dim.global_size[1];
struct args_t {
CUdeviceptr *split_data_buffer;
int *num_elements;
CUdeviceptr *ray_state;
int *start_sample;
int *end_sample;
int *sx;
int *sy;
int *sw;
int *sh;
int *offset;
int *stride;
CUdeviceptr *queue_index;
int *queuesize;
CUdeviceptr *use_queues_flag;
CUdeviceptr *work_pool_wgs;
int *num_samples;
CUdeviceptr *buffer;
};
args_t args = {&d_split_data,
&num_global_elements,
&d_ray_state,
&rtile.start_sample,
&end_sample,
&rtile.x,
&rtile.y,
&rtile.w,
&rtile.h,
&rtile.offset,
&rtile.stride,
&d_queue_index,
&queue_size,
&d_use_queues_flag,
&d_work_pool_wgs,
&rtile.num_samples,
&d_buffer};
CUfunction data_init;
cuda_assert(
cuModuleGetFunction(&data_init, device->cuModule, "kernel_cuda_path_trace_data_init"));
if (device->have_error()) {
return false;
}
CUDASplitKernelFunction(device, data_init).enqueue(dim, (void **)&args);
return !device->have_error();
}
SplitKernelFunction *CUDASplitKernel::get_split_kernel_function(const string &kernel_name,
const DeviceRequestedFeatures &)
{
CUDAContextScope scope(device);
CUfunction func;
cuda_assert(
cuModuleGetFunction(&func, device->cuModule, (string("kernel_cuda_") + kernel_name).data()));
if (device->have_error()) {
device->cuda_error_message(
string_printf("kernel \"kernel_cuda_%s\" not found in module", kernel_name.data()));
return NULL;
}
return new CUDASplitKernelFunction(device, func);
}
int2 CUDASplitKernel::split_kernel_local_size()
{
return make_int2(32, 1);
}
int2 CUDASplitKernel::split_kernel_global_size(device_memory &kg,
device_memory &data,
DeviceTask * /*task*/)
{
CUDAContextScope scope(device);
size_t free;
size_t total;
cuda_assert(cuMemGetInfo(&free, &total));
VLOG(1) << "Maximum device allocation size: " << string_human_readable_number(free)
<< " bytes. (" << string_human_readable_size(free) << ").";
size_t num_elements = max_elements_for_max_buffer_size(kg, data, free / 2);
size_t side = round_down((int)sqrt(num_elements), 32);
int2 global_size = make_int2(side, round_down(num_elements / side, 16));
VLOG(1) << "Global size: " << global_size << ".";
return global_size;
}
CCL_NAMESPACE_END
#endif