blender/intern/bmfont/SConscript

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#!/usr/bin/python
Import ('env')
sources = env.Glob('intern/*.cpp')
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incs = '. intern'
incs += ' ' + env['BF_OPENGL_INC']
defs = ''
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env.BlenderLib ('bf_bmfont', sources, Split(incs), Split(defs), libtype=['intern','player'], priority = [20, 185] )