blender/intern/cycles/subd/subd_patch_table.cpp

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/*
* Based on code from OpenSubdiv released under this license:
*
* Copyright 2014 DreamWorks Animation LLC.
*
* Licensed under the Apache License, Version 2.0 (the "Apache License")
* with the following modification; you may not use this file except in
* compliance with the Apache License and the following modification to it:
* Section 6. Trademarks. is deleted and replaced with:
*
* 6. Trademarks. This License does not grant permission to use the trade
* names, trademarks, service marks, or product names of the Licensor
* and its affiliates, except as required to comply with Section 4(c) of
* the License and to reproduce the content of the NOTICE file.
*
* You may obtain a copy of the Apache License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the Apache License with the above modification is
* distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the Apache License for the specific
* language governing permissions and limitations under the Apache License.
*
*/
#include "subd_patch_table.h"
#include "kernel_types.h"
#include "util_math.h"
#ifdef WITH_OPENSUBDIV
#include <opensubdiv/far/patchTable.h>
#endif
CCL_NAMESPACE_BEGIN
#ifdef WITH_OPENSUBDIV
using namespace OpenSubdiv;
/* functions for building patch maps */
struct PatchMapQuadNode {
/* sets all the children to point to the patch of index */
void set_child(int index)
{
for (int i = 0; i < 4; i++) {
children[i] = index | PATCH_MAP_NODE_IS_SET | PATCH_MAP_NODE_IS_LEAF;
}
}
/* sets the child in quadrant to point to the node or patch of the given index */
void set_child(unsigned char quadrant, int index, bool is_leaf=true)
{
assert(quadrant < 4);
children[quadrant] = index | PATCH_MAP_NODE_IS_SET | (is_leaf ? PATCH_MAP_NODE_IS_LEAF : 0);
}
uint children[4];
};
template<class T>
static int resolve_quadrant(T& median, T& u, T& v)
{
int quadrant = -1;
if(u < median) {
if(v < median) {
quadrant = 0;
}
else {
quadrant = 1;
v -= median;
}
}
else {
if(v < median) {
quadrant = 3;
}
else {
quadrant = 2;
v -= median;
}
u -= median;
}
return quadrant;
}
static void build_patch_map(PackedPatchTable& table, OpenSubdiv::Far::PatchTable* patch_table, int offset)
{
int num_faces = 0;
for(int array = 0; array < table.num_arrays; array++) {
Far::ConstPatchParamArray params = patch_table->GetPatchParams(array);
for(int j = 0; j < patch_table->GetNumPatches(array); j++) {
num_faces = max(num_faces, (int)params[j].GetFaceId());
}
}
num_faces++;
vector<PatchMapQuadNode> quadtree;
quadtree.reserve(num_faces + table.num_patches);
quadtree.resize(num_faces);
/* adjust offsets to make indices relative to the table */
int handle_index = -(table.num_patches * PATCH_HANDLE_SIZE);
offset += table.total_size();
/* populate the quadtree from the FarPatchArrays sub-patches */
for(int array = 0; array < table.num_arrays; array++) {
Far::ConstPatchParamArray params = patch_table->GetPatchParams(array);
for(int i = 0; i < patch_table->GetNumPatches(array); i++, handle_index += PATCH_HANDLE_SIZE) {
const Far::PatchParam& param = params[i];
unsigned short depth = param.GetDepth();
PatchMapQuadNode* node = &quadtree[params[i].GetFaceId()];
if(depth == (param.NonQuadRoot() ? 1 : 0)) {
/* special case : regular BSpline face w/ no sub-patches */
node->set_child(handle_index + offset);
continue;
}
int u = param.GetU();
int v = param.GetV();
int pdepth = param.NonQuadRoot() ? depth-2 : depth-1;
int half = 1 << pdepth;
for(int j = 0; j < depth; j++) {
int delta = half >> 1;
int quadrant = resolve_quadrant(half, u, v);
assert(quadrant >= 0);
half = delta;
if(j == pdepth) {
/* we have reached the depth of the sub-patch : add a leaf */
assert(!(node->children[quadrant] & PATCH_MAP_NODE_IS_SET));
node->set_child(quadrant, handle_index + offset, true);
break;
}
else {
/* travel down the child node of the corresponding quadrant */
if(!(node->children[quadrant] & PATCH_MAP_NODE_IS_SET)) {
/* create a new branch in the quadrant */
quadtree.push_back(PatchMapQuadNode());
int idx = (int)quadtree.size() - 1;
node->set_child(quadrant, idx*4 + offset, false);
node = &quadtree[idx];
}
else {
/* travel down an existing branch */
uint idx = node->children[quadrant] & PATCH_MAP_NODE_INDEX_MASK;
node = &(quadtree[(idx - offset)/4]);
}
}
}
}
}
/* copy into table */
assert(table.table.size() == table.total_size());
uint map_offset = table.total_size();
table.num_nodes = quadtree.size() * 4;
table.table.resize(table.total_size());
uint* data = &table.table[map_offset];
for(int i = 0; i < quadtree.size(); i++) {
for(int j = 0; j < 4; j++) {
assert(quadtree[i].children[j] & PATCH_MAP_NODE_IS_SET);
*(data++) = quadtree[i].children[j];
}
}
}
#endif
/* packed patch table functions */
size_t PackedPatchTable::total_size()
{
return num_arrays * PATCH_ARRAY_SIZE +
num_indices +
num_patches * (PATCH_PARAM_SIZE + PATCH_HANDLE_SIZE) +
num_nodes * PATCH_NODE_SIZE;
}
void PackedPatchTable::pack(Far::PatchTable* patch_table, int offset)
{
num_arrays = 0;
num_patches = 0;
num_indices = 0;
num_nodes = 0;
#ifdef WITH_OPENSUBDIV
num_arrays = patch_table->GetNumPatchArrays();
for(int i = 0; i < num_arrays; i++) {
int patches = patch_table->GetNumPatches(i);
int num_control = patch_table->GetPatchArrayDescriptor(i).GetNumControlVertices();
num_patches += patches;
num_indices += patches * num_control;
}
table.resize(total_size());
uint* data = table.data();
uint* array = data;
uint* index = array + num_arrays * PATCH_ARRAY_SIZE;
uint* param = index + num_indices;
uint* handle = param + num_patches * PATCH_PARAM_SIZE;
uint current_param = 0;
for(int i = 0; i < num_arrays; i++) {
*(array++) = patch_table->GetPatchArrayDescriptor(i).GetType();
*(array++) = patch_table->GetNumPatches(i);
*(array++) = (index - data) + offset;
*(array++) = (param - data) + offset;
Far::ConstIndexArray indices = patch_table->GetPatchArrayVertices(i);
for(int j = 0; j < indices.size(); j++) {
*(index++) = indices[j];
}
const Far::PatchParamTable& param_table = patch_table->GetPatchParamTable();
int num_control = patch_table->GetPatchArrayDescriptor(i).GetNumControlVertices();
int patches = patch_table->GetNumPatches(i);
for(int j = 0; j < patches; j++, current_param++) {
*(param++) = param_table[current_param].field0;
*(param++) = param_table[current_param].field1;
*(handle++) = (array - data) - PATCH_ARRAY_SIZE + offset;
*(handle++) = (param - data) - PATCH_PARAM_SIZE + offset;
*(handle++) = j * num_control;
}
}
build_patch_map(*this, patch_table, offset);
#else
(void)patch_table;
(void)offset;
#endif
}
void PackedPatchTable::copy_adjusting_offsets(uint* dest, int doffset)
{
uint* src = table.data();
/* arrays */
for(int i = 0; i < num_arrays; i++) {
*(dest++) = *(src++);
*(dest++) = *(src++);
*(dest++) = *(src++) + doffset;
*(dest++) = *(src++) + doffset;
}
/* indices */
for(int i = 0; i < num_indices; i++) {
*(dest++) = *(src++);
}
/* params */
for(int i = 0; i < num_patches; i++) {
*(dest++) = *(src++);
*(dest++) = *(src++);
}
/* handles */
for(int i = 0; i < num_patches; i++) {
*(dest++) = *(src++) + doffset;
*(dest++) = *(src++) + doffset;
*(dest++) = *(src++);
}
/* nodes */
for(int i = 0; i < num_nodes; i++) {
*(dest++) = *(src++) + doffset;
}
}
CCL_NAMESPACE_END