blender/source/gameengine/SceneGraph/SConscript

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2004-05-16 12:54:44 +00:00
#!/usr/bin/python
Import ('env')
sources = env.Glob('*.cpp')
incs = '. #intern/moto/include'
defs = []
if env['WITH_BF_CXX_GUARDEDALLOC']:
defs.append('WITH_CXX_GUARDEDALLOC')
incs += ' #intern/guardedalloc'
if env['WITH_BF_PYTHON']:
incs += ' ' + env['BF_PYTHON_INC']
defs.append('WITH_PYTHON')
env.BlenderLib ( 'ge_scenegraph', sources, Split(incs), defs, libtype=['core','player'], priority=[325,85], cxx_compileflags=env['BGE_CXXFLAGS'])