2006-11-17 02:27:12 +00:00
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# $Id$
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2008-04-16 22:40:48 +00:00
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# ***** BEGIN GPL LICENSE BLOCK *****
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2006-11-17 02:27:12 +00:00
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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2008-04-16 22:40:48 +00:00
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# of the License, or (at your option) any later version.
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2006-11-17 02:27:12 +00:00
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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2010-02-12 13:34:04 +00:00
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2006-11-17 02:27:12 +00:00
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#
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# The Original Code is Copyright (C) 2006, Blender Foundation
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): Jacques Beaurain.
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#
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2008-04-16 22:40:48 +00:00
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# ***** END GPL LICENSE BLOCK *****
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2006-11-17 02:27:12 +00:00
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2010-11-29 07:56:45 +00:00
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# there are too many inter-includes so best define here
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2010-12-08 08:43:06 +00:00
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if(WITH_PYTHON)
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include_directories(${PYTHON_INC})
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add_definitions(-DWITH_PYTHON)
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endif()
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2010-11-29 07:56:45 +00:00
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2010-12-08 08:43:06 +00:00
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add_subdirectory(BlenderRoutines)
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add_subdirectory(Converter)
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add_subdirectory(Expressions)
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add_subdirectory(GameLogic)
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add_subdirectory(Ketsji)
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add_subdirectory(Ketsji/KXNetwork)
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add_subdirectory(Network)
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add_subdirectory(Network/LoopBackNetwork)
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add_subdirectory(Physics/common)
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add_subdirectory(Physics/Dummy)
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add_subdirectory(Rasterizer)
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add_subdirectory(Rasterizer/RAS_OpenGLRasterizer)
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add_subdirectory(SceneGraph)
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2010-10-10 07:01:56 +00:00
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2010-12-08 08:43:06 +00:00
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if(WITH_BULLET)
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add_subdirectory(Physics/Bullet)
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endif()
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2009-09-29 21:42:40 +00:00
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2010-12-08 08:43:06 +00:00
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if(WITH_PYTHON)
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add_subdirectory(VideoTexture)
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endif()
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2006-11-17 02:27:12 +00:00
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2010-12-08 08:43:06 +00:00
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if(WITH_PLAYER)
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add_subdirectory(GamePlayer)
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endif()
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