blender/intern/cycles/util/util_path.h

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/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __UTIL_PATH_H__
#define __UTIL_PATH_H__
/* Utility functions to get paths to files distributed with the program. For
* the standalone apps, paths are relative to the executable, for dynamically
* linked libraries, the path to the library may be set with path_init, which
* then makes all paths relative to that. */
#include "util_string.h"
#include "util_vector.h"
CCL_NAMESPACE_BEGIN
void path_init(const string& path = "", const string& user_path = "");
string path_get(const string& sub = "");
string path_user_get(const string& sub = "");
string path_filename(const string& path);
string path_dirname(const string& path);
string path_join(const string& dir, const string& file);
string path_escape(const string& path);
bool path_exists(const string& path);
string path_files_md5_hash(const string& dir);
bool path_write_binary(const string& path, const vector<uint8_t>& binary);
bool path_read_binary(const string& path, vector<uint8_t>& binary);
CCL_NAMESPACE_END
#endif