blender/source/creator/CMakeLists.txt

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# $Id$
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
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# So BUILDINFO and BLENDERPATH strings are automatically quoted
cmake_policy(SET CMP0005 NEW)
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setup_libdirs()
include_directories(
../../intern/guardedalloc
../blender/blenlib
../blender/blenkernel
../blender/editors/include
../blender/makesrna
../blender/imbuf
../blender/render/extern/include
../blender/makesdna
../blender/gpu
../blender/windowmanager
)
if(WITH_CODEC_QUICKTIME)
add_definitions(-DWITH_QUICKTIME)
endif()
if(WITH_IMAGE_OPENEXR)
add_definitions(-DWITH_OPENEXR)
endif()
if(WITH_IMAGE_TIFF)
add_definitions(-DWITH_TIFF)
endif()
if(WITH_IMAGE_DDS)
add_definitions(-DWITH_DDS)
endif()
if(WITH_IMAGE_CINEON)
add_definitions(-DWITH_CINEON)
endif()
if(WITH_IMAGE_HDR)
add_definitions(-DWITH_HDR)
endif()
if(WITH_PYTHON)
include_directories(../blender/python)
add_definitions(-DWITH_PYTHON)
endif()
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if(WITH_GAMEENGINE)
include_directories(
../kernel/gen_messaging
../kernel/gen_system
)
add_definitions(-DWITH_GAMEENGINE)
endif()
if(NOT WITH_SDL)
add_definitions(-DDISABLE_SDL)
endif()
if(CMAKE_SYSTEM_NAME MATCHES "Linux")
add_definitions(-DWITH_BINRELOC)
include_directories(${BINRELOC_INC})
endif()
# Setup the exe sources and buildinfo
set(SRC
creator.c
)
if(WIN32 AND NOT UNIX)
list(APPEND SRC
../icons/winblender.rc
)
endif()
if(WITH_BUILDINFO)
string(REPLACE " " "\ " BUILDINFO_CFLAGS "${CMAKE_C_FLAGS}")
string(REPLACE " " "\ " BUILDINFO_CXXFLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE " " "\ " BUILDINFO_LINKFLAGS "${PLATFORM_LINKFLAGS}")
add_definitions(
-DBUILD_DATE="${BUILD_DATE}"
-DBUILD_TIME="${BUILD_TIME}"
-DBUILD_REV="${BUILD_REV}"
-DBUILD_PLATFORM="${CMAKE_SYSTEM_NAME}"
-DBUILD_TYPE="${CMAKE_BUILD_TYPE}"
-DBUILD_CFLAGS="${BUILDINFO_CFLAGS}"
-DBUILD_CXXFLAGS="${BUILDINFO_CXXFLAGS}"
-DBUILD_LINKFLAGS="${BUILDINFO_LINKFLAGS}"
-DBUILD_SYSTEM="CMake"
)
list(APPEND SRC
buildinfo.c
)
endif()
message(STATUS "Configuring blender")
add_executable(blender ${EXETYPE} ${SRC})
# Post build steps for bundling/packaging.
set(TARGETDIR ${EXECUTABLE_OUTPUT_PATH}/${CMAKE_CFG_INTDIR})
if(WITH_INSTALL)
if(UNIX)
add_custom_command(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
#COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/plugins ${TARGETDIR}/
#COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/text/* ${TARGETDIR}/
)
endif()
if(UNIX AND NOT APPLE)
# Local installation, "make install" can be done after this optionally
add_custom_command(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND rm -Rf ${TARGETDIR}/${BLENDER_VERSION}
COMMAND mkdir ${TARGETDIR}/${BLENDER_VERSION}/
COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.bfont.ttf ${TARGETDIR}/${BLENDER_VERSION}/
)
if(WITH_INTERNATIONAL)
add_custom_command(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.Blanguages ${TARGETDIR}/${BLENDER_VERSION}/
COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/bin/.blender/locale ${TARGETDIR}/${BLENDER_VERSION}/
)
endif()
if(WITH_PYTHON)
add_custom_command(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMENT "copying blender scripts..."
COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/${BLENDER_VERSION}/
COMMAND find ${TARGETDIR} -name "*.py?" -prune -exec rm -rf {} "\;"
)
if(WITH_PYTHON_INSTALL)
# Copy the systems python into the install directory
# Scons copy in tools/Blender.py
add_custom_command(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMENT "copying a subset of the systems python..."
COMMAND mkdir ${TARGETDIR}/${BLENDER_VERSION}/python # PYTHONPATH and PYTHONHOME is set here
COMMAND mkdir ${TARGETDIR}/${BLENDER_VERSION}/python/lib/
COMMAND cp -R ${PYTHON_LIBPATH}/python${PYTHON_VERSION} ${TARGETDIR}/${BLENDER_VERSION}/python/lib/
COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/distutils
COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/lib2to3
COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/idlelib
COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/tkinter
COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/config
COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/site-packages
COMMAND mkdir ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/site-packages # python needs it.
COMMAND rm -f ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/lib-dynload/_tkinter.so
COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION} -name "test" -prune -exec rm -rf {} "\;"
COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION} -name "*.py?" -exec rm -rf {} "\;"
COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION} -name "*.so"-exec strip -s {} "\;"
)
endif()
endif()
add_custom_command(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND find ${TARGETDIR} -name .svn -prune -exec rm -rf {} "\;"
)
# Above we bundle a portable distribution in ./bin
# This is an optional "make install" which installs blender on the system.
install(
PROGRAMS ${TARGETDIR}/blender
DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
)
if(WITH_GAMEENGINE AND WITH_PLAYER)
install(
PROGRAMS ${TARGETDIR}/blenderplayer
DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
)
endif()
install(
FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/blender.desktop
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications
)
install(
FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/scalable/blender.svg
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps
)
install(
PROGRAMS ${CMAKE_SOURCE_DIR}/release/bin/blender-thumbnailer.py
DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
)
install(
FILES ${CMAKE_SOURCE_DIR}/doc/manpage/blender.1
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man1
)
install(
DIRECTORY ${CMAKE_SOURCE_DIR}/release/text/
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/doc/blender
PATTERN ".svn" EXCLUDE
)
install(
DIRECTORY ${CMAKE_SOURCE_DIR}/release/scripts/
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/blender/${BLENDER_VERSION}/scripts
PATTERN ".svn" EXCLUDE
PATTERN "*.pyc" EXCLUDE
)
install(
DIRECTORY ${CMAKE_SOURCE_DIR}/release/datafiles/brushicons/
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/blender/${BLENDER_VERSION}/datafiles/brushicons
PATTERN ".svn" EXCLUDE
)
if(WITH_INTERNATIONAL)
install(
DIRECTORY ${CMAKE_SOURCE_DIR}/release/bin/.blender/locale/
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/blender/${BLENDER_VERSION}/datafiles/locale
PATTERN ".svn" EXCLUDE
)
endif()
# end "make install"
elseif(WIN32)
# notice 'xcopy /Y /H' on .bfont.ttf, this is needed when building over samba
add_custom_command(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\"
COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\scripts\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\scripts\"
COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\config\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\config\"
COMMAND if not exist \"${TARGETDIR}\\plugins\" mkdir \"${TARGETDIR}\\plugins\"
COMMAND xcopy /Y /H \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\.bfont.ttf\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\\"
COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\scripts\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\scripts\\\"
COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\plugins\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\plugins\\\"
COMMAND copy /Y \"${CMAKE_SOURCE_DIR}\\release\\text\\*.*\" \"${TARGETDIR}\\\"
)
if(CMAKE_CL_64)
# gettext and png are statically linked on win64
add_custom_command(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\zlib\\lib\\zlib.dll\" \"${TARGETDIR}\\\"
)
else()
add_custom_command(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\gettext\\lib\\gnu_gettext.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${LIBDIR}\\png\\lib\\libpng.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${LIBDIR}\\zlib\\lib\\zlib.dll\" \"${TARGETDIR}\\\"
)
endif()
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if(MSVC)
add_custom_command(TARGET blender
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POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\pthreads\\lib\\pthreadVC2.dll\" \"${TARGETDIR}\\\"
)
else()
add_custom_command(TARGET blender
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POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\pthreads\\lib\\pthreadGC2.dll\" \"${TARGETDIR}\\\"
)
endif()
if(WITH_PYTHON)
if(NOT CMAKE_BUILD_TYPE) # hack: with multi-configuration generator this is "", so for now copy both python31.dll/zip and python31_d.dll/zip
add_custom_command(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\"
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COMMAND if \"$(ConfigurationName)\" == \"\" copy /Y \"${LIBDIR}\\python\\lib\\python31.dll\" \"${TARGETDIR}\\\"
COMMAND if \"$(ConfigurationName)\" == \"\" xcopy /E /Y \"${LIBDIR}\\release\\python31\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\"
COMMAND if \"$(ConfigurationName)\" == \"Debug\" copy /Y \"${LIBDIR}\\python\\lib\\python31_d.dll\" \"${TARGETDIR}\\\"
COMMAND if \"$(ConfigurationName)\" == \"Debug\" xcopy /E /Y \"${LIBDIR}\\release\\python31_d\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\"
COMMAND if \"$(ConfigurationName)\" == \"RelWithDebInfo\" copy /Y \"${LIBDIR}\\python\\lib\\python31_d.dll\" \"${TARGETDIR}\\\"
COMMAND if \"$(ConfigurationName)\" == \"RelWithDebInfo\" xcopy /E /Y \"${LIBDIR}\\release\\python31_d\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\"
COMMAND if \"$(ConfigurationName)\" == \"Release\" copy /Y \"${LIBDIR}\\python\\lib\\python31.dll\" \"${TARGETDIR}\\\"
COMMAND if \"$(ConfigurationName)\" == \"Release\" xcopy /E /Y \"${LIBDIR}\\release\\python31\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\"
COMMAND if \"$(ConfigurationName)\" == \"MinSizeRel\" copy /Y \"${LIBDIR}\\python\\lib\\python31.dll\" \"${TARGETDIR}\\\"
COMMAND if \"$(ConfigurationName)\" == \"MinSizeRel\" xcopy /E /Y \"${LIBDIR}\\release\\python31\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\"
)
else()
if(CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL RelWithDebInfo)
add_custom_command(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\python\\lib\\python31_d.dll\" \"${TARGETDIR}\\\"
COMMAND xcopy /E /Y \"${LIBDIR}\\release\\python31_d\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\"
)
else()
add_custom_command(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\python\\lib\\python31.dll\" \"${TARGETDIR}\\\"
COMMAND xcopy /E /Y \"${LIBDIR}\\release\\python31\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\"
)
endif()
endif()
endif()
if(WITH_INTERNATIONAL)
if(CMAKE_CL_64)
# iconv is statically linked on win64
add_custom_command(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\"
COMMAND copy /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\.Blanguages\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\\"
COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\locale\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\\\"
)
else()
add_custom_command(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\iconv\\lib\\iconv.dll\" \"${TARGETDIR}\\\"
COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\"
COMMAND copy /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\.Blanguages\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\\"
COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\locale\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\\\"
)
endif()
endif()
if(WITH_CODEC_FFMPEG)
add_custom_command(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\avcodec-52.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\avformat-52.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\avdevice-52.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\avutil-50.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\swscale-0.dll\" \"${TARGETDIR}\\\"
)
endif()
if(WITH_CODEC_SNDFILE)
add_custom_command(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\sndfile\\lib\\libsndfile-1.dll\" \"${TARGETDIR}\\\"
)
endif()
if(WITH_JACK)
add_custom_command(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\jack\\lib\\libjack.dll\" \"${TARGETDIR}\\\"
)
endif()
if(WITH_OPENAL)
add_custom_command(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\openal\\lib\\OpenAL32.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${LIBDIR}\\openal\\lib\\wrap_oal.dll\" \"${TARGETDIR}\\\"
)
endif()
if(WITH_SDL)
if(NOT CMAKE_CL_64)
add_custom_command(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\sdl\\lib\\SDL.dll\" \"${TARGETDIR}\\\"
)
endif()
endif()
elseif(APPLE)
set(SOURCEDIR ${CMAKE_SOURCE_DIR}/source/darwin/blender.app)
set(SOURCEINFO ${SOURCEDIR}/Contents/Info.plist)
set(TARGETINFO ${TARGETDIR}/blender.app/Contents/Info.plist)
add_custom_command(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND cp -Rf ${SOURCEINFO} ${TARGETDIR}/blender.app/Contents/
COMMAND cp -Rf ${SOURCEDIR}/Contents/PkgInfo ${TARGETDIR}/blender.app/Contents/
COMMAND cp -Rf ${SOURCEDIR}/Contents/Resources ${TARGETDIR}/blender.app/Contents/
COMMAND cat ${SOURCEINFO} | sed s/VERSION/`cat ${CMAKE_SOURCE_DIR}/release/VERSION`/ | sed s/DATE/`date +'%Y-%b-%d'`/ > ${TARGETINFO}
COMMAND rm -Rf ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}
COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}
COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/
COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.bfont.ttf ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/
)
if(WITH_INTERNATIONAL)
add_custom_command(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.Blanguages ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/
COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/bin/.blender/locale ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/
)
endif()
if(WITH_PYTHON)
set(PYTHON_ZIP "python_${CMAKE_OSX_ARCHITECTURES}.zip")
add_custom_command(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/
COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/python/
COMMAND unzip -q ${LIBDIR}/release/${PYTHON_ZIP} -d ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/python/
COMMAND find ${TARGETDIR}/blender.app -name "*.py?" -prune -exec rm -rf {} "\;"
)
endif()
add_custom_command(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND find ${TARGETDIR}/blender.app -name .DS_Store -prune -exec rm -rf {} "\;"
COMMAND find ${TARGETDIR}/blender.app -name .svn -prune -exec rm -rf {} "\;"
COMMAND find ${TARGETDIR}/blender.app -name __MACOSX -prune -exec rm -rf {} "\;"
)
endif()
endif()
add_dependencies(blender makesdna)
get_property(BLENDER_LINK_LIBS GLOBAL PROPERTY BLENDER_LINK_LIBS)
set(BLENDER_LINK_LIBS bf_nodes ${BLENDER_LINK_LIBS} bf_windowmanager bf_render)
if(WITH_MOD_FLUID)
list(APPEND BLENDER_LINK_LIBS bf_intern_elbeem)
endif()
#if(UNIX)
# Sort libraries
set(BLENDER_SORTED_LIBS
bf_windowmanager
bf_editor_space_api
bf_editor_space_action
bf_editor_space_buttons
bf_editor_space_console
bf_editor_space_file
bf_editor_space_graph
bf_editor_space_image
bf_editor_space_info
bf_editor_space_logic
bf_editor_space_nla
bf_editor_space_node
bf_editor_space_outliner
bf_editor_space_script
bf_editor_space_sequencer
bf_editor_space_sound
bf_editor_space_time
bf_editor_space_userpref
bf_editor_space_view3d
bf_editor_text
bf_editor_transform
bf_editor_util
bf_editor_uvedit
bf_editor_curve
bf_editor_armature
bf_editor_gpencil
bf_editor_interface
bf_editor_mesh
bf_editor_metaball
bf_editor_object
bf_editor_physics
bf_editor_render
bf_editor_screen
bf_editor_sculpt_paint
bf_editor_sound
bf_editor_animation
bf_editor_datafiles
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bf_render
bf_intern_opennl
bf_python
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bf_python_ext
bf_ikplugin
bf_modifiers
bf_blenkernel
bf_nodes
bf_gpu
bf_blenloader
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bf_blenlib
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bf_intern_ghost
bf_intern_string
bf_blenpluginapi
bf_imbuf
bf_avi
bf_imbuf_cineon
bf_imbuf_openexr
bf_imbuf_dds
Merge of the COLLADA GSoC branch into trunk. COLLADA code is disabled by default (it has dependencies requiring manual install). SCons and CMake builds are supported on Windows and Linux, no Mac building yet. More on building COLLADA code: http://wiki.blender.org/index.php/User:Kazanbas/Building_Collada_Branch. The detailed command log of the merge (can be useful for educational purposes): branch=https://svn.blender.org/svnroot/bf-blender/branches/soc-2009-chingachgook # collada code svn copy $branch/source/blender/collada source/blender/collada # operator svn merge -c 20401,20955,21077,24077,24079 $branch/source/blender/windowmanager/intern/wm_operators.c source/blender/windowmanager/intern/wm_operators.c # menu svn merge -c 24079 $branch/release/scripts/ui/space_info.py release/scripts/ui/space_info.py # scons svn merge -c 20398 $branch/source/blender/SConscript source/blender/SConscript svn merge -c 20398,20691,20955,22726 $branch/tools/btools.py tools/btools.py svn merge -c 20691,20955,22726 $branch/tools/Blender.py tools/Blender.py svn merge -c 20398,20692,20955 $branch/config/linux2-config.py config/linux2-config.py svn merge -c 22726 $branch/config/win64-vc-config.py config/win64-vc-config.py svn merge -c 22726 $branch/config/win32-vc-config.py config/win32-vc-config.py svn merge -c 24077 $branch/source/blender/windowmanager/SConscript source/blender/windowmanager/SConscript # cmake svn merge -c 23319,23905,24077,24158 $branch/CMakeLists.txt CMakeLists.txt svn merge -c 23319 $branch/source/blender/CMakeLists.txt source/blender/CMakeLists.txt svn merge -c 23319 $branch/source/creator/CMakeLists.txt source/creator/CMakeLists.txt svn merge -c 23319 $branch/CMake/macros.cmake CMake/macros.cmake svn merge -c 24077 $branch/source/blender/windowmanager/CMakeLists.txt source/blender/windowmanager/CMakeLists.txt
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bf_readblenfile
bf_collada
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bf_intern_bsp
bf_intern_bop
bf_gen_system
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bf_intern_decimate
bf_intern_elbeem
bf_intern_ik
bf_intern_memutil
bf_intern_guardedalloc
bf_intern_ctr
ge_blen_routines
ge_converter
ge_phys_dummy
ge_phys_bullet
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bf_intern_smoke
extern_minilzo
extern_lzma
ge_logic_ketsji
ge_phys_common
ge_logic
ge_rasterizer
ge_oglrasterizer
ge_logic_expressions
ge_scenegraph
ge_logic_network
bf_gen_system
bf_python # duplicate for BPY_eval_driver
ge_logic_ngnetwork
extern_bullet
ge_logic_loopbacknetwork
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bf_intern_moto
extern_glew
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extern_openjpeg
extern_redcode
ge_videotex
bf_rna
bf_dna
bf_blenfont
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bf_intern_audaspace
)
if(CMAKE_SYSTEM_NAME MATCHES "Linux")
list(APPEND BLENDER_SORTED_LIBS extern_binreloc)
endif()
if(WITH_CXX_GUARDEDALLOC)
list(APPEND BLENDER_SORTED_LIBS bf_intern_guardedalloc_cpp)
endif()
if(WITH_IK_ITASC)
list(APPEND BLENDER_SORTED_LIBS bf_intern_itasc)
endif()
if(WITH_CODEC_QUICKTIME)
list(APPEND BLENDER_SORTED_LIBS bf_quicktime)
endif()
foreach(SORTLIB ${BLENDER_SORTED_LIBS})
set(REMLIB ${SORTLIB})
foreach(SEARCHLIB ${BLENDER_LINK_LIBS})
if(${SEARCHLIB} STREQUAL ${SORTLIB})
set(REMLIB "")
endif()
endforeach()
if(REMLIB)
message(STATUS "Removing library ${REMLIB} from blender linking because: not configured")
list(REMOVE_ITEM BLENDER_SORTED_LIBS ${REMLIB})
endif()
endforeach()
target_link_libraries(blender ${BLENDER_SORTED_LIBS})
#else()
# target_link_libraries(blender ${BLENDER_LINK_LIBS})
#endif()
setup_liblinks(blender)