blender/extern/libmv/ChangeLog

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commit b9e467e7c077b58199c4110f6967b7c18d1e7bf7
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Tue Dec 31 20:34:39 2013 +0600
Update Ceres to the latest upstream
This brings up much easier termination type usage,
which for us means we might use:
ceres::Summary::IsSolutionUsable()
instead of doing manual funky enum values check.
commit 3aeb2367e50b52ca2b9d59d4f0f0b4bbfd6a05e8
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Tue Dec 31 20:43:24 2013 +0600
Update gtest to latest version 1.7.0
Also reshuffled CMakeLists in order to avoid
conflicts happening between gflags bundled to
Ceres and third_party.
commit 30aaa9cd0b4a4eb0948a17824e7e7622d8ebcb41
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Tue Dec 31 20:10:06 2013 +0600
Changes for VC2013
Solves compilation error when using msvc2013
Original patch is by Alexandr Kuznetsov to blender.git
commit b204c0d25065a2b149de256929ff37d8f00f45bb
Author: Keir Mierle <mierle@gmail.com>
Date: Tue Dec 31 20:05:58 2013 +0600
Eagerly attempt to refine a track before doing a brute search
Before the refinement phase of tracking, a brute force SAD search
is run across the search area. This works well but is slow;
especially if the guess for the track's location is accurate.
This patch runs a refinement phase before running a brute force
search, hoping that the guessed position (in x2, y2) is close to
the best answer. If it is, then no brute search is done. If it is
not, then a normal brute force search followed by refinement is
done.
In some cases this may produce worse tracks than before; the
regressions will need investigation. The predictive motion model
(to be implemented) will reduce the probability of that happening.
commit 5361513f0328ff94b53125d29129561bb03132e8
Author: Keir Mierle <mierle@gmail.com>
Date: Tue Dec 31 20:04:46 2013 +0600
Fix bug where libmv tracking incorrectly succeeds on failure
Before this patch, if Ceres returned USER_SUCCESS indicating that
Ceres was only changing the tracked quad slightly between
iterations (indicating convergence), no final correlation check
was done. This leads to incorrectly returning that the tracking
was successful, when it actually failed.
commit ba9e63eed09e33a48bbcb081058f45ac16f8738e
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Tue Dec 31 20:00:46 2013 +0600
Implementation of weighted tracks
Added a weight field to Track structure which means
how much affect this track will have on the final
reconstruction.
Currently it affects on BA step only which in most
cases will work just fine. However, it worth looking
into weight support for intersection/resection.
commit 4600df8b685ca8c4daa22d6c3b0125fd42c3bc67
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Tue Dec 31 19:30:14 2013 +0600
Code cleanup: move function prototype to header file
commit 0ce5b6efde774b3f042acf9e42c95674548f1c01
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Tue Dec 31 19:26:48 2013 +0600
Get rid of Allow Fallback option for euclidean resection
It was rather confusing from the user usage point of view
and didn't get so much improvement after new bundle adjuster
was added.
In the future we might want to switch resection to PPnP algorithm,
which could also might be a nice alternative to fallback option.
commit 5d063426f4809000c27f38ed798e4224bbd09a6d
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Tue Dec 31 19:24:05 2013 +0600
Use explicit declaration of int types sign
Mainly needs to make blender happy with this custom
header which used to run into conflict with other int
types headers.
Wouldn't harm being more explicit here anyway.
commit c5be59dee94f94de369006c544080282cfb245cc
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Tue Dec 31 14:50:00 2013 +0600
Implement refinement of estimated homography/fundamental matrices
It was only possible to perform algebraic estimation, which didn't
give so much accurate results.
Implemented a way to perform algebraic estimation followed with
refinement step using Ceres minimizer.
The code was actually mostly already there since keyframe selection
patch. Made such estimation a generic function in multiview/ and
hanged API for estimation in order to pass all additional options via
an options structure (the same way as it's done fr Ceres).
Most of the options are straight-forward to understand,but some
deserves more description here:
* expected_average_symmetric_distance is used as an early output check
and as soon as average symmetric error goes below this threshold
refining finishes.
This distance is measured in the same units as input points are.
It is arguable whether we need callback for this or not, but seems
Ceres doesn't have some kind of absolute threshold for function value
and function_tolerance behaves different from logic behind expected
symmetric error.
* There' an option to normalize correspondences before estimating the
homography in order to increase estimation stability. See
R. Hartley and A. Zisserman. Multiple View Geometry in Computer
Vision. Cambridge University Press, second edition, 2003.
https://www.cs.ubc.ca/grads/resources/thesis/May09/Dubrofsky_Elan.pdf
commit 1cdad972c4a9005e78891524cbd6d65600ca7e99
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Wed Sep 25 16:12:29 2013 +0600
Code cleanup: Minor function capitalization fix
Original patch by Joseph Mansfield to the Blender repository.
commit 434316d084e8a41fd452f03610d7244d664948dc
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Wed Sep 25 16:07:43 2013 +0600
Code cleanup: spelling correction
Original patch by Joseph Mansfield to the Blender repository.
commit 5cfe8465ac70407c0959c53bcd5206657a1322a2
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Wed Sep 25 16:02:48 2013 +0600
Fix for uninitialized covariance matrix
Lead to unpredictable tracking termination criteria.
commit fd86b77d413489649a989f075b061714ed9a72fc
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Wed Sep 25 16:01:19 2013 +0600
Add Procrustes PNP ("PPnP") resection algorithm to libmv
This adds a new Euclidean resection method, used to create the
initial reconstruction in the motion tracker, to libmv. The method
is based on the Procrustes PNP algorithm (aka "PPnP"). Currently
the algorithm is not connected with the motion tracker, but it
will be eventually since it supports initialization.
Having an initial guess when doing resection is important for
ambiguous cases where potentially the user could offer extra
guidance to the solver, in the form of "this point is in front of
that point".
Original patch by Keir Mierle made to Blender repository.
commit 0d98e9bbde5d57f6cd9515ce8ff2786d322f29ea
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Tue Jun 18 19:24:07 2013 +0600
Compilation error when using clang
Where couple of issues:
- Overloaded assignment operator usage ambiguity
around some of the Eigen matrix assignment.
- Using -O4 flag here on linux ended up in lots
of cryptic linker issues, even when using recently
release clang 3.3.
Disabled forcing optimization flag for now.
We could end up with something smarter in the
future, but for now i'm not as much fan of
forcing compiler's flag.
commit 2b90b3915671cb629f7aabed30a88f28450294f8
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Sat Jun 1 16:20:35 2013 +0600
Pass vectors by a reference
Saves couple of time which used to waste on copying objects,
also solves win32 compilation errors caused by alignment.
commit 994c02d0ec55e9ae14a93a3ada6e5d4939247fc3
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Thu May 30 18:00:03 2013 +0600
Code cleanup
- Made some arguments passing to detector const.
- Remove unneeded include from track_region header.
commit 7d0c5325a38e61929f44206761b8aa3565631af5
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Mon May 13 04:44:14 2013 +0600
Pass ApplyRadialDistortionCameraIntrinsics input arguments by reference
This shall save some CPU time on calling copy constructor and give
some boost of bundle adjuster (where jet could take some time to
be passed by value).
commit eb2e567df4567a54887d602aa95d6744aa154d8b
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Mon May 13 04:22:05 2013 +0600
Minor code style cleanup.
commit ad3dbaaef10ea721230694311a359df152c7a44a
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Sun May 12 22:34:54 2013 +0600
Cleanup in simple pipeline's bundler
- Better match Google's code style conventions.
- Move evaluation part into own function, makes
bundling itself easier to follow.
- Made evaluation an optional parameter.
- Removed note about unsupported camera intrinsics
refining flags. Technically, all combinations
are possible.
commit 4432eb80f27e929f8750229aaada625d4f3ac5ee
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Sun May 12 22:19:31 2013 +0600
Remove check for zero focal length in BA cost functor
This check is actually redundant, because empty intrinsics
will have focal length of 1.0, which means original comment
about BundleIntrinsics was not truth.
It is possible that external user will send focal length of
zero to be refined, but blender prevents this from happening.
commit 34a91c9b8acb0dba3382866fbd29bb9884edb98a
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Sat May 11 20:33:54 2013 +0600
Fix compilation error with msvc2012
Using change from glog's upstream for this.
commit 87be4f030d025e4b29d9243d12bc458b2bb6762a
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Sat May 11 19:50:57 2013 +0600
Style cleanup, mainly pointed by Sameer in Ceres's codereview
commit 7fa9c0b83d5e0fbd331add2952045076c2028d1b
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Fri May 10 18:30:40 2013 +0600
Keyframe selection improvements
Added additional criteria, which ignores
keyframe pair if success intersection factor
is lower than current candidate pair factor.
This solves issue with keyframe pair at which
most of the tracks are intersecting behind the
camera is accepted (because variance in this
case is really small),
Also tweaked generalized inverse function,
which now doesn't scale epsilon by maximal
matrix element. This gave issues at really bad
candidates with unstable covariance. In this
case almost all eigen values getting zeroed
on inverse leading to small expected error.
commit 0477ef1aa8fc92848f03c45e32539210be583b80
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Fri May 10 17:59:40 2013 +0600
Keyframe selection code cleanup
- Updated comments in code.
- Removed currently unused functions.
Actually, they'd better be moved to some generic
logging module, but we don't have it now so was
lazy to create one now. Could happen later using
code from git history
- Renamed function to match better to what's going
on in it.
commit fee2d7cc6003942f628c9a24b74008fd491b85b9
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Fri May 10 17:44:49 2013 +0600
Optimization for reconstruction variance
Achieved by replacing SVD-based pseudo-inverse with
an eigen solver pseudo inverse.
New function works in the same way: it decomposes
matrix to V*D*V^-1, then inverts diagonal of D
and composes matrix back.
The same way is used to deal with gauges - last
7 eigen values are getting zeroed.
In own tests gives approx 2x boost, without
visible affect on selected keyframe quality.
commit b735649ead4d3d61f7896e46f35b1f7e0cecea3d
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Thu Mar 14 14:53:42 2013 +0600
Initial commit of reconstruction variance criteria
which is an addition for GRIC-based keyframe selection.
Uses paper Keyframe Selection for Camera Motion and Structure
Estimation from Multiple Views,
ftp://ftp.tnt.uni-hannover.de/pub/papers/2004/ECCV2004-TTHBAW.pdf
as a basis.
Currently implemented camera positions reconstructions,
bundle positions estimation and bundle adjustment step.
Covariance matrix is estimating using generalized inverse
with 7 (by the number of gauge freedoms) zeroed eigen values
of J^T * J.
Additional changes:
- Added utility function FundamentalToEssential to extract
E from F matrix, used by both final reconstruction pipeline
and reconstruction variance code.
- Refactored bundler a bit, so now it's possible to return
different evaluation data, such as number of cameras and
points being minimized and also jacobian.
Jacobian currently contains only camera and points columns,
no intrinsics there yet. It is also currently converting to
an Eigen dense matrix. A bit weak, but speed is nice for
tests.
Columns in jacobian are ordered in the following way:
first columns are cameras (3 cols for rotation and 3 cols
for translation), then goes 3D point columns.
- Switched F and H refining to normalized space. Apparently,
refining F in pixel space squeezes it a lot making it wrong.
- EuclideanIntersect will not add point to reconstruction if
it happened to be behind the camera.
- Cleaned style a bit.
commit 8bee982972a0b5bded3555b60e0987af685f85bd
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Fri May 10 13:27:21 2013 +0600
Left extra debugging print in reconstruction scale by accident.
commit 7971967d24e3d8d505bd6e54523161ab5dd5b728
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Fri May 10 12:23:03 2013 +0600
Add check for points behind camera in euclidan BA cost functor
In cases keyframes are no so good, algebraic two frames construction
could produce result, for which more aggressive Ceres-based BA code
will fall to a solution for which points goes behind the camera,
which is not so nice.
Seems in newer Ceres returning false from cost functor wouldn't
abort solution, but will restrict solver from moving points behind
the camera.
Works fine in own tests, but requires more tests.
commit f34e73f6bd0041a31f779a78e1c2324f9799a4a2
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Wed Apr 24 22:06:38 2013 +0600
Forgot to add reconstruction scale to CMakeLists
commit de08cbaebe1b95673c4bc8f639aa0228414cf4a2
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Wed Apr 24 19:40:39 2013 +0600
Reconstructed scene scale ambiguity improvement
Added a function EuclideanScaleToUnity() which is
aimed to solve scale ambiguity by scaling solution
in a way cameras centers variance in unity.
Currently only available for euclidean pipeline,
projective one is not finished anyway.
commit 30ecb7dd075527c0e49220744bae65ec208dbdf5
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Tue Apr 23 01:41:29 2013 +0600
Use epsilon in modal solver test
Default epsilon for isApprox was too small,
leading to some false test failures.
commit d03b303c171b0b0a33ed0b31c9a744c9676492a9
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Tue Apr 23 01:35:56 2013 +0600
Update Ceres to current HEAD
Brings optimization for DENSE_NORMAL_CHOLESKY and
also fixes threading issues with BLAS.
commit 0a352686de0e87d59a2e37dbd0fddb351cbea2b7
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Mon Apr 15 05:35:33 2013 +0600
Fix for bundle adjusting with motion restricted
Was a bug introduced in previous commit, which
was trying to set parameterization for non-existing
camera->t parameter block.
Replaced with subset parameterization.
Also added basic synthetic unit test for modal solver.
commit 1742515b89ad5da53be95bfc574cbeffc51dc0e2
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Mon Apr 8 23:33:20 2013 +0600
Bundle adjustment improvements
- Get rid of rotation matrix parameterization,
use angle-axis instead.
Also Joined rotation and translation into
a single parameter block.
This made minimization go significantly faster,
like 1.3x times in average.
- Fix first camera when bundling. This is to
address orientation ambiguity.
Reconstruction result could still vary in
size, but that's another issue to be addressed
later.
Additional change:
Split EuclideanBundleCommonIntrinsics into
smaller functions, so it's now a bit easier
to follow.
commit 74bbeabf1c4570bfe04f3034afcde95134b3e161
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Mon Apr 8 23:31:57 2013 +0600
Update Ceres to current HEAD
Brings up some noticeable speed improvements. In particular
the automatic differentiation and bundle adjustment solvers.
commit e47519b0442527533ee046dd9881212d169561da
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Mon Apr 8 02:21:26 2013 +0600
Corrected path to gflags
Currently tools/track.cc is not used, but let's
keep things a bit more up-to-date :)
commit f617741b1f2a0ac7981dd71144eba187521d9ac4
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Mon Apr 8 02:17:16 2013 +0600
Re-enable tests for multiview and image
For as long code is in repo and used by some tools
better to have it covered by tests.
Some of them are failing tho, but that's completely
different story to be addressed later.
commit 7dbb5a37333fb6c5a729b8bafb317ea210735cbc
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Mon Apr 8 02:10:07 2013 +0600
Do not modify cache's CMAKE_CXX_FLAGS_RELEASE when configuring Ceres
Otherwise you'll have infinite appending of Ceres-specific flags
on every saving of any CmakeLists.txt.
commit b413d22280de2481a2e2acdcda8431f601d65448
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Sun Apr 7 21:53:23 2013 +0600
Fixed compilation with BUILD_TOOLS enabled
This commit mainly reverts parts of following commits:
0eebc21db831211738acc938566bbc29d68d45db
d8109b7a4fede1660e0dbd73735f1a9e3fd79eec
e59595806c045916ab4ef15ef7047c1a728b2da9
2d6cd58ee1cd7c5073980f358c71b2898ad16b4c
They declared lots of stuff deprecated, but in
fact it's not deprecated just a bit different
usage pipeline. Anyway, deprecation shall not
happen spontaneously as a part of other changes.
And for sure shall not break anything.
commit c9eb9d36bb1ca5d3037ce66633d812a224f77958
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Sat Apr 6 20:49:05 2013 +0600
Revert "Change libmv's bilinear sampling to assume the same"
Revert changes to bilinear sampler which were originally
aimed to match blender's pixel center (where integer coord
is a left-bottom corner, x.5 coords are centers.
The reason of revert is changing this assumption in only
sampler didn't work well and lead to wrong results of
BlurredImageAndDerivativesChannels for example.
Discovered when was doing unit-tests for brute region tracker.
This reverts commit daa354c0735b954b0cd7725626e9a3d67416d46b.
commit 5bd89d9b8fb620e7e88bcbfa74165309b872f529
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Sat Apr 6 18:37:37 2013 +0600
Added basic test for brute region tracker
It is failing at this moment and this is caused because
of how SampleLinear works - seems it's assumption about
pixel center is not correct for internal sampling.
commit d449b820fb3352cd981e06d737f2838adb3d36bd
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Sat Apr 6 16:54:08 2013 +0600
Tweak to KLT region tracker test
KLT is usually used to track relatively small
motions, and in this case motion almost equals
to half window size. This confuses math and
leads to not so much expected result.
Further, not actually sure this is nice idea
to use KLT in such synthetic case.
commit 1e54624875284e9532f4880c067e80e474444b2e
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Sat Apr 6 16:40:59 2013 +0600
Pyramid tracker unit test fix
Issue was caused by trackers modifying guessed
point location even in case of failure. So made
id so both level 0 and level 3 of pyramid are
starting from the same initial guessed location.
Modifying locations in case tracker returns false
is not actually a bug - someone could still want
to use that location. False in this case means
more like "returned location is not so much
accurate".
commit b46c48e0e1862828df6dca711148c11b1f60777c
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Sat Apr 6 00:38:40 2013 +0600
Intersect unit test fix
EuclideanIntersect is not aware of camera calibration
matrix yet and always assumes it to be an identity.
So using non-identity matrix to construct sample case
leads to wrong projection results.
For now made it so test case uses identity matrix for
calibration.
Also fixed variable shadowing which lead to wrong
markers positions (were either zero or undefined).
commit a597ca9291ff7c6e209e0500945568afa84d8b4e
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Sat Apr 6 00:12:12 2013 +0600
Camera intrinsics unit tests fixes
- Existing test ApplyIsInvertibleSimple was not
doing right thing - distortion model used there
was ininvertible.
Tweaked parameters in a way model is invertible now.
- Added some own tests which tests;
* Principal point always maps from pixel space to
zero normalized position.
* Some basic tests to check whether individual
apply/invert works correct.
commit a9a3016c7beb02e62655221d46783b206010d04c
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Thu Apr 4 02:59:58 2013 +0600
Suppress strict compiler warnings in glags/glog libraries
commit 307f3449c3dc47ed0082a22c88f9ab42114c2a0f
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Thu Apr 4 01:20:18 2013 +0600
Lint cleanup, mostly white space and line width.
Also moved own includes to the top of files.
Should be no functional changes :)
commit ecbbf9ebacc1cc98a2ecfe5ff90f7d5c66b8a605
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Fri Mar 29 00:20:29 2013 +0600
Fix for TransformTracks in uncalibrated pipeline
Transformation matrix was completely ignored by
TransformTracks() and final marker coordinate
exactly matched it's source coordinates.
Seems to be just a typo in vector usage: need to
use "b" (which is transformed one) instead of "a"
when converting projective coordinate to 2D space.
commit 319657d68d6533177bfa4811985fd0d9d161c725
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Fri Mar 29 00:19:11 2013 +0600
Revert part of e2eb58c4230f94ef0c72fb4005e5434088d52e80
That commit included one change which shall have been
go as separate commit with more detailed description.