blender/intern/itasc/MovingFrame.hpp

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/* $Id: MovingFrame.hpp 19907 2009-04-23 13:41:59Z ben2610 $
* MovingFrame.h
*
* Created on: Feb 10, 2009
* Author: benoitbolsee
*/
#ifndef MOVINGFRAME_HPP_
#define MOVINGFRAME_HPP_
#include "UncontrolledObject.hpp"
#include <vector>
namespace iTaSC{
typedef bool (*MovingFrameCallback)(const Timestamp& timestamp, const Frame& _current, Frame& _next, void *param);
class MovingFrame: public UncontrolledObject {
public:
MovingFrame(const Frame& frame=F_identity);
virtual ~MovingFrame();
bool setFrame(const Frame& frame);
bool setCallback(MovingFrameCallback _function, void* _param);
virtual void updateCoordinates(const Timestamp& timestamp);
virtual void updateKinematics(const Timestamp& timestamp);
virtual void pushCache(const Timestamp& timestamp);
virtual void initCache(Cache *_cache);
virtual void finalize();
protected:
virtual void updateJacobian();
private:
void pushInternalFrame(CacheTS timestamp);
bool popInternalFrame(CacheTS timestamp);
MovingFrameCallback m_function;
void* m_param;
Frame m_nextPose;
Twist m_velocity;
int m_poseCCh; // cache channel for pose
unsigned int m_poseCTs;
};
}
#endif /* MOVINGFRAME_H_ */