Fix T47987: Blender Cycles standalone does not properly read UV coordinates from XML
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@ -1008,6 +1008,8 @@ static void xml_read_mesh(const XMLReadState& state, pugi::xml_node node)
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fdata[2] = make_float3(UV[v2*2], UV[v2*2+1], 0.0);
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fdata += 3;
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}
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index_offset += nverts[i];
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}
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}
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}
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