Fix T47987: Blender Cycles standalone does not properly read UV coordinates from XML

This commit is contained in:
Sergey Sharybin 2016-03-29 10:02:17 +02:00
parent 2fae1719f8
commit 003f908f0d

@ -1008,6 +1008,8 @@ static void xml_read_mesh(const XMLReadState& state, pugi::xml_node node)
fdata[2] = make_float3(UV[v2*2], UV[v2*2+1], 0.0);
fdata += 3;
}
index_offset += nverts[i];
}
}
}