Remove comment (missed last commit)

This commit is contained in:
Campbell Barton 2017-06-02 01:10:34 +10:00
parent 3be073807b
commit 020bbbb046

@ -2469,11 +2469,6 @@ static void createTransEditVerts(TransInfo *t)
editmesh_set_connectivity_distance(em->bm, mtx, dists, dists_index);
}
/* Only in case of rotation and resize, we want the elements of the edited
* object to behave as groups whose pivot are the individual origins
*
* TODO: use island_info to detect the closest point when the "Snap Target"
* in Blender UI is "Closest" */
if (is_island_center) {
/* In this specific case, near-by vertices will need to know the island of the nearest connected vertex. */
const bool calc_single_islands = (