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Remove extra parenthesis from Cubic tooltip, reported on IRC.
This commit is contained in:
Ken Hughes 2008-02-18 23:00:44 +00:00
parent 41b42b61d1
commit 05a28c8521

@ -3828,7 +3828,7 @@ static void material_panel_shading(Material *ma)
uiDefButBitI(block, TOG, MA_SHADOW, B_MATPRV, "Shadow", 245,140,65,19, &(ma->mode), 0, 0, 0, 0, "Makes material receive shadows");
uiDefButBitI(block, TOG, MA_SHADOW_TRA, B_MATPRV, "TraShadow", 245,120,65,19, &(ma->mode), 0, 0, 0, 0, "Receives transparent shadows based at material color and alpha");
uiDefButBitI(block, TOG, MA_ONLYSHADOW, B_MATPRV, "OnlyShad", 245,100,65,20, &(ma->mode), 0, 0, 0, 0, "Renders shadows on material as Alpha value");
uiDefButBitS(block, TOG, MA_CUBIC, B_MATPRV, "Cubic", 245,80,65,19, &(ma->shade_flag), 0, 0, 0, 0, "Use Cubic interpolation of diffuse values, for smoother transitions)");
uiDefButBitS(block, TOG, MA_CUBIC, B_MATPRV, "Cubic", 245,80,65,19, &(ma->shade_flag), 0, 0, 0, 0, "Use Cubic interpolation of diffuse values, for smoother transitions");
uiDefButBitI(block, TOG, MA_RAYBIAS, B_MATPRV, "Bias", 245,60,65,19, &(ma->mode), 0, 0, 0, 0, "Prevents ray traced shadow errors with phong interpolated normals (terminator problem)");
uiBlockBeginAlign(block);