Merge branch 'master' into blender2.8

This commit is contained in:
Brecht Van Lommel 2018-11-30 12:16:19 +01:00
commit 06df05a35b
4 changed files with 4 additions and 4 deletions

@ -236,7 +236,7 @@ option(WITH_OPENCOLORIO "Enable OpenColorIO color management" ${_init_OPENCOLO
# Compositor # Compositor
option(WITH_COMPOSITOR "Enable the tile based nodal compositor" ON) option(WITH_COMPOSITOR "Enable the tile based nodal compositor" ON)
option(WITH_OPENSUBDIV "Enable OpenSubdiv for surface subdivision" _init_OPENSUBDIV) option(WITH_OPENSUBDIV "Enable OpenSubdiv for surface subdivision" ${_init_OPENSUBDIV})
option(WITH_OPENVDB "Enable features relying on OpenVDB" OFF) option(WITH_OPENVDB "Enable features relying on OpenVDB" OFF)
option(WITH_OPENVDB_BLOSC "Enable blosc compression for OpenVDB, only enable if OpenVDB was built with blosc support" OFF) option(WITH_OPENVDB_BLOSC "Enable blosc compression for OpenVDB, only enable if OpenVDB was built with blosc support" OFF)

@ -412,7 +412,7 @@ static void viewops_data_create(
/* set the view from the camera, if view locking is enabled. /* set the view from the camera, if view locking is enabled.
* we may want to make this optional but for now its needed always */ * we may want to make this optional but for now its needed always */
ED_view3d_camera_lock_init_ex(depsgraph, vod->v3d, vod->rv3d, false); ED_view3d_camera_lock_init(depsgraph, vod->v3d, vod->rv3d);
vod->init.dist = rv3d->dist; vod->init.dist = rv3d->dist;
vod->init.camzoom = rv3d->camzoom; vod->init.camzoom = rv3d->camzoom;

@ -488,7 +488,7 @@ void ED_view3d_camera_lock_init_ex(const Depsgraph *depsgraph, View3D *v3d, Regi
void ED_view3d_camera_lock_init(const Depsgraph *depsgraph, View3D *v3d, RegionView3D *rv3d) void ED_view3d_camera_lock_init(const Depsgraph *depsgraph, View3D *v3d, RegionView3D *rv3d)
{ {
ED_view3d_camera_lock_init_ex(depsgraph, v3d, rv3d, false); ED_view3d_camera_lock_init_ex(depsgraph, v3d, rv3d, true);
} }
/** /**

@ -154,7 +154,7 @@ void ED_view3d_smooth_view_ex(
* we allow camera option locking to initialize the view settings from the camera. * we allow camera option locking to initialize the view settings from the camera.
*/ */
if (sview->camera == NULL && sview->camera_old == NULL) { if (sview->camera == NULL && sview->camera_old == NULL) {
ED_view3d_camera_lock_init_ex(depsgraph, v3d, rv3d, true); ED_view3d_camera_lock_init(depsgraph, v3d, rv3d);
} }
/* store the options we want to end with */ /* store the options we want to end with */