Fix T37886: Material does no update when changing keyframes in dopesheet
It was a missing fcurve evaluation in scene update function which lead to materials only being updated on frame change. Added the same exception as we've got for the scene animation. It only runs when there're materials tagged for the update, so wouldn't expect speed regressions or so.
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@ -1538,6 +1538,25 @@ void BKE_scene_update_tagged(EvaluationContext *eval_ctx, Main *bmain, Scene *sc
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if (adt && (adt->recalc & ADT_RECALC_ANIM))
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if (adt && (adt->recalc & ADT_RECALC_ANIM))
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BKE_animsys_evaluate_animdata(scene, &scene->id, adt, ctime, 0);
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BKE_animsys_evaluate_animdata(scene, &scene->id, adt, ctime, 0);
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}
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}
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/* Extra call here to recalc aterial animation.
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*
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* Need to do this so changing material settings from the graph/dopesheet
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* will update suff in the viewport.
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*/
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if (DAG_id_type_tagged(bmain, ID_MA)) {
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Material *material;
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float ctime = BKE_scene_frame_get(scene);
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for (material = bmain->mat.first;
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material;
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material = material->id.next)
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{
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AnimData *adt = BKE_animdata_from_id(&material->id);
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if (adt && (adt->recalc & ADT_RECALC_ANIM))
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BKE_animsys_evaluate_animdata(scene, &material->id, adt, ctime, 0);
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}
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}
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/* notify editors and python about recalc */
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/* notify editors and python about recalc */
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BLI_callback_exec(bmain, &scene->id, BLI_CB_EVT_SCENE_UPDATE_POST);
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BLI_callback_exec(bmain, &scene->id, BLI_CB_EVT_SCENE_UPDATE_POST);
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