Cleanup: style
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104fb1fb76
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@ -60,10 +60,10 @@ using Alembic::AbcGeom::OPointsSchema;
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AbcPointsWriter::AbcPointsWriter(Scene *scene,
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AbcPointsWriter::AbcPointsWriter(Scene *scene,
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Object *ob,
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Object *ob,
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AbcTransformWriter *parent,
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AbcTransformWriter *parent,
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uint32_t time_sampling,
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uint32_t time_sampling,
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ExportSettings &settings,
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ExportSettings &settings,
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ParticleSystem *psys)
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ParticleSystem *psys)
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: AbcObjectWriter(scene, ob, time_sampling, settings, parent)
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: AbcObjectWriter(scene, ob, time_sampling, settings, parent)
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{
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{
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m_psys = psys;
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m_psys = psys;
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@ -106,7 +106,7 @@ void DM_to_bmesh_ex(DerivedMesh *dm, BMesh *bm, const bool calc_face_normal)
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/*do verts*/
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/*do verts*/
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bool vert_allocated;
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bool vert_allocated;
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mv = mvert = DM_get_vert_array(dm, &vert_allocated);;
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mv = mvert = DM_get_vert_array(dm, &vert_allocated);
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for (i = 0; i < totvert; i++, mv++) {
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for (i = 0; i < totvert; i++, mv++) {
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v = BM_vert_create(bm, mv->co, NULL, BM_CREATE_SKIP_CD);
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v = BM_vert_create(bm, mv->co, NULL, BM_CREATE_SKIP_CD);
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normal_short_to_float_v3(v->no, mv->no);
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normal_short_to_float_v3(v->no, mv->no);
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@ -992,7 +992,7 @@ static void initialize_all_tracks(StabContext *ctx, float aspect)
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* By definition, offset contribution is zero there.
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* By definition, offset contribution is zero there.
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*/
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*/
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int reference_frame = tracking->stabilization.anchor_frame;
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int reference_frame = tracking->stabilization.anchor_frame;
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float average_angle=0, average_scale_step=0;
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float average_angle = 0, average_scale_step = 0;
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float average_translation[2], average_pos[2], pivot[2];
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float average_translation[2], average_pos[2], pivot[2];
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zero_v2(average_translation);
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zero_v2(average_translation);
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zero_v2(pivot);
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zero_v2(pivot);
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@ -853,17 +853,17 @@ static ImBuf *accessor_get_ibuf(TrackingImageAccessor *accessor,
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}
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}
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static libmv_CacheKey accessor_get_image_callback(
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static libmv_CacheKey accessor_get_image_callback(
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struct libmv_FrameAccessorUserData *user_data,
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struct libmv_FrameAccessorUserData *user_data,
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int clip_index,
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int clip_index,
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int frame,
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int frame,
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libmv_InputMode input_mode,
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libmv_InputMode input_mode,
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int downscale,
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int downscale,
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const libmv_Region *region,
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const libmv_Region *region,
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const libmv_FrameTransform *transform,
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const libmv_FrameTransform *transform,
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float **destination,
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float **destination,
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int *width,
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int *width,
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int *height,
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int *height,
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int *channels)
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int *channels)
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{
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{
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TrackingImageAccessor *accessor = (TrackingImageAccessor *) user_data;
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TrackingImageAccessor *accessor = (TrackingImageAccessor *) user_data;
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ImBuf *ibuf;
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ImBuf *ibuf;
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@ -78,8 +78,8 @@ void RenderLayersNode::testRenderLink(NodeConverter &converter,
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const int num_outputs = this->getNumberOfOutputSockets();
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const int num_outputs = this->getNumberOfOutputSockets();
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for (int i = 0; i < num_outputs; i++) {
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for (int i = 0; i < num_outputs; i++) {
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NodeOutput *output = this->getOutputSocket(i);
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NodeOutput *output = this->getOutputSocket(i);
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NodeImageLayer *storage = (NodeImageLayer*) output->getbNodeSocket()->storage;
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NodeImageLayer *storage = (NodeImageLayer *)output->getbNodeSocket()->storage;
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RenderPass *rpass = (RenderPass*) BLI_findstring(
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RenderPass *rpass = (RenderPass *)BLI_findstring(
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&rl->passes,
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&rl->passes,
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storage->pass_name,
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storage->pass_name,
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offsetof(RenderPass, name));
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offsetof(RenderPass, name));
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