Minor tweaks to labels
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@ -1154,7 +1154,7 @@ class CyclesCurveRenderSettings(bpy.types.PropertyGroup):
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default='THICK',
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default='THICK',
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)
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)
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cls.cull_backfacing = BoolProperty(
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cls.cull_backfacing = BoolProperty(
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name="Cull back-faces",
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name="Cull Back-faces",
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description="Do not test the back-face of each strand",
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description="Do not test the back-face of each strand",
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default=True,
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default=True,
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)
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)
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@ -433,7 +433,7 @@ class CYCLES_RENDER_PT_filter(CyclesButtonsPanel, Panel):
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col = layout.column()
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col = layout.column()
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col.prop(view_layer, "use_sky", "Use Environment")
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col.prop(view_layer, "use_sky", "Use Environment")
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col.prop(view_layer, "use_ao", "Use AO")
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col.prop(view_layer, "use_ao", "Use Ambient Occlusion")
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col.prop(view_layer, "use_solid", "Use Surfaces")
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col.prop(view_layer, "use_solid", "Use Surfaces")
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col.prop(view_layer, "use_strand", "Use Hair")
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col.prop(view_layer, "use_strand", "Use Hair")
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if with_freestyle:
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if with_freestyle:
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@ -472,7 +472,7 @@ class CYCLES_RENDER_PT_layer_passes(CyclesButtonsPanel, Panel):
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col.prop(view_layer, "use_pass_material_index")
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col.prop(view_layer, "use_pass_material_index")
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col.separator()
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col.separator()
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col.prop(view_layer, "use_pass_shadow")
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col.prop(view_layer, "use_pass_shadow")
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col.prop(view_layer, "use_pass_ambient_occlusion")
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col.prop(view_layer, "use_pass_ambient_occlusion", text="Ambient Occlusion")
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col.separator()
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col.separator()
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col.prop(view_layer, "pass_alpha_threshold")
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col.prop(view_layer, "pass_alpha_threshold")
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@ -67,12 +67,13 @@ class RENDER_PT_context(Panel):
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def draw(self, context):
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def draw(self, context):
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layout = self.layout
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layout = self.layout
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layout.use_property_split = True
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scene = context.scene
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scene = context.scene
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rd = scene.render
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rd = scene.render
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if rd.has_multiple_engines:
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if rd.has_multiple_engines:
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layout.prop(rd, "engine", text="")
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layout.prop(rd, "engine", text="Render Engine")
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class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
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class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
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@ -138,7 +139,7 @@ class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
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col = layout.column(align=True)
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col = layout.column(align=True)
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col.prop(rd, "resolution_x", text="Resolution X")
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col.prop(rd, "resolution_x", text="Resolution X")
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col.prop(rd, "resolution_y", text="Y")
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col.prop(rd, "resolution_y", text="Y")
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col.prop(rd, "resolution_percentage")
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col.prop(rd, "resolution_percentage", text="%")
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col = layout.column(align=True)
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col = layout.column(align=True)
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col.prop(rd, "pixel_aspect_x", text="Aspect X")
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col.prop(rd, "pixel_aspect_x", text="Aspect X")
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