BLI: Math: Add normal_float_to_short_v4
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@ -338,6 +338,7 @@ void print_vn(const char *str, const float v[], const int n);
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MINLINE void normal_float_to_short_v2(short r[2], const float n[2]);
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MINLINE void normal_short_to_float_v3(float r[3], const short n[3]);
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MINLINE void normal_float_to_short_v3(short r[3], const float n[3]);
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MINLINE void normal_float_to_short_v4(short r[4], const float n[4]);
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void minmax_v3v3_v3(float min[3], float max[3], const float vec[3]);
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void minmax_v2v2_v2(float min[2], float max[2], const float vec[2]);
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@ -1025,6 +1025,15 @@ MINLINE void normal_float_to_short_v3(short out[3], const float in[3])
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out[2] = (short) (in[2] * 32767.0f);
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}
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MINLINE void normal_float_to_short_v4(short out[4], const float in[4])
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{
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out[0] = (short) (in[0] * 32767.0f);
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out[1] = (short) (in[1] * 32767.0f);
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out[2] = (short) (in[2] * 32767.0f);
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out[3] = (short) (in[3] * 32767.0f);
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}
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/********************************* Comparison ********************************/
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