2.5 Game UI:

*Fix for clutter after pepper merge, 3 booleans in one row, is 1 too much here ;-)
This commit is contained in:
Thomas Dinges 2011-08-30 12:45:56 +00:00
parent 24ea5fe424
commit 0de9af375b

@ -340,10 +340,12 @@ class RENDER_PT_game_performance(RenderButtonsPanel, Panel):
layout = self.layout
gs = context.scene.game_settings
row = layout.row()
col = layout.column()
row = col.row()
row.prop(gs, "use_frame_rate")
row.prop(gs, "use_display_lists")
row.prop(gs, "restrict_animation_updates")
col.prop(gs, "restrict_animation_updates")
class RENDER_PT_game_display(RenderButtonsPanel, Panel):