Cycles: Fix compilation error with motion blur disabled on CPU

This commit is contained in:
Sergey Sharybin 2015-06-13 18:16:32 +02:00
parent 097aa852cf
commit 0f42b8aee0

@ -494,6 +494,7 @@ void ObjectManager::apply_static_transforms(DeviceScene *dscene, Scene *scene, u
bool apply_to_motion = need_motion != Scene::MOTION_PASS;
#else
bool motion_blur = false;
bool apply_to_motion = false;
#endif
int i = 0;
bool have_instancing = false;