Fix: Misleading description of the samples count pass

It used to be an absolute number, but since the Cycles X project
it became normalized, for easier visual feedback.
This commit is contained in:
Sergey Sharybin 2024-06-25 14:23:10 +02:00 committed by Sergey Sharybin
parent fb0f409237
commit 111d4e5837

@ -1440,7 +1440,7 @@ class CyclesRenderLayerSettings(bpy.types.PropertyGroup):
pass_debug_sample_count: BoolProperty(
name="Debug Sample Count",
description="Number of samples/camera rays per pixel",
description="Number of samples per pixel taken, divided by the maximum number of samples. To analyze adaptive sampling",
default=False,
update=update_render_passes,
)