Fix: EEVEE-Next: Add transparency blending back

The flag was incorrectly removed in 440f39f2e5
This commit is contained in:
Miguel Pozo 2023-11-23 20:22:34 +01:00
parent 1d2a27d49e
commit 13139f593e

@ -371,7 +371,7 @@ PassMain::Sub *ForwardPipeline::material_transparent_add(const Object *ob,
::Material *blender_mat,
GPUMaterial *gpumat)
{
DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_LESS_EQUAL;
DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND_CUSTOM | DRW_STATE_DEPTH_LESS_EQUAL;
if (blender_mat->blend_flag & MA_BL_CULL_BACKFACE) {
state |= DRW_STATE_CULL_BACK;
}