Fix [#36993] Blender 2.69 test build freezes when changing metaball view resolution to less that 0.100

Tweaking UI range settings, as suggested by Sergej Reich in report.
This commit is contained in:
Bastien Montagne 2013-10-08 12:52:01 +00:00
parent 98a4ae8562
commit 17f1dc7c0d

@ -321,12 +321,14 @@ static void rna_def_metaball(BlenderRNA *brna)
prop = RNA_def_property(srna, "resolution", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "wiresize");
RNA_def_property_range(prop, 0.005f, 10000.0f);
RNA_def_property_ui_range(prop, 0.05f, 1000.0f, 2.5f, 3);
RNA_def_property_ui_text(prop, "Wire Size", "Polygonization resolution in the 3D viewport");
RNA_def_property_update(prop, 0, "rna_MetaBall_update_data");
prop = RNA_def_property(srna, "render_resolution", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "rendersize");
RNA_def_property_range(prop, 0.005f, 10000.0f);
RNA_def_property_ui_range(prop, 0.025f, 1000.0f, 2.5f, 3);
RNA_def_property_ui_text(prop, "Render Size", "Polygonization resolution in rendering");
RNA_def_property_update(prop, 0, "rna_MetaBall_update_data");