BGE: Adding a jumpCount to KX_CharacterWrapper. This can be used to have different logic for a single jump versus a double jump. For example, a different animation for the second jump.

This commit is contained in:
Mitchell Stokes 2012-12-29 10:22:19 +00:00
parent 7d6ea8cddf
commit 18f134304c
7 changed files with 30 additions and 0 deletions

@ -3755,6 +3755,12 @@ Types
:type: int
.. attribute:: jumpCount
The current jump count. This can be used to have different logic for a single jump versus a double jump. For example, a different animation for the second jump.
:type: int
.. method:: jump()
The character jumps based on it's jump speed.

@ -46,6 +46,7 @@ PyAttributeDef KX_CharacterWrapper::Attributes[] = {
KX_PYATTRIBUTE_RO_FUNCTION("onGround", KX_CharacterWrapper, pyattr_get_onground),
KX_PYATTRIBUTE_RW_FUNCTION("gravity", KX_CharacterWrapper, pyattr_get_gravity, pyattr_set_gravity),
KX_PYATTRIBUTE_RW_FUNCTION("maxJumps", KX_CharacterWrapper, pyattr_get_max_jumps, pyattr_set_max_jumps),
KX_PYATTRIBUTE_RO_FUNCTION("jumpCount", KX_CharacterWrapper, pyattr_get_jump_count),
{ NULL } //Sentinel
};
@ -99,6 +100,14 @@ int KX_CharacterWrapper::pyattr_set_max_jumps(void *self_v, const KX_PYATTRIBUTE
self->m_character->SetMaxJumps((int)param);
return PY_SET_ATTR_SUCCESS;
}
PyObject *KX_CharacterWrapper::pyattr_get_jump_count(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_CharacterWrapper* self = static_cast<KX_CharacterWrapper*>(self_v);
return PyLong_FromLong(self->m_character->GetJumpCount());
}
PyMethodDef KX_CharacterWrapper::Methods[] = {
KX_PYMETHODTABLE_NOARGS(KX_CharacterWrapper, jump),
{NULL,NULL} //Sentinel

@ -28,6 +28,7 @@ public:
static int pyattr_set_gravity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static PyObject* pyattr_get_max_jumps(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_max_jumps(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static PyObject* pyattr_get_jump_count(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
#endif // WITH_PYTHON
private:

@ -92,6 +92,11 @@ void BlenderBulletCharacterController::setMaxJumps(int maxJumps)
m_maxJumps = maxJumps;
}
int BlenderBulletCharacterController::getJumpCount() const
{
return m_jumps;
}
bool BlenderBulletCharacterController::canJump() const
{
return onGround() || m_jumps < m_maxJumps;

@ -412,6 +412,8 @@ public:
void setMaxJumps(int maxJumps);
int getJumpCount() const;
virtual bool canJump() const;
virtual void jump();

@ -305,6 +305,11 @@ public:
{
m_controller->setMaxJumps(maxJumps);
}
virtual int GetJumpCount()
{
return m_controller->getJumpCount();
}
};
class CcdOverlapFilterCallBack : public btOverlapFilterCallback

@ -25,6 +25,8 @@ public:
virtual int GetMaxJumps()= 0;
virtual void SetMaxJumps(int maxJumps)= 0;
virtual int GetJumpCount()= 0;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GE:PHY_ICharacter")
#endif