update to scons for Ton SDL threads

This commit is contained in:
Jean-Luc Peurière 2005-01-02 16:35:48 +00:00
parent 7b3768138c
commit 1927dfa241

@ -184,13 +184,16 @@ elif sys.platform == 'darwin':
opengl_libpath = []
opengl_include = []
# SDL specific stuff.
sdl_env.ParseConfig ('sdl-config --cflags --libs')
sdl_cflags = sdl_env.Dictionary()['CCFLAGS']
#sdl_env.ParseConfig ('sdl-config --cflags --libs')
# Want to use precompiled libraries?
if use_precomp == 'true':
sdl_include = [darwin_precomp + 'sdl/include']
sdl_libpath = [darwin_precomp + 'sdl/lib']
sdl_lib = ['libSDL.a']
sdl_cflags = [ '-I' + darwin_precomp + 'sdl/include' ]
sdl_env.Append (CCFLAGS = sdl_cflags )
sdl_env.Append (CPPPATH = [darwin_precomp + 'sdl/include'] )
platform_libs = ['stdc++']
extra_includes = ['/sw/include']
platform_libpath = ['/System/Library/Frameworks/OpenGL.framework/Libraries']