EEVEE: Fix compiler warning

This commit is contained in:
Clément Foucault 2022-05-02 11:22:57 +02:00
parent d1cbfc81bb
commit 1b0da28038
3 changed files with 8 additions and 0 deletions

@ -41,6 +41,7 @@ void Instance::init(const int2 &output_res,
const View3D *v3d_,
const RegionView3D *rv3d_)
{
UNUSED_VARS(light_probe_, camera_object_, output_rect);
render = render_;
depsgraph = depsgraph_;
render_layer = render_layer_;
@ -163,10 +164,12 @@ void Instance::render_sample(void)
void Instance::render_frame(RenderLayer *render_layer, const char *view_name)
{
UNUSED_VARS(render_layer, view_name);
}
void Instance::draw_viewport(DefaultFramebufferList *dfbl)
{
UNUSED_VARS(dfbl);
render_sample();
}

@ -184,6 +184,7 @@ void ForwardPipeline::render(const DRWView *view,
GPUTexture *depth_tx,
GPUTexture *UNUSED(combined_tx))
{
UNUSED_VARS(view, depth_tx);
// HiZBuffer &hiz = inst_.hiz_front;
DRW_stats_group_start("ForwardOpaque");

@ -128,6 +128,8 @@ void SyncModule::sync_mesh(Object *ob, ObjectHandle &ob_handle)
is_shadow_caster = is_shadow_caster || material->shadow.shgrp != nullptr;
is_alpha_blend = is_alpha_blend || material->is_alpha_blend_transparent;
}
UNUSED_VARS(ob_handle);
// shading_passes.velocity.mesh_add(ob, ob_handle);
// shadows.sync_object(ob, ob_handle, is_shadow_caster, is_alpha_blend);
@ -257,6 +259,7 @@ void SyncModule::sync_gpencil(Object *ob, ObjectHandle &ob_handle)
gpencil_drawcall_flush(iter);
UNUSED_VARS(ob_handle);
/* TODO(fclem) Gpencil velocity. */
// shading_passes.velocity.gpencil_add(ob, ob_handle);
@ -306,6 +309,7 @@ void SyncModule::sync_curves(Object *ob, ObjectHandle &ob_handle, ModifierData *
shgroup_curves_call(material.shading, ob, part_sys, modifier_data);
shgroup_curves_call(material.prepass, ob, part_sys, modifier_data);
shgroup_curves_call(material.shadow, ob, part_sys, modifier_data);
UNUSED_VARS(ob_handle);
/* TODO(fclem) Hair velocity. */
// shading_passes.velocity.gpencil_add(ob, ob_handle);