Fix T50109: Blender crash when a "Render Result" as a Texture
This commit fixes crash, but user feedback can be improved here to inform artist that one can't use Render Result as a texture since that will cause feedback loop.
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@ -712,6 +712,10 @@ static void uiblock_layer_pass_buttons(
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const char *display_name = "";
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const bool show_stereo = (iuser->flag & IMA_SHOW_STEREO) != 0;
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if (iuser->scene == NULL) {
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return;
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}
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uiLayoutRow(layout, true);
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/* layer menu is 1/3 larger than pass */
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