added todo item about compatibility with 2.25
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/// \todo python interface for tweaking constraints via python
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///
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/// \todo raytesting to support gameengine sensors that need it
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///
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/// \todo investigate compatibility issues with old Blender 2.25 physics engine (sumo/fuzzics)
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/// is it possible to have compatibility? how hard is it? how important is it?
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ODEPhysicsController::ODEPhysicsController(bool dyna, bool fullRigidBody,
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bool phantom, class PHY_IMotionState* motionstate, struct dxSpace* space,
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