Added KX_VehicleWrapper.cpp
(Let me know if this doesn't fix it, no time to test it.) Kent
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@ -64,6 +64,7 @@ source_files = ['BL_Shader.cpp',
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'KX_BulletPhysicsController.cpp',
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'KX_BlenderMaterial.cpp',
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'KX_MaterialIpoController.cpp',
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'KX_VehicleWrapper.cpp',
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]
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if user_options_dict['USE_PHYSICS'] == 'solid':
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