== MSVC 7.1 projectfiles ==

- added missing files rev. 13556 (game engine 2D filters) commit.
This commit is contained in:
Andrea Weikert 2008-02-04 19:59:31 +00:00
parent b018f64a50
commit 234a5bd969
4 changed files with 53 additions and 7 deletions

@ -126,7 +126,7 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
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StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"

@ -21,7 +21,7 @@
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Name="VCCLCompilerTool"
Optimization="0"
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AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
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@ -73,7 +73,7 @@
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Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer"
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@ -125,7 +125,7 @@
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Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
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PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
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@ -177,7 +177,7 @@
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AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer"
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@ -229,7 +229,7 @@
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@ -281,7 +281,7 @@
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@ -329,6 +329,9 @@
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Name="Source Files"
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<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_2DFilterActuator.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.cpp">
</File>
@ -426,6 +429,9 @@
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@ -329,6 +329,9 @@
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@ -360,6 +363,9 @@
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@ -367,6 +367,40 @@
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_VAOpenGLRasterizer.h">
</File>
</Filter>
<Filter
Name="Filters"
Filter="">
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Blur2DFilter.h">
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Dilation2DFilter.h">
</File>
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RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Erosion2DFilter.h">
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_GrayScale2DFilter.h">
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Invert2DFilter.h">
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Laplacian2DFilter.h">
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Prewitt2DFilter.h">
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Sepia2DFilter.h">
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Sharpen2DFilter.h">
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Sobel2DFilter.h">
</File>
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<Globals>
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