Fix T63312: Crash XRay + clipping

Outline shaders were only selected when no checker depth was available.

Reviewed By: fclem

Maniphest Tasks: T63312

Differential Revision: https://developer.blender.org/D4661
This commit is contained in:
Jeroen Bakker 2019-04-08 08:12:45 +02:00
parent 2986bc1d6e
commit 24edd49818

@ -318,6 +318,7 @@ void workbench_forward_engine_init(WORKBENCH_Data *vedata)
workbench_fxaa_engine_init();
workbench_taa_engine_init(vedata);
workbench_forward_outline_shaders_ensure(wpd, draw_ctx->sh_cfg);
workbench_forward_choose_shaders(wpd, draw_ctx->sh_cfg);
const float *viewport_size = DRW_viewport_size_get();