Cleanup: sort structs, files

This commit is contained in:
Campbell Barton 2020-11-06 10:29:00 +11:00
parent c19e4b706e
commit 262eeb3e95
12 changed files with 24 additions and 24 deletions

@ -35,17 +35,17 @@ extern "C" {
struct BLI_Iterator;
struct Base;
struct BlendDataReader;
struct BlendExpander;
struct BlendLibReader;
struct BlendWriter;
struct Collection;
struct Library;
struct Main;
struct Object;
struct Scene;
struct ViewLayer;
struct BlendWriter;
struct BlendDataReader;
struct BlendLibReader;
struct BlendExpander;
struct SceneCollection;
struct Library;
struct ViewLayer;
typedef struct CollectionParent {
struct CollectionParent *next, *prev;

@ -34,6 +34,8 @@ extern "C" {
#define TODO_LAYER /* generic todo */
struct Base;
struct BlendDataReader;
struct BlendLibReader;
struct Collection;
struct Depsgraph;
struct LayerCollection;
@ -42,8 +44,6 @@ struct Object;
struct Scene;
struct View3D;
struct ViewLayer;
struct BlendDataReader;
struct BlendLibReader;
typedef enum eViewLayerCopyMethod {
VIEWLAYER_ADD_NEW = 0,

@ -45,6 +45,8 @@ struct ParticleSystemModifierData;
struct BVHTreeRay;
struct BVHTreeRayHit;
struct BlendDataReader;
struct BlendLibReader;
struct CustomData_MeshMasks;
struct Depsgraph;
struct EdgeHash;
@ -60,8 +62,6 @@ struct ModifierData;
struct Object;
struct RNG;
struct Scene;
struct BlendDataReader;
struct BlendLibReader;
#define PARTICLE_COLLISION_MAX_COLLISIONS 10

@ -33,6 +33,9 @@ extern "C" {
#endif
struct ARegion;
struct BlendDataReader;
struct BlendLibReader;
struct BlendWriter;
struct Header;
struct ID;
struct LibraryForeachIDData;
@ -58,9 +61,6 @@ struct wmMsgBus;
struct wmNotifier;
struct wmWindow;
struct wmWindowManager;
struct BlendWriter;
struct BlendDataReader;
struct BlendLibReader;
/* spacetype has everything stored to get an editor working, it gets initialized via
* ED_spacetypes_init() in editors/space_api/spacetypes.c */

@ -33,8 +33,8 @@ set(INC
../render/extern/include
../sequencer
../windowmanager
../../../intern/guardedalloc
../../../intern/clog
../../../intern/guardedalloc
# for writefile.c: dna_type_offsets.h
${CMAKE_BINARY_DIR}/source/blender/makesdna/intern

@ -43,8 +43,8 @@
#include "draw_instance_data.h"
struct Object;
struct DupliObject;
struct Object;
/* Use draw manager to call GPU_select, see: DRW_draw_select_loop */
#define USE_GPU_SELECT

@ -26,8 +26,8 @@
extern "C" {
#endif
struct bContext;
struct SpaceProperties;
struct bContext;
int ED_buttons_tabs_list(struct SpaceProperties *sbuts, short *context_tabs_array);
bool ED_buttons_tab_has_search_result(struct SpaceProperties *sbuts, const int index);

@ -37,8 +37,8 @@ struct PointerRNA;
struct Scene;
struct SpaceLink;
struct SpaceType;
struct uiLayout;
struct uiBlock;
struct uiLayout;
struct wmDrawBuffer;
struct wmTimer;
struct wmTooltipState;

@ -42,16 +42,16 @@ set(INC_SYS
set(SRC
SEQ_sequencer.h
intern/sequencer.c
intern/sequencer.h
intern/image_cache.c
intern/effects.c
intern/image_cache.c
intern/modifier.c
intern/prefetch.c
intern/proxy.c
intern/proxy.h
intern/render.c
intern/render.h
intern/sequencer.c
intern/sequencer.h
)
set(LIB

@ -36,6 +36,7 @@ struct Main;
struct Mask;
struct ReportList;
struct Scene;
struct SeqIndexBuildContext;
struct Sequence;
struct SequenceModifierData;
struct Stereo3dFormat;
@ -43,7 +44,6 @@ struct StripElem;
struct TextVars;
struct bContext;
struct bSound;
struct SeqIndexBuildContext;
/* Wipe effect */
enum {

@ -27,8 +27,8 @@
extern "C" {
#endif
struct SeqRenderData;
struct ImBuf;
struct SeqRenderData;
struct Sequence;
#define PROXY_MAXFILE (2 * FILE_MAXDIR + FILE_MAXFILE)

@ -28,10 +28,10 @@ extern "C" {
#endif
struct Editing;
struct SeqRenderData;
struct ListBase;
struct ImBuf;
struct ListBase;
struct Scene;
struct SeqRenderData;
struct Sequence;
/* mutable state for sequencer */